csc718.git
2020-11-24 Brendan Hansenforgot to commit setting change
2020-11-24 Brendan HansenAdded fullscreen option
2020-11-23 Brendan Hansenadded forgetten setting
2020-11-23 Brendan Hansenloading complete settings file parallel
2020-11-22 Brendan Hansenadded loading some settings
2020-11-15 Brendan Hansenfixed color bug; added saving settings
2020-11-15 Brendan Hansenworking on integrating a settings file
2020-11-13 Brendan Hansenfixed thread sync error
2020-11-12 Brendan Hansenadded plan for config files
2020-11-10 Brendan Hansenchanging how the dt are calculated
2020-10-31 Brendan Hansencode cleanup
2020-10-30 Brendan Hansenperformance improvements; utilizing more of the threads...
2020-10-30 Brendan Hansenadded first parallel version
2020-10-30 Brendan Hansenadded moving camera
2020-10-29 Brendan Hansenvim cleaned up empty lines
2020-10-29 Brendan Hansenremoved unnecessary structure
2020-10-28 Brendan Hansenconverted font to instanced rendering (much better...
2020-10-28 Brendan Hansenadded font rendering; needs performance improvements
2020-10-28 Brendan Hansenhiding all object files
2020-10-28 Brendan Hansenremoving object file
2020-10-28 Brendan Hansenworking on integrating stb_truetype for font rendering
2020-10-27 Brendan Hansenrandomization
2020-10-27 Brendan Hansensmall tiny changes
2020-10-27 Brendan Hansenreverting some things to how they were
2020-10-26 Brendan Hansenspeedups... kinda
2020-10-26 Brendan Hansendeleted dumb callgrind files
2020-10-26 Brendan Hansenadded quad tree implementation
2020-10-26 Brendan Hansenchange BodyType to an enum struct
2020-10-26 Brendan Hansenadded interactions between different kinds of bodies
2020-10-26 Brendan Hansensmall refactor
2020-10-25 Brendan Hansenmoved planet colors uniform to fragment shader
2020-10-24 Brendan Hansentiny cleanup
2020-10-24 Brendan Hansenrendering at full window dimensions now
2020-10-23 Brendan Hansensmall refactor
2020-10-23 Brendan Hansenmany more bodies
2020-10-23 Brendan Hansencircles now have various colors
2020-10-23 Brendan Hansenmoving bodies with physics-ish
2020-10-22 Brendan Hansensmall changes
2020-10-22 Brendan Hansenmoving circles around
2020-10-21 Brendan Hansenforgot to add a couple files
2020-10-21 Brendan Hansenadded initial version of my array type
2020-10-20 Brendan Hansenvarious changes
2020-10-20 Brendan Hansenminiscule changes; but always good to push before leaving
2020-10-19 Brendan Hansensmall changes; moving to desktop
2020-10-19 Brendan Hansenlotza circles
2020-10-19 Brendan Hansenmoving changes to laptop
2020-10-19 Brendan Hansenchanged to using c++ operator overloading for vec math...
2020-10-19 Brendan Hansenusing c++ now for SOME of its features
2020-10-19 Brendan Hansenspacing code out; may hate this style later
2020-10-19 Brendan Hansenadded mat4_mul
2020-10-19 Brendan Hansenchanged matrix ops to be by pointer
2020-10-18 Brendan Hansenadded orthographic matrix
2020-10-17 Brendan Hansenadded face culling
2020-10-17 Brendan Hansenadded basic logging
2020-10-16 Brendan Hansenpink circle!
2020-10-15 Brendan Hansennow using 4coder for editing
2020-10-13 Brendan HansenMerge remote-tracking branch 'brendanfh/master' into...
2020-10-13 Brendan Hansenmerged
2020-10-13 Brendan Hansenadded delta time calculation
2020-10-13 Brendan Hansensmall changes for debugging and error messages
2020-10-13 Brendan Hansenupdated .gitignore
2020-10-13 Brendan Hanseninitial commit