*.ilk
*.obj
*.exe
+*.dll
*.rdbg
tmp/
.vimspector.json
for /f "delims=" %%i in ('cd') do set PWD=%%i
set LINK_OPTIONS="%PWD%\lib\windows_x86_64\lib\wasmer.lib" ws2_32.lib Advapi32.lib userenv.lib bcrypt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib
-set FLAGS=%FLAGS% "/I%PWD%\lib\windows_x86_64\include" /DENABLE_RUN_WITH_WASMER=1
+set FLAGS=%FLAGS% "/I%PWD%\lib\common\include" /DENABLE_RUN_WITH_WASMER=1
del *.pdb > NUL 2> NUL
del *.ilk > NUL 2> NUL
# Where the Wasmer library files can be found.
# They are bundled with the project, but if a different version is available, these can be changed.
-WASMER_INCLUDE_DIR="$(pwd)/lib/linux_x86_64/include"
+WASMER_INCLUDE_DIR="$(pwd)/lib/common/include"
WASMER_LIBRARY_DIR="$(pwd)/lib/linux_x86_64/lib"
# Where the intermediate build files go.
#include "wasm.h"
-extern wasm_instance_t* wasm_instance;
-extern wasm_module_t* wasm_module;
-extern wasm_memory_t* wasm_memory;
-extern wasm_extern_t* wasm_extern_lookup_by_name(wasm_module_t* module, wasm_instance_t* instance, const char* name);
+#if defined(_WIN32) || defined(_WIN64)
+ #define ONYX_EXPORT extern __declspec(dllexport)
+ #define ONYX_IMPORT extern __declspec(dllimport)
+#endif
+
+#if defined(__unix__)
+ #define ONYX_EXPORT
+ #define ONYX_IMPORT
+#endif
+
+typedef struct OnyxRuntime {
+ wasm_instance_t* wasm_instance;
+ wasm_module_t* wasm_module;
+ wasm_memory_t* wasm_memory;
+
+ // HACK HACK HACK
+ // There should need to be this much stuff in here, but because Wasmer doesn't ship a "wasmerdll.lib"
+ // file for windows, it is impossible for it to link successfully against the function provided in onyx.exe.
+ // Therefore, we must serve as the linker and do this manually. Hopefully they that library file
+ // shipped soon so this can go away...
+ char* (*wasm_memory_data)(wasm_memory_t *wasm_memory);
+ wasm_extern_t* (*wasm_extern_lookup_by_name)(wasm_module_t* module, wasm_instance_t* instance, const char* name);
+ wasm_func_t* (*wasm_extern_as_func)(wasm_extern_t* ext);
+ wasm_trap_t* (*wasm_func_call)(wasm_func_t* wasm_func, wasm_val_vec_t* args, wasm_val_vec_t* results);
+} OnyxRuntime;
+
+OnyxRuntime* runtime;
typedef struct WasmValkindBuffer {
unsigned int count;
#define ONYX_FUNC(name) & ONYX_DEF_NAME(ONYX_LIBRARY_NAME, name),
#define ONYX_LIBRARY \
extern struct WasmFuncDefinition *ONYX_MODULE_NAME_GEN(ONYX_LIBRARY_NAME)[]; \
- WasmFuncDefinition** ONYX_LINK_NAME_GEN(ONYX_LIBRARY_NAME)() { \
+ ONYX_EXPORT WasmFuncDefinition** ONYX_LINK_NAME_GEN(ONYX_LIBRARY_NAME)(OnyxRuntime* in_runtime) { \
+ runtime = in_runtime; \
return ONYX_MODULE_NAME_GEN(ONYX_LIBRARY_NAME); \
} \
struct WasmFuncDefinition *ONYX_MODULE_NAME_GEN(ONYX_LIBRARY_NAME)[] =
// Shorter names
+#undef BOOL
+#undef INT
+#undef LONG
+#undef FLOAT
+#undef DOUBLE
#define BOOL WASM_I32
#define INT WASM_I32
#define LONG WASM_I64
#define DOUBLE WASM_F64
#define PTR WASM_I32
-#define ONYX_PTR(p) (p != 0 ? (wasm_memory_data(wasm_memory) + p) : NULL)
\ No newline at end of file
+#define ONYX_PTR(p) (p != 0 ? (runtime->wasm_memory_data(runtime->wasm_memory) + p) : NULL)
\ No newline at end of file
--- /dev/null
+// WebAssembly C API
+
+#ifndef WASM_H
+#define WASM_H
+
+#include <stddef.h>
+#include <stdint.h>
+#include <stdbool.h>
+#include <string.h>
+#include <assert.h>
+
+#ifndef WASM_API_EXTERN
+#ifdef _WIN32
+#define WASM_API_EXTERN __declspec(dllimport)
+#else
+#define WASM_API_EXTERN
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+// Auxiliaries
+
+// Machine types
+
+inline void assertions() {
+ static_assert(sizeof(float) == sizeof(uint32_t), "incompatible float type");
+ static_assert(sizeof(double) == sizeof(uint64_t), "incompatible double type");
+ static_assert(sizeof(intptr_t) == sizeof(uint32_t) ||
+ sizeof(intptr_t) == sizeof(uint64_t),
+ "incompatible pointer type");
+}
+
+typedef char byte_t;
+typedef float float32_t;
+typedef double float64_t;
+
+
+// Ownership
+
+#define own
+
+// The qualifier `own` is used to indicate ownership of data in this API.
+// It is intended to be interpreted similar to a `const` qualifier:
+//
+// - `own wasm_xxx_t*` owns the pointed-to data
+// - `own wasm_xxx_t` distributes to all fields of a struct or union `xxx`
+// - `own wasm_xxx_vec_t` owns the vector as well as its elements(!)
+// - an `own` function parameter passes ownership from caller to callee
+// - an `own` function result passes ownership from callee to caller
+// - an exception are `own` pointer parameters named `out`, which are copy-back
+// output parameters passing back ownership from callee to caller
+//
+// Own data is created by `wasm_xxx_new` functions and some others.
+// It must be released with the corresponding `wasm_xxx_delete` function.
+//
+// Deleting a reference does not necessarily delete the underlying object,
+// it merely indicates that this owner no longer uses it.
+//
+// For vectors, `const wasm_xxx_vec_t` is used informally to indicate that
+// neither the vector nor its elements should be modified.
+// TODO: introduce proper `wasm_xxx_const_vec_t`?
+
+
+#define WASM_DECLARE_OWN(name) \
+ typedef struct wasm_##name##_t wasm_##name##_t; \
+ \
+ WASM_API_EXTERN void wasm_##name##_delete(own wasm_##name##_t*);
+
+
+// Vectors
+
+#define WASM_DECLARE_VEC(name, ptr_or_none) \
+ typedef struct wasm_##name##_vec_t { \
+ size_t size; \
+ wasm_##name##_t ptr_or_none* data; \
+ } wasm_##name##_vec_t; \
+ \
+ WASM_API_EXTERN void wasm_##name##_vec_new_empty(own wasm_##name##_vec_t* out); \
+ WASM_API_EXTERN void wasm_##name##_vec_new_uninitialized( \
+ own wasm_##name##_vec_t* out, size_t); \
+ WASM_API_EXTERN void wasm_##name##_vec_new( \
+ own wasm_##name##_vec_t* out, \
+ size_t, own wasm_##name##_t ptr_or_none const[]); \
+ WASM_API_EXTERN void wasm_##name##_vec_copy( \
+ own wasm_##name##_vec_t* out, const wasm_##name##_vec_t*); \
+ WASM_API_EXTERN void wasm_##name##_vec_delete(own wasm_##name##_vec_t*);
+
+
+// Byte vectors
+
+typedef byte_t wasm_byte_t;
+WASM_DECLARE_VEC(byte, )
+
+typedef wasm_byte_vec_t wasm_name_t;
+
+#define wasm_name wasm_byte_vec
+#define wasm_name_new wasm_byte_vec_new
+#define wasm_name_new_empty wasm_byte_vec_new_empty
+#define wasm_name_new_new_uninitialized wasm_byte_vec_new_uninitialized
+#define wasm_name_copy wasm_byte_vec_copy
+#define wasm_name_delete wasm_byte_vec_delete
+
+static inline void wasm_name_new_from_string(
+ own wasm_name_t* out, own const char* s
+) {
+ wasm_name_new(out, strlen(s), s);
+}
+
+static inline void wasm_name_new_from_string_nt(
+ own wasm_name_t* out, own const char* s
+) {
+ wasm_name_new(out, strlen(s) + 1, s);
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Runtime Environment
+
+// Configuration
+
+WASM_DECLARE_OWN(config)
+
+WASM_API_EXTERN own wasm_config_t* wasm_config_new();
+
+// Embedders may provide custom functions for manipulating configs.
+
+
+// Engine
+
+WASM_DECLARE_OWN(engine)
+
+WASM_API_EXTERN own wasm_engine_t* wasm_engine_new();
+WASM_API_EXTERN own wasm_engine_t* wasm_engine_new_with_config(own wasm_config_t*);
+
+
+// Store
+
+WASM_DECLARE_OWN(store)
+
+WASM_API_EXTERN own wasm_store_t* wasm_store_new(wasm_engine_t*);
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Type Representations
+
+// Type attributes
+
+typedef uint8_t wasm_mutability_t;
+enum wasm_mutability_enum {
+ WASM_CONST,
+ WASM_VAR,
+};
+
+typedef struct wasm_limits_t {
+ uint32_t min;
+ uint32_t max;
+} wasm_limits_t;
+
+static const uint32_t wasm_limits_max_default = 0xffffffff;
+
+
+// Generic
+
+#define WASM_DECLARE_TYPE(name) \
+ WASM_DECLARE_OWN(name) \
+ WASM_DECLARE_VEC(name, *) \
+ \
+ WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_copy(wasm_##name##_t*);
+
+
+// Value Types
+
+WASM_DECLARE_TYPE(valtype)
+
+typedef uint8_t wasm_valkind_t;
+enum wasm_valkind_enum {
+ WASM_I32,
+ WASM_I64,
+ WASM_F32,
+ WASM_F64,
+ WASM_ANYREF = 128,
+ WASM_FUNCREF,
+};
+
+WASM_API_EXTERN own wasm_valtype_t* wasm_valtype_new(wasm_valkind_t);
+
+WASM_API_EXTERN wasm_valkind_t wasm_valtype_kind(const wasm_valtype_t*);
+
+static inline bool wasm_valkind_is_num(wasm_valkind_t k) {
+ return k < WASM_ANYREF;
+}
+static inline bool wasm_valkind_is_ref(wasm_valkind_t k) {
+ return k >= WASM_ANYREF;
+}
+
+static inline bool wasm_valtype_is_num(const wasm_valtype_t* t) {
+ return wasm_valkind_is_num(wasm_valtype_kind(t));
+}
+static inline bool wasm_valtype_is_ref(const wasm_valtype_t* t) {
+ return wasm_valkind_is_ref(wasm_valtype_kind(t));
+}
+
+
+// Function Types
+
+WASM_DECLARE_TYPE(functype)
+
+WASM_API_EXTERN own wasm_functype_t* wasm_functype_new(
+ own wasm_valtype_vec_t* params, own wasm_valtype_vec_t* results);
+
+WASM_API_EXTERN const wasm_valtype_vec_t* wasm_functype_params(const wasm_functype_t*);
+WASM_API_EXTERN const wasm_valtype_vec_t* wasm_functype_results(const wasm_functype_t*);
+
+
+// Global Types
+
+WASM_DECLARE_TYPE(globaltype)
+
+WASM_API_EXTERN own wasm_globaltype_t* wasm_globaltype_new(
+ own wasm_valtype_t*, wasm_mutability_t);
+
+WASM_API_EXTERN const wasm_valtype_t* wasm_globaltype_content(const wasm_globaltype_t*);
+WASM_API_EXTERN wasm_mutability_t wasm_globaltype_mutability(const wasm_globaltype_t*);
+
+
+// Table Types
+
+WASM_DECLARE_TYPE(tabletype)
+
+WASM_API_EXTERN own wasm_tabletype_t* wasm_tabletype_new(
+ own wasm_valtype_t*, const wasm_limits_t*);
+
+WASM_API_EXTERN const wasm_valtype_t* wasm_tabletype_element(const wasm_tabletype_t*);
+WASM_API_EXTERN const wasm_limits_t* wasm_tabletype_limits(const wasm_tabletype_t*);
+
+
+// Memory Types
+
+WASM_DECLARE_TYPE(memorytype)
+
+WASM_API_EXTERN own wasm_memorytype_t* wasm_memorytype_new(const wasm_limits_t*);
+
+WASM_API_EXTERN const wasm_limits_t* wasm_memorytype_limits(const wasm_memorytype_t*);
+
+
+// Extern Types
+
+WASM_DECLARE_TYPE(externtype)
+
+typedef uint8_t wasm_externkind_t;
+enum wasm_externkind_enum {
+ WASM_EXTERN_FUNC,
+ WASM_EXTERN_GLOBAL,
+ WASM_EXTERN_TABLE,
+ WASM_EXTERN_MEMORY,
+};
+
+WASM_API_EXTERN wasm_externkind_t wasm_externtype_kind(const wasm_externtype_t*);
+
+WASM_API_EXTERN wasm_externtype_t* wasm_functype_as_externtype(wasm_functype_t*);
+WASM_API_EXTERN wasm_externtype_t* wasm_globaltype_as_externtype(wasm_globaltype_t*);
+WASM_API_EXTERN wasm_externtype_t* wasm_tabletype_as_externtype(wasm_tabletype_t*);
+WASM_API_EXTERN wasm_externtype_t* wasm_memorytype_as_externtype(wasm_memorytype_t*);
+
+WASM_API_EXTERN wasm_functype_t* wasm_externtype_as_functype(wasm_externtype_t*);
+WASM_API_EXTERN wasm_globaltype_t* wasm_externtype_as_globaltype(wasm_externtype_t*);
+WASM_API_EXTERN wasm_tabletype_t* wasm_externtype_as_tabletype(wasm_externtype_t*);
+WASM_API_EXTERN wasm_memorytype_t* wasm_externtype_as_memorytype(wasm_externtype_t*);
+
+WASM_API_EXTERN const wasm_externtype_t* wasm_functype_as_externtype_const(const wasm_functype_t*);
+WASM_API_EXTERN const wasm_externtype_t* wasm_globaltype_as_externtype_const(const wasm_globaltype_t*);
+WASM_API_EXTERN const wasm_externtype_t* wasm_tabletype_as_externtype_const(const wasm_tabletype_t*);
+WASM_API_EXTERN const wasm_externtype_t* wasm_memorytype_as_externtype_const(const wasm_memorytype_t*);
+
+WASM_API_EXTERN const wasm_functype_t* wasm_externtype_as_functype_const(const wasm_externtype_t*);
+WASM_API_EXTERN const wasm_globaltype_t* wasm_externtype_as_globaltype_const(const wasm_externtype_t*);
+WASM_API_EXTERN const wasm_tabletype_t* wasm_externtype_as_tabletype_const(const wasm_externtype_t*);
+WASM_API_EXTERN const wasm_memorytype_t* wasm_externtype_as_memorytype_const(const wasm_externtype_t*);
+
+
+// Import Types
+
+WASM_DECLARE_TYPE(importtype)
+
+WASM_API_EXTERN own wasm_importtype_t* wasm_importtype_new(
+ own wasm_name_t* module, own wasm_name_t* name, own wasm_externtype_t*);
+
+WASM_API_EXTERN const wasm_name_t* wasm_importtype_module(const wasm_importtype_t*);
+WASM_API_EXTERN const wasm_name_t* wasm_importtype_name(const wasm_importtype_t*);
+WASM_API_EXTERN const wasm_externtype_t* wasm_importtype_type(const wasm_importtype_t*);
+
+
+// Export Types
+
+WASM_DECLARE_TYPE(exporttype)
+
+WASM_API_EXTERN own wasm_exporttype_t* wasm_exporttype_new(
+ own wasm_name_t*, own wasm_externtype_t*);
+
+WASM_API_EXTERN const wasm_name_t* wasm_exporttype_name(const wasm_exporttype_t*);
+WASM_API_EXTERN const wasm_externtype_t* wasm_exporttype_type(const wasm_exporttype_t*);
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Runtime Objects
+
+// Values
+
+struct wasm_ref_t;
+
+typedef struct wasm_val_t {
+ wasm_valkind_t kind;
+ union {
+ int32_t i32;
+ int64_t i64;
+ float32_t f32;
+ float64_t f64;
+ struct wasm_ref_t* ref;
+ } of;
+} wasm_val_t;
+
+WASM_API_EXTERN void wasm_val_delete(own wasm_val_t* v);
+WASM_API_EXTERN void wasm_val_copy(own wasm_val_t* out, const wasm_val_t*);
+
+WASM_DECLARE_VEC(val, )
+
+
+// References
+
+#define WASM_DECLARE_REF_BASE(name) \
+ WASM_DECLARE_OWN(name) \
+ \
+ WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_copy(const wasm_##name##_t*); \
+ WASM_API_EXTERN bool wasm_##name##_same(const wasm_##name##_t*, const wasm_##name##_t*); \
+ \
+ WASM_API_EXTERN void* wasm_##name##_get_host_info(const wasm_##name##_t*); \
+ WASM_API_EXTERN void wasm_##name##_set_host_info(wasm_##name##_t*, void*); \
+ WASM_API_EXTERN void wasm_##name##_set_host_info_with_finalizer( \
+ wasm_##name##_t*, void*, void (*)(void*));
+
+#define WASM_DECLARE_REF(name) \
+ WASM_DECLARE_REF_BASE(name) \
+ \
+ WASM_API_EXTERN wasm_ref_t* wasm_##name##_as_ref(wasm_##name##_t*); \
+ WASM_API_EXTERN wasm_##name##_t* wasm_ref_as_##name(wasm_ref_t*); \
+ WASM_API_EXTERN const wasm_ref_t* wasm_##name##_as_ref_const(const wasm_##name##_t*); \
+ WASM_API_EXTERN const wasm_##name##_t* wasm_ref_as_##name##_const(const wasm_ref_t*);
+
+#define WASM_DECLARE_SHARABLE_REF(name) \
+ WASM_DECLARE_REF(name) \
+ WASM_DECLARE_OWN(shared_##name) \
+ \
+ WASM_API_EXTERN own wasm_shared_##name##_t* wasm_##name##_share(const wasm_##name##_t*); \
+ WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_obtain(wasm_store_t*, const wasm_shared_##name##_t*);
+
+
+WASM_DECLARE_REF_BASE(ref)
+
+
+// Frames
+
+WASM_DECLARE_OWN(frame)
+WASM_DECLARE_VEC(frame, *)
+WASM_API_EXTERN own wasm_frame_t* wasm_frame_copy(const wasm_frame_t*);
+
+WASM_API_EXTERN struct wasm_instance_t* wasm_frame_instance(const wasm_frame_t*);
+WASM_API_EXTERN uint32_t wasm_frame_func_index(const wasm_frame_t*);
+WASM_API_EXTERN size_t wasm_frame_func_offset(const wasm_frame_t*);
+WASM_API_EXTERN size_t wasm_frame_module_offset(const wasm_frame_t*);
+
+
+// Traps
+
+typedef wasm_name_t wasm_message_t; // null terminated
+
+WASM_DECLARE_REF(trap)
+
+WASM_API_EXTERN own wasm_trap_t* wasm_trap_new(wasm_store_t* store, const wasm_message_t*);
+
+WASM_API_EXTERN void wasm_trap_message(const wasm_trap_t*, own wasm_message_t* out);
+WASM_API_EXTERN own wasm_frame_t* wasm_trap_origin(const wasm_trap_t*);
+WASM_API_EXTERN void wasm_trap_trace(const wasm_trap_t*, own wasm_frame_vec_t* out);
+
+
+// Foreign Objects
+
+WASM_DECLARE_REF(foreign)
+
+WASM_API_EXTERN own wasm_foreign_t* wasm_foreign_new(wasm_store_t*);
+
+
+// Modules
+
+WASM_DECLARE_SHARABLE_REF(module)
+
+WASM_API_EXTERN own wasm_module_t* wasm_module_new(
+ wasm_store_t*, const wasm_byte_vec_t* binary);
+
+WASM_API_EXTERN bool wasm_module_validate(wasm_store_t*, const wasm_byte_vec_t* binary);
+
+WASM_API_EXTERN void wasm_module_imports(const wasm_module_t*, own wasm_importtype_vec_t* out);
+WASM_API_EXTERN void wasm_module_exports(const wasm_module_t*, own wasm_exporttype_vec_t* out);
+
+WASM_API_EXTERN void wasm_module_serialize(const wasm_module_t*, own wasm_byte_vec_t* out);
+WASM_API_EXTERN own wasm_module_t* wasm_module_deserialize(wasm_store_t*, const wasm_byte_vec_t*);
+
+
+// Function Instances
+
+WASM_DECLARE_REF(func)
+
+typedef own wasm_trap_t* (*wasm_func_callback_t)(
+ const wasm_val_vec_t* args, own wasm_val_vec_t* results);
+typedef own wasm_trap_t* (*wasm_func_callback_with_env_t)(
+ void* env, const wasm_val_vec_t* args, wasm_val_vec_t* results);
+
+WASM_API_EXTERN own wasm_func_t* wasm_func_new(
+ wasm_store_t*, const wasm_functype_t*, wasm_func_callback_t);
+WASM_API_EXTERN own wasm_func_t* wasm_func_new_with_env(
+ wasm_store_t*, const wasm_functype_t* type, wasm_func_callback_with_env_t,
+ void* env, void (*finalizer)(void*));
+
+WASM_API_EXTERN own wasm_functype_t* wasm_func_type(const wasm_func_t*);
+WASM_API_EXTERN size_t wasm_func_param_arity(const wasm_func_t*);
+WASM_API_EXTERN size_t wasm_func_result_arity(const wasm_func_t*);
+
+WASM_API_EXTERN own wasm_trap_t* wasm_func_call(
+ const wasm_func_t*, const wasm_val_vec_t* args, wasm_val_vec_t* results);
+
+
+// Global Instances
+
+WASM_DECLARE_REF(global)
+
+WASM_API_EXTERN own wasm_global_t* wasm_global_new(
+ wasm_store_t*, const wasm_globaltype_t*, const wasm_val_t*);
+
+WASM_API_EXTERN own wasm_globaltype_t* wasm_global_type(const wasm_global_t*);
+
+WASM_API_EXTERN void wasm_global_get(const wasm_global_t*, own wasm_val_t* out);
+WASM_API_EXTERN void wasm_global_set(wasm_global_t*, const wasm_val_t*);
+
+
+// Table Instances
+
+WASM_DECLARE_REF(table)
+
+typedef uint32_t wasm_table_size_t;
+
+WASM_API_EXTERN own wasm_table_t* wasm_table_new(
+ wasm_store_t*, const wasm_tabletype_t*, wasm_ref_t* init);
+
+WASM_API_EXTERN own wasm_tabletype_t* wasm_table_type(const wasm_table_t*);
+
+WASM_API_EXTERN own wasm_ref_t* wasm_table_get(const wasm_table_t*, wasm_table_size_t index);
+WASM_API_EXTERN bool wasm_table_set(wasm_table_t*, wasm_table_size_t index, wasm_ref_t*);
+
+WASM_API_EXTERN wasm_table_size_t wasm_table_size(const wasm_table_t*);
+WASM_API_EXTERN bool wasm_table_grow(wasm_table_t*, wasm_table_size_t delta, wasm_ref_t* init);
+
+
+// Memory Instances
+
+WASM_DECLARE_REF(memory)
+
+typedef uint32_t wasm_memory_pages_t;
+
+static const size_t MEMORY_PAGE_SIZE = 0x10000;
+
+WASM_API_EXTERN own wasm_memory_t* wasm_memory_new(wasm_store_t*, const wasm_memorytype_t*);
+
+WASM_API_EXTERN own wasm_memorytype_t* wasm_memory_type(const wasm_memory_t*);
+
+WASM_API_EXTERN byte_t* wasm_memory_data(wasm_memory_t*);
+WASM_API_EXTERN size_t wasm_memory_data_size(const wasm_memory_t*);
+
+WASM_API_EXTERN wasm_memory_pages_t wasm_memory_size(const wasm_memory_t*);
+WASM_API_EXTERN bool wasm_memory_grow(wasm_memory_t*, wasm_memory_pages_t delta);
+
+
+// Externals
+
+WASM_DECLARE_REF(extern)
+WASM_DECLARE_VEC(extern, *)
+
+WASM_API_EXTERN wasm_externkind_t wasm_extern_kind(const wasm_extern_t*);
+WASM_API_EXTERN own wasm_externtype_t* wasm_extern_type(const wasm_extern_t*);
+
+WASM_API_EXTERN wasm_extern_t* wasm_func_as_extern(wasm_func_t*);
+WASM_API_EXTERN wasm_extern_t* wasm_global_as_extern(wasm_global_t*);
+WASM_API_EXTERN wasm_extern_t* wasm_table_as_extern(wasm_table_t*);
+WASM_API_EXTERN wasm_extern_t* wasm_memory_as_extern(wasm_memory_t*);
+
+WASM_API_EXTERN wasm_func_t* wasm_extern_as_func(wasm_extern_t*);
+WASM_API_EXTERN wasm_global_t* wasm_extern_as_global(wasm_extern_t*);
+WASM_API_EXTERN wasm_table_t* wasm_extern_as_table(wasm_extern_t*);
+WASM_API_EXTERN wasm_memory_t* wasm_extern_as_memory(wasm_extern_t*);
+
+WASM_API_EXTERN const wasm_extern_t* wasm_func_as_extern_const(const wasm_func_t*);
+WASM_API_EXTERN const wasm_extern_t* wasm_global_as_extern_const(const wasm_global_t*);
+WASM_API_EXTERN const wasm_extern_t* wasm_table_as_extern_const(const wasm_table_t*);
+WASM_API_EXTERN const wasm_extern_t* wasm_memory_as_extern_const(const wasm_memory_t*);
+
+WASM_API_EXTERN const wasm_func_t* wasm_extern_as_func_const(const wasm_extern_t*);
+WASM_API_EXTERN const wasm_global_t* wasm_extern_as_global_const(const wasm_extern_t*);
+WASM_API_EXTERN const wasm_table_t* wasm_extern_as_table_const(const wasm_extern_t*);
+WASM_API_EXTERN const wasm_memory_t* wasm_extern_as_memory_const(const wasm_extern_t*);
+
+
+// Module Instances
+
+WASM_DECLARE_REF(instance)
+
+WASM_API_EXTERN own wasm_instance_t* wasm_instance_new(
+ wasm_store_t*, const wasm_module_t*, const wasm_extern_vec_t* imports,
+ own wasm_trap_t**
+);
+
+WASM_API_EXTERN void wasm_instance_exports(const wasm_instance_t*, own wasm_extern_vec_t* out);
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Convenience
+
+// Vectors
+
+#define WASM_EMPTY_VEC {0, NULL}
+#define WASM_ARRAY_VEC(array) {sizeof(array)/sizeof(*(array)), array}
+
+
+// Value Type construction short-hands
+
+static inline own wasm_valtype_t* wasm_valtype_new_i32() {
+ return wasm_valtype_new(WASM_I32);
+}
+static inline own wasm_valtype_t* wasm_valtype_new_i64() {
+ return wasm_valtype_new(WASM_I64);
+}
+static inline own wasm_valtype_t* wasm_valtype_new_f32() {
+ return wasm_valtype_new(WASM_F32);
+}
+static inline own wasm_valtype_t* wasm_valtype_new_f64() {
+ return wasm_valtype_new(WASM_F64);
+}
+
+static inline own wasm_valtype_t* wasm_valtype_new_anyref() {
+ return wasm_valtype_new(WASM_ANYREF);
+}
+static inline own wasm_valtype_t* wasm_valtype_new_funcref() {
+ return wasm_valtype_new(WASM_FUNCREF);
+}
+
+
+// Function Types construction short-hands
+
+static inline own wasm_functype_t* wasm_functype_new_0_0() {
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new_empty(¶ms);
+ wasm_valtype_vec_new_empty(&results);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_1_0(
+ own wasm_valtype_t* p
+) {
+ wasm_valtype_t* ps[1] = {p};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 1, ps);
+ wasm_valtype_vec_new_empty(&results);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_2_0(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2
+) {
+ wasm_valtype_t* ps[2] = {p1, p2};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 2, ps);
+ wasm_valtype_vec_new_empty(&results);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_3_0(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3
+) {
+ wasm_valtype_t* ps[3] = {p1, p2, p3};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 3, ps);
+ wasm_valtype_vec_new_empty(&results);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_0_1(
+ own wasm_valtype_t* r
+) {
+ wasm_valtype_t* rs[1] = {r};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new_empty(¶ms);
+ wasm_valtype_vec_new(&results, 1, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_1_1(
+ own wasm_valtype_t* p, own wasm_valtype_t* r
+) {
+ wasm_valtype_t* ps[1] = {p};
+ wasm_valtype_t* rs[1] = {r};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 1, ps);
+ wasm_valtype_vec_new(&results, 1, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_2_1(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* r
+) {
+ wasm_valtype_t* ps[2] = {p1, p2};
+ wasm_valtype_t* rs[1] = {r};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 2, ps);
+ wasm_valtype_vec_new(&results, 1, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_3_1(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3,
+ own wasm_valtype_t* r
+) {
+ wasm_valtype_t* ps[3] = {p1, p2, p3};
+ wasm_valtype_t* rs[1] = {r};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 3, ps);
+ wasm_valtype_vec_new(&results, 1, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_4_1(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3, own wasm_valtype_t* p4,
+ own wasm_valtype_t* r
+) {
+ wasm_valtype_t* ps[4] = {p1, p2, p3, p4};
+ wasm_valtype_t* rs[1] = {r};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 4, ps);
+ wasm_valtype_vec_new(&results, 1, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_0_2(
+ own wasm_valtype_t* r1, own wasm_valtype_t* r2
+) {
+ wasm_valtype_t* rs[2] = {r1, r2};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new_empty(¶ms);
+ wasm_valtype_vec_new(&results, 2, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_1_2(
+ own wasm_valtype_t* p, own wasm_valtype_t* r1, own wasm_valtype_t* r2
+) {
+ wasm_valtype_t* ps[1] = {p};
+ wasm_valtype_t* rs[2] = {r1, r2};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 1, ps);
+ wasm_valtype_vec_new(&results, 2, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_2_2(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2,
+ own wasm_valtype_t* r1, own wasm_valtype_t* r2
+) {
+ wasm_valtype_t* ps[2] = {p1, p2};
+ wasm_valtype_t* rs[2] = {r1, r2};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 2, ps);
+ wasm_valtype_vec_new(&results, 2, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+static inline own wasm_functype_t* wasm_functype_new_3_2(
+ own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3,
+ own wasm_valtype_t* r1, own wasm_valtype_t* r2
+) {
+ wasm_valtype_t* ps[3] = {p1, p2, p3};
+ wasm_valtype_t* rs[2] = {r1, r2};
+ wasm_valtype_vec_t params, results;
+ wasm_valtype_vec_new(¶ms, 3, ps);
+ wasm_valtype_vec_new(&results, 2, rs);
+ return wasm_functype_new(¶ms, &results);
+}
+
+
+// Value construction short-hands
+
+static inline void wasm_val_init_ptr(own wasm_val_t* out, void* p) {
+#if UINTPTR_MAX == UINT32_MAX
+ out->kind = WASM_I32;
+ out->of.i32 = (intptr_t)p;
+#elif UINTPTR_MAX == UINT64_MAX
+ out->kind = WASM_I64;
+ out->of.i64 = (intptr_t)p;
+#endif
+}
+
+static inline void* wasm_val_ptr(const wasm_val_t* val) {
+#if UINTPTR_MAX == UINT32_MAX
+ return (void*)(intptr_t)val->of.i32;
+#elif UINTPTR_MAX == UINT64_MAX
+ return (void*)(intptr_t)val->of.i64;
+#endif
+}
+
+#define WASM_I32_VAL(i) (wasm_val_t) {.kind = WASM_I32, .of = {.i32 = i}}
+#define WASM_I64_VAL(i) (wasm_val_t) {.kind = WASM_I64, .of = {.i64 = i}}
+#define WASM_F32_VAL(z) (wasm_val_t) {.kind = WASM_F32, .of = {.f32 = z}}
+#define WASM_F64_VAL(z) (wasm_val_t) {.kind = WASM_F64, .of = {.f64 = z}}
+#define WASM_REF_VAL(r) (wasm_val_t) {.kind = WASM_ANYREF, .of = {.ref = r}}
+#define WASM_INIT_VAL (wasm_val_t) {.kind = WASM_ANYREF, .of = {.ref = NULL}}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+#undef own
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // #ifdef WASM_H
--- /dev/null
+// The Wasmer C/C++ header file compatible with the [`wasm-c-api`]
+// standard API, as `wasm.h` (included here).
+//
+// This file is automatically generated by `lib/c-api/build.rs` of the
+// [`wasmer-c-api`] Rust crate.
+//
+// # Stability
+//
+// The [`wasm-c-api`] standard API is a _living_ standard. There is no
+// commitment for stability yet. We (Wasmer) will try our best to keep
+// backward compatibility as much as possible. Nonetheless, some
+// necessary API aren't yet standardized, and as such, we provide a
+// custom API, e.g. `wasi_*` types and functions.
+//
+// The documentation makes it clear whether a function is unstable.
+//
+// When a type or a function will be deprecated, it will be marked as
+// such with the appropriated compiler warning, and will be removed at
+// the next release round.
+//
+// # Documentation
+//
+// At the time of writing, the [`wasm-c-api`] standard has no
+// documentation. This file also does not include inline
+// documentation. However, we have made (and we continue to make) an
+// important effort to document everything. [See the documentation
+// online][documentation]. Please refer to this page for the real
+// canonical documentation. It also contains numerous examples.
+//
+// To generate the documentation locally, run `cargo doc --open` from
+// within the [`wasmer-c-api`] Rust crate.
+//
+// [`wasm-c-api`]: https://github.com/WebAssembly/wasm-c-api
+// [`wasmer-c-api`]: https://github.com/wasmerio/wasmer/tree/master/lib/c-api
+// [documentation]: https://wasmerio.github.io/wasmer/crates/wasmer_c_api/
+
+#if !defined(WASMER_H_PRELUDE)
+
+#define WASMER_H_PRELUDE
+
+// Define the `ARCH_X86_X64` constant.
+#if defined(MSVC) && defined(_M_AMD64)
+# define ARCH_X86_64
+#elif (defined(GCC) || defined(__GNUC__) || defined(__clang__)) && defined(__x86_64__)
+# define ARCH_X86_64
+#endif
+
+// Compatibility with non-Clang compilers.
+#if !defined(__has_attribute)
+# define __has_attribute(x) 0
+#endif
+
+// Compatibility with non-Clang compilers.
+#if !defined(__has_declspec_attribute)
+# define __has_declspec_attribute(x) 0
+#endif
+
+// Define the `DEPRECATED` macro.
+#if defined(GCC) || defined(__GNUC__) || __has_attribute(deprecated)
+# define DEPRECATED(message) __attribute__((deprecated(message)))
+#elif defined(MSVC) || __has_declspec_attribute(deprecated)
+# define DEPRECATED(message) __declspec(deprecated(message))
+#endif
+
+// The `universal` feature has been enabled for this build.
+#define WASMER_UNIVERSAL_ENABLED
+
+// The `compiler` feature has been enabled for this build.
+#define WASMER_COMPILER_ENABLED
+
+// The `wasi` feature has been enabled for this build.
+#define WASMER_WASI_ENABLED
+
+// The `middlewares` feature has been enabled for this build.
+#define WASMER_MIDDLEWARES_ENABLED
+
+// This file corresponds to the following Wasmer version.
+#define WASMER_VERSION "2.0.0"
+#define WASMER_VERSION_MAJOR 2
+#define WASMER_VERSION_MINOR 0
+#define WASMER_VERSION_PATCH 0
+#define WASMER_VERSION_PRE ""
+
+#endif // WASMER_H_PRELUDE
+
+
+//
+// OK, here we go. The code below is automatically generated.
+//
+
+
+#ifndef WASMER_H
+#define WASMER_H
+
+#include <stdarg.h>
+#include <stdbool.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include "wasm.h"
+
+#if defined(WASMER_WASI_ENABLED)
+typedef enum wasi_version_t {
+#if defined(WASMER_WASI_ENABLED)
+ INVALID_VERSION = -1,
+#endif
+#if defined(WASMER_WASI_ENABLED)
+ LATEST = 0,
+#endif
+#if defined(WASMER_WASI_ENABLED)
+ SNAPSHOT0 = 1,
+#endif
+#if defined(WASMER_WASI_ENABLED)
+ SNAPSHOT1 = 2,
+#endif
+} wasi_version_t;
+#endif
+
+#if defined(WASMER_COMPILER_ENABLED)
+typedef enum wasmer_compiler_t {
+ CRANELIFT = 0,
+ LLVM = 1,
+ SINGLEPASS = 2,
+} wasmer_compiler_t;
+#endif
+
+typedef enum wasmer_engine_t {
+ UNIVERSAL = 0,
+ DYLIB = 1,
+ STATICLIB = 2,
+} wasmer_engine_t;
+
+typedef enum wasmer_parser_operator_t {
+ Unreachable,
+ Nop,
+ Block,
+ Loop,
+ If,
+ Else,
+ Try,
+ Catch,
+ CatchAll,
+ Delegate,
+ Throw,
+ Rethrow,
+ Unwind,
+ End,
+ Br,
+ BrIf,
+ BrTable,
+ Return,
+ Call,
+ CallIndirect,
+ ReturnCall,
+ ReturnCallIndirect,
+ Drop,
+ Select,
+ TypedSelect,
+ LocalGet,
+ LocalSet,
+ LocalTee,
+ GlobalGet,
+ GlobalSet,
+ I32Load,
+ I64Load,
+ F32Load,
+ F64Load,
+ I32Load8S,
+ I32Load8U,
+ I32Load16S,
+ I32Load16U,
+ I64Load8S,
+ I64Load8U,
+ I64Load16S,
+ I64Load16U,
+ I64Load32S,
+ I64Load32U,
+ I32Store,
+ I64Store,
+ F32Store,
+ F64Store,
+ I32Store8,
+ I32Store16,
+ I64Store8,
+ I64Store16,
+ I64Store32,
+ MemorySize,
+ MemoryGrow,
+ I32Const,
+ I64Const,
+ F32Const,
+ F64Const,
+ RefNull,
+ RefIsNull,
+ RefFunc,
+ I32Eqz,
+ I32Eq,
+ I32Ne,
+ I32LtS,
+ I32LtU,
+ I32GtS,
+ I32GtU,
+ I32LeS,
+ I32LeU,
+ I32GeS,
+ I32GeU,
+ I64Eqz,
+ I64Eq,
+ I64Ne,
+ I64LtS,
+ I64LtU,
+ I64GtS,
+ I64GtU,
+ I64LeS,
+ I64LeU,
+ I64GeS,
+ I64GeU,
+ F32Eq,
+ F32Ne,
+ F32Lt,
+ F32Gt,
+ F32Le,
+ F32Ge,
+ F64Eq,
+ F64Ne,
+ F64Lt,
+ F64Gt,
+ F64Le,
+ F64Ge,
+ I32Clz,
+ I32Ctz,
+ I32Popcnt,
+ I32Add,
+ I32Sub,
+ I32Mul,
+ I32DivS,
+ I32DivU,
+ I32RemS,
+ I32RemU,
+ I32And,
+ I32Or,
+ I32Xor,
+ I32Shl,
+ I32ShrS,
+ I32ShrU,
+ I32Rotl,
+ I32Rotr,
+ I64Clz,
+ I64Ctz,
+ I64Popcnt,
+ I64Add,
+ I64Sub,
+ I64Mul,
+ I64DivS,
+ I64DivU,
+ I64RemS,
+ I64RemU,
+ I64And,
+ I64Or,
+ I64Xor,
+ I64Shl,
+ I64ShrS,
+ I64ShrU,
+ I64Rotl,
+ I64Rotr,
+ F32Abs,
+ F32Neg,
+ F32Ceil,
+ F32Floor,
+ F32Trunc,
+ F32Nearest,
+ F32Sqrt,
+ F32Add,
+ F32Sub,
+ F32Mul,
+ F32Div,
+ F32Min,
+ F32Max,
+ F32Copysign,
+ F64Abs,
+ F64Neg,
+ F64Ceil,
+ F64Floor,
+ F64Trunc,
+ F64Nearest,
+ F64Sqrt,
+ F64Add,
+ F64Sub,
+ F64Mul,
+ F64Div,
+ F64Min,
+ F64Max,
+ F64Copysign,
+ I32WrapI64,
+ I32TruncF32S,
+ I32TruncF32U,
+ I32TruncF64S,
+ I32TruncF64U,
+ I64ExtendI32S,
+ I64ExtendI32U,
+ I64TruncF32S,
+ I64TruncF32U,
+ I64TruncF64S,
+ I64TruncF64U,
+ F32ConvertI32S,
+ F32ConvertI32U,
+ F32ConvertI64S,
+ F32ConvertI64U,
+ F32DemoteF64,
+ F64ConvertI32S,
+ F64ConvertI32U,
+ F64ConvertI64S,
+ F64ConvertI64U,
+ F64PromoteF32,
+ I32ReinterpretF32,
+ I64ReinterpretF64,
+ F32ReinterpretI32,
+ F64ReinterpretI64,
+ I32Extend8S,
+ I32Extend16S,
+ I64Extend8S,
+ I64Extend16S,
+ I64Extend32S,
+ I32TruncSatF32S,
+ I32TruncSatF32U,
+ I32TruncSatF64S,
+ I32TruncSatF64U,
+ I64TruncSatF32S,
+ I64TruncSatF32U,
+ I64TruncSatF64S,
+ I64TruncSatF64U,
+ MemoryInit,
+ DataDrop,
+ MemoryCopy,
+ MemoryFill,
+ TableInit,
+ ElemDrop,
+ TableCopy,
+ TableFill,
+ TableGet,
+ TableSet,
+ TableGrow,
+ TableSize,
+ MemoryAtomicNotify,
+ MemoryAtomicWait32,
+ MemoryAtomicWait64,
+ AtomicFence,
+ I32AtomicLoad,
+ I64AtomicLoad,
+ I32AtomicLoad8U,
+ I32AtomicLoad16U,
+ I64AtomicLoad8U,
+ I64AtomicLoad16U,
+ I64AtomicLoad32U,
+ I32AtomicStore,
+ I64AtomicStore,
+ I32AtomicStore8,
+ I32AtomicStore16,
+ I64AtomicStore8,
+ I64AtomicStore16,
+ I64AtomicStore32,
+ I32AtomicRmwAdd,
+ I64AtomicRmwAdd,
+ I32AtomicRmw8AddU,
+ I32AtomicRmw16AddU,
+ I64AtomicRmw8AddU,
+ I64AtomicRmw16AddU,
+ I64AtomicRmw32AddU,
+ I32AtomicRmwSub,
+ I64AtomicRmwSub,
+ I32AtomicRmw8SubU,
+ I32AtomicRmw16SubU,
+ I64AtomicRmw8SubU,
+ I64AtomicRmw16SubU,
+ I64AtomicRmw32SubU,
+ I32AtomicRmwAnd,
+ I64AtomicRmwAnd,
+ I32AtomicRmw8AndU,
+ I32AtomicRmw16AndU,
+ I64AtomicRmw8AndU,
+ I64AtomicRmw16AndU,
+ I64AtomicRmw32AndU,
+ I32AtomicRmwOr,
+ I64AtomicRmwOr,
+ I32AtomicRmw8OrU,
+ I32AtomicRmw16OrU,
+ I64AtomicRmw8OrU,
+ I64AtomicRmw16OrU,
+ I64AtomicRmw32OrU,
+ I32AtomicRmwXor,
+ I64AtomicRmwXor,
+ I32AtomicRmw8XorU,
+ I32AtomicRmw16XorU,
+ I64AtomicRmw8XorU,
+ I64AtomicRmw16XorU,
+ I64AtomicRmw32XorU,
+ I32AtomicRmwXchg,
+ I64AtomicRmwXchg,
+ I32AtomicRmw8XchgU,
+ I32AtomicRmw16XchgU,
+ I64AtomicRmw8XchgU,
+ I64AtomicRmw16XchgU,
+ I64AtomicRmw32XchgU,
+ I32AtomicRmwCmpxchg,
+ I64AtomicRmwCmpxchg,
+ I32AtomicRmw8CmpxchgU,
+ I32AtomicRmw16CmpxchgU,
+ I64AtomicRmw8CmpxchgU,
+ I64AtomicRmw16CmpxchgU,
+ I64AtomicRmw32CmpxchgU,
+ V128Load,
+ V128Store,
+ V128Const,
+ I8x16Splat,
+ I8x16ExtractLaneS,
+ I8x16ExtractLaneU,
+ I8x16ReplaceLane,
+ I16x8Splat,
+ I16x8ExtractLaneS,
+ I16x8ExtractLaneU,
+ I16x8ReplaceLane,
+ I32x4Splat,
+ I32x4ExtractLane,
+ I32x4ReplaceLane,
+ I64x2Splat,
+ I64x2ExtractLane,
+ I64x2ReplaceLane,
+ F32x4Splat,
+ F32x4ExtractLane,
+ F32x4ReplaceLane,
+ F64x2Splat,
+ F64x2ExtractLane,
+ F64x2ReplaceLane,
+ I8x16Eq,
+ I8x16Ne,
+ I8x16LtS,
+ I8x16LtU,
+ I8x16GtS,
+ I8x16GtU,
+ I8x16LeS,
+ I8x16LeU,
+ I8x16GeS,
+ I8x16GeU,
+ I16x8Eq,
+ I16x8Ne,
+ I16x8LtS,
+ I16x8LtU,
+ I16x8GtS,
+ I16x8GtU,
+ I16x8LeS,
+ I16x8LeU,
+ I16x8GeS,
+ I16x8GeU,
+ I32x4Eq,
+ I32x4Ne,
+ I32x4LtS,
+ I32x4LtU,
+ I32x4GtS,
+ I32x4GtU,
+ I32x4LeS,
+ I32x4LeU,
+ I32x4GeS,
+ I32x4GeU,
+ I64x2Eq,
+ I64x2Ne,
+ I64x2LtS,
+ I64x2GtS,
+ I64x2LeS,
+ I64x2GeS,
+ F32x4Eq,
+ F32x4Ne,
+ F32x4Lt,
+ F32x4Gt,
+ F32x4Le,
+ F32x4Ge,
+ F64x2Eq,
+ F64x2Ne,
+ F64x2Lt,
+ F64x2Gt,
+ F64x2Le,
+ F64x2Ge,
+ V128Not,
+ V128And,
+ V128AndNot,
+ V128Or,
+ V128Xor,
+ V128Bitselect,
+ V128AnyTrue,
+ I8x16Abs,
+ I8x16Neg,
+ I8x16AllTrue,
+ I8x16Bitmask,
+ I8x16Shl,
+ I8x16ShrS,
+ I8x16ShrU,
+ I8x16Add,
+ I8x16AddSatS,
+ I8x16AddSatU,
+ I8x16Sub,
+ I8x16SubSatS,
+ I8x16SubSatU,
+ I8x16MinS,
+ I8x16MinU,
+ I8x16MaxS,
+ I8x16MaxU,
+ I8x16Popcnt,
+ I16x8Abs,
+ I16x8Neg,
+ I16x8AllTrue,
+ I16x8Bitmask,
+ I16x8Shl,
+ I16x8ShrS,
+ I16x8ShrU,
+ I16x8Add,
+ I16x8AddSatS,
+ I16x8AddSatU,
+ I16x8Sub,
+ I16x8SubSatS,
+ I16x8SubSatU,
+ I16x8Mul,
+ I16x8MinS,
+ I16x8MinU,
+ I16x8MaxS,
+ I16x8MaxU,
+ I16x8ExtAddPairwiseI8x16S,
+ I16x8ExtAddPairwiseI8x16U,
+ I32x4Abs,
+ I32x4Neg,
+ I32x4AllTrue,
+ I32x4Bitmask,
+ I32x4Shl,
+ I32x4ShrS,
+ I32x4ShrU,
+ I32x4Add,
+ I32x4Sub,
+ I32x4Mul,
+ I32x4MinS,
+ I32x4MinU,
+ I32x4MaxS,
+ I32x4MaxU,
+ I32x4DotI16x8S,
+ I32x4ExtAddPairwiseI16x8S,
+ I32x4ExtAddPairwiseI16x8U,
+ I64x2Abs,
+ I64x2Neg,
+ I64x2AllTrue,
+ I64x2Bitmask,
+ I64x2Shl,
+ I64x2ShrS,
+ I64x2ShrU,
+ I64x2Add,
+ I64x2Sub,
+ I64x2Mul,
+ F32x4Ceil,
+ F32x4Floor,
+ F32x4Trunc,
+ F32x4Nearest,
+ F64x2Ceil,
+ F64x2Floor,
+ F64x2Trunc,
+ F64x2Nearest,
+ F32x4Abs,
+ F32x4Neg,
+ F32x4Sqrt,
+ F32x4Add,
+ F32x4Sub,
+ F32x4Mul,
+ F32x4Div,
+ F32x4Min,
+ F32x4Max,
+ F32x4PMin,
+ F32x4PMax,
+ F64x2Abs,
+ F64x2Neg,
+ F64x2Sqrt,
+ F64x2Add,
+ F64x2Sub,
+ F64x2Mul,
+ F64x2Div,
+ F64x2Min,
+ F64x2Max,
+ F64x2PMin,
+ F64x2PMax,
+ I32x4TruncSatF32x4S,
+ I32x4TruncSatF32x4U,
+ F32x4ConvertI32x4S,
+ F32x4ConvertI32x4U,
+ I8x16Swizzle,
+ I8x16Shuffle,
+ V128Load8Splat,
+ V128Load16Splat,
+ V128Load32Splat,
+ V128Load32Zero,
+ V128Load64Splat,
+ V128Load64Zero,
+ I8x16NarrowI16x8S,
+ I8x16NarrowI16x8U,
+ I16x8NarrowI32x4S,
+ I16x8NarrowI32x4U,
+ I16x8ExtendLowI8x16S,
+ I16x8ExtendHighI8x16S,
+ I16x8ExtendLowI8x16U,
+ I16x8ExtendHighI8x16U,
+ I32x4ExtendLowI16x8S,
+ I32x4ExtendHighI16x8S,
+ I32x4ExtendLowI16x8U,
+ I32x4ExtendHighI16x8U,
+ I64x2ExtendLowI32x4S,
+ I64x2ExtendHighI32x4S,
+ I64x2ExtendLowI32x4U,
+ I64x2ExtendHighI32x4U,
+ I16x8ExtMulLowI8x16S,
+ I16x8ExtMulHighI8x16S,
+ I16x8ExtMulLowI8x16U,
+ I16x8ExtMulHighI8x16U,
+ I32x4ExtMulLowI16x8S,
+ I32x4ExtMulHighI16x8S,
+ I32x4ExtMulLowI16x8U,
+ I32x4ExtMulHighI16x8U,
+ I64x2ExtMulLowI32x4S,
+ I64x2ExtMulHighI32x4S,
+ I64x2ExtMulLowI32x4U,
+ I64x2ExtMulHighI32x4U,
+ V128Load8x8S,
+ V128Load8x8U,
+ V128Load16x4S,
+ V128Load16x4U,
+ V128Load32x2S,
+ V128Load32x2U,
+ V128Load8Lane,
+ V128Load16Lane,
+ V128Load32Lane,
+ V128Load64Lane,
+ V128Store8Lane,
+ V128Store16Lane,
+ V128Store32Lane,
+ V128Store64Lane,
+ I8x16RoundingAverageU,
+ I16x8RoundingAverageU,
+ I16x8Q15MulrSatS,
+ F32x4DemoteF64x2Zero,
+ F64x2PromoteLowF32x4,
+ F64x2ConvertLowI32x4S,
+ F64x2ConvertLowI32x4U,
+ I32x4TruncSatF64x2SZero,
+ I32x4TruncSatF64x2UZero,
+} wasmer_parser_operator_t;
+
+#if defined(WASMER_WASI_ENABLED)
+typedef struct wasi_config_t wasi_config_t;
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+typedef struct wasi_env_t wasi_env_t;
+#endif
+
+typedef struct wasmer_cpu_features_t wasmer_cpu_features_t;
+
+typedef struct wasmer_features_t wasmer_features_t;
+
+typedef struct wasmer_metering_t wasmer_metering_t;
+
+typedef struct wasmer_middleware_t wasmer_middleware_t;
+
+#if defined(WASMER_WASI_ENABLED)
+typedef struct wasmer_named_extern_t wasmer_named_extern_t;
+#endif
+
+typedef struct wasmer_target_t wasmer_target_t;
+
+typedef struct wasmer_triple_t wasmer_triple_t;
+
+#if defined(WASMER_WASI_ENABLED)
+typedef struct wasmer_named_extern_vec_t {
+ uintptr_t size;
+ struct wasmer_named_extern_t **data;
+} wasmer_named_extern_vec_t;
+#endif
+
+typedef uint64_t (*wasmer_metering_cost_function_t)(enum wasmer_parser_operator_t wasm_operator);
+
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_arg(struct wasi_config_t *config, const char *arg);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_capture_stderr(struct wasi_config_t *config);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_capture_stdout(struct wasi_config_t *config);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_env(struct wasi_config_t *config, const char *key, const char *value);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_inherit_stderr(struct wasi_config_t *config);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_inherit_stdin(struct wasi_config_t *config);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_config_inherit_stdout(struct wasi_config_t *config);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+bool wasi_config_mapdir(struct wasi_config_t *config, const char *alias, const char *dir);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+struct wasi_config_t *wasi_config_new(const char *program_name);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+bool wasi_config_preopen_dir(struct wasi_config_t *config, const char *dir);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasi_env_delete(struct wasi_env_t *_state);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+struct wasi_env_t *wasi_env_new(struct wasi_config_t *config);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+intptr_t wasi_env_read_stderr(struct wasi_env_t *env, char *buffer, uintptr_t buffer_len);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+intptr_t wasi_env_read_stdout(struct wasi_env_t *env, char *buffer, uintptr_t buffer_len);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+bool wasi_get_imports(const wasm_store_t *store,
+ const wasm_module_t *module,
+ const struct wasi_env_t *wasi_env,
+ wasm_extern_vec_t *imports);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+wasm_func_t *wasi_get_start_function(wasm_instance_t *instance);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+bool wasi_get_unordered_imports(const wasm_store_t *store,
+ const wasm_module_t *module,
+ const struct wasi_env_t *wasi_env,
+ struct wasmer_named_extern_vec_t *imports);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+enum wasi_version_t wasi_get_wasi_version(const wasm_module_t *module);
+#endif
+
+void wasm_config_canonicalize_nans(wasm_config_t *config, bool enable);
+
+void wasm_config_push_middleware(wasm_config_t *config, struct wasmer_middleware_t *middleware);
+
+#if defined(WASMER_COMPILER_ENABLED)
+void wasm_config_set_compiler(wasm_config_t *config, enum wasmer_compiler_t compiler);
+#endif
+
+void wasm_config_set_engine(wasm_config_t *config, enum wasmer_engine_t engine);
+
+void wasm_config_set_features(wasm_config_t *config, struct wasmer_features_t *features);
+
+void wasm_config_set_target(wasm_config_t *config, struct wasmer_target_t *target);
+
+bool wasmer_cpu_features_add(struct wasmer_cpu_features_t *cpu_features,
+ const wasm_name_t *feature);
+
+void wasmer_cpu_features_delete(struct wasmer_cpu_features_t *_cpu_features);
+
+struct wasmer_cpu_features_t *wasmer_cpu_features_new(void);
+
+bool wasmer_features_bulk_memory(struct wasmer_features_t *features, bool enable);
+
+void wasmer_features_delete(struct wasmer_features_t *_features);
+
+bool wasmer_features_memory64(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_features_module_linking(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_features_multi_memory(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_features_multi_value(struct wasmer_features_t *features, bool enable);
+
+struct wasmer_features_t *wasmer_features_new(void);
+
+bool wasmer_features_reference_types(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_features_simd(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_features_tail_call(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_features_threads(struct wasmer_features_t *features, bool enable);
+
+bool wasmer_is_compiler_available(enum wasmer_compiler_t compiler);
+
+bool wasmer_is_engine_available(enum wasmer_engine_t engine);
+
+bool wasmer_is_headless(void);
+
+int wasmer_last_error_length(void);
+
+int wasmer_last_error_message(char *buffer, int length);
+
+struct wasmer_middleware_t *wasmer_metering_as_middleware(struct wasmer_metering_t *metering);
+
+void wasmer_metering_delete(struct wasmer_metering_t *_metering);
+
+uint64_t wasmer_metering_get_remaining_points(const wasm_instance_t *instance);
+
+struct wasmer_metering_t *wasmer_metering_new(uint64_t initial_limit,
+ wasmer_metering_cost_function_t cost_function);
+
+bool wasmer_metering_points_are_exhausted(const wasm_instance_t *instance);
+
+void wasmer_metering_set_remaining_points(const wasm_instance_t *instance, uint64_t new_limit);
+
+void wasmer_module_name(const wasm_module_t *module, wasm_name_t *out);
+
+bool wasmer_module_set_name(wasm_module_t *module, const wasm_name_t *name);
+
+#if defined(WASMER_WASI_ENABLED)
+const wasm_name_t *wasmer_named_extern_module(const struct wasmer_named_extern_t *named_extern);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+const wasm_name_t *wasmer_named_extern_name(const struct wasmer_named_extern_t *named_extern);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+const wasm_extern_t *wasmer_named_extern_unwrap(const struct wasmer_named_extern_t *named_extern);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasmer_named_extern_vec_copy(struct wasmer_named_extern_vec_t *out_ptr,
+ const struct wasmer_named_extern_vec_t *in_ptr);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasmer_named_extern_vec_delete(struct wasmer_named_extern_vec_t *ptr);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasmer_named_extern_vec_new(struct wasmer_named_extern_vec_t *out,
+ uintptr_t length,
+ struct wasmer_named_extern_t *const *init);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasmer_named_extern_vec_new_empty(struct wasmer_named_extern_vec_t *out);
+#endif
+
+#if defined(WASMER_WASI_ENABLED)
+void wasmer_named_extern_vec_new_uninitialized(struct wasmer_named_extern_vec_t *out,
+ uintptr_t length);
+#endif
+
+void wasmer_target_delete(struct wasmer_target_t *_target);
+
+struct wasmer_target_t *wasmer_target_new(struct wasmer_triple_t *triple,
+ struct wasmer_cpu_features_t *cpu_features);
+
+void wasmer_triple_delete(struct wasmer_triple_t *_triple);
+
+struct wasmer_triple_t *wasmer_triple_new(const wasm_name_t *triple);
+
+struct wasmer_triple_t *wasmer_triple_new_from_host(void);
+
+const char *wasmer_version(void);
+
+uint8_t wasmer_version_major(void);
+
+uint8_t wasmer_version_minor(void);
+
+uint8_t wasmer_version_patch(void);
+
+const char *wasmer_version_pre(void);
+
+void wat2wasm(const wasm_byte_vec_t *wat, wasm_byte_vec_t *out);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif /* WASMER_H */
+++ /dev/null
-// WebAssembly C API
-
-#ifndef WASM_H
-#define WASM_H
-
-#include <stddef.h>
-#include <stdint.h>
-#include <stdbool.h>
-#include <string.h>
-#include <assert.h>
-
-#ifndef WASM_API_EXTERN
-#ifdef _WIN32
-#define WASM_API_EXTERN __declspec(dllimport)
-#else
-#define WASM_API_EXTERN
-#endif
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-// Auxiliaries
-
-// Machine types
-
-inline void assertions() {
- static_assert(sizeof(float) == sizeof(uint32_t), "incompatible float type");
- static_assert(sizeof(double) == sizeof(uint64_t), "incompatible double type");
- static_assert(sizeof(intptr_t) == sizeof(uint32_t) ||
- sizeof(intptr_t) == sizeof(uint64_t),
- "incompatible pointer type");
-}
-
-typedef char byte_t;
-typedef float float32_t;
-typedef double float64_t;
-
-
-// Ownership
-
-#define own
-
-// The qualifier `own` is used to indicate ownership of data in this API.
-// It is intended to be interpreted similar to a `const` qualifier:
-//
-// - `own wasm_xxx_t*` owns the pointed-to data
-// - `own wasm_xxx_t` distributes to all fields of a struct or union `xxx`
-// - `own wasm_xxx_vec_t` owns the vector as well as its elements(!)
-// - an `own` function parameter passes ownership from caller to callee
-// - an `own` function result passes ownership from callee to caller
-// - an exception are `own` pointer parameters named `out`, which are copy-back
-// output parameters passing back ownership from callee to caller
-//
-// Own data is created by `wasm_xxx_new` functions and some others.
-// It must be released with the corresponding `wasm_xxx_delete` function.
-//
-// Deleting a reference does not necessarily delete the underlying object,
-// it merely indicates that this owner no longer uses it.
-//
-// For vectors, `const wasm_xxx_vec_t` is used informally to indicate that
-// neither the vector nor its elements should be modified.
-// TODO: introduce proper `wasm_xxx_const_vec_t`?
-
-
-#define WASM_DECLARE_OWN(name) \
- typedef struct wasm_##name##_t wasm_##name##_t; \
- \
- WASM_API_EXTERN void wasm_##name##_delete(own wasm_##name##_t*);
-
-
-// Vectors
-
-#define WASM_DECLARE_VEC(name, ptr_or_none) \
- typedef struct wasm_##name##_vec_t { \
- size_t size; \
- wasm_##name##_t ptr_or_none* data; \
- } wasm_##name##_vec_t; \
- \
- WASM_API_EXTERN void wasm_##name##_vec_new_empty(own wasm_##name##_vec_t* out); \
- WASM_API_EXTERN void wasm_##name##_vec_new_uninitialized( \
- own wasm_##name##_vec_t* out, size_t); \
- WASM_API_EXTERN void wasm_##name##_vec_new( \
- own wasm_##name##_vec_t* out, \
- size_t, own wasm_##name##_t ptr_or_none const[]); \
- WASM_API_EXTERN void wasm_##name##_vec_copy( \
- own wasm_##name##_vec_t* out, const wasm_##name##_vec_t*); \
- WASM_API_EXTERN void wasm_##name##_vec_delete(own wasm_##name##_vec_t*);
-
-
-// Byte vectors
-
-typedef byte_t wasm_byte_t;
-WASM_DECLARE_VEC(byte, )
-
-typedef wasm_byte_vec_t wasm_name_t;
-
-#define wasm_name wasm_byte_vec
-#define wasm_name_new wasm_byte_vec_new
-#define wasm_name_new_empty wasm_byte_vec_new_empty
-#define wasm_name_new_new_uninitialized wasm_byte_vec_new_uninitialized
-#define wasm_name_copy wasm_byte_vec_copy
-#define wasm_name_delete wasm_byte_vec_delete
-
-static inline void wasm_name_new_from_string(
- own wasm_name_t* out, own const char* s
-) {
- wasm_name_new(out, strlen(s), s);
-}
-
-static inline void wasm_name_new_from_string_nt(
- own wasm_name_t* out, own const char* s
-) {
- wasm_name_new(out, strlen(s) + 1, s);
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Runtime Environment
-
-// Configuration
-
-WASM_DECLARE_OWN(config)
-
-WASM_API_EXTERN own wasm_config_t* wasm_config_new();
-
-// Embedders may provide custom functions for manipulating configs.
-
-
-// Engine
-
-WASM_DECLARE_OWN(engine)
-
-WASM_API_EXTERN own wasm_engine_t* wasm_engine_new();
-WASM_API_EXTERN own wasm_engine_t* wasm_engine_new_with_config(own wasm_config_t*);
-
-
-// Store
-
-WASM_DECLARE_OWN(store)
-
-WASM_API_EXTERN own wasm_store_t* wasm_store_new(wasm_engine_t*);
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Type Representations
-
-// Type attributes
-
-typedef uint8_t wasm_mutability_t;
-enum wasm_mutability_enum {
- WASM_CONST,
- WASM_VAR,
-};
-
-typedef struct wasm_limits_t {
- uint32_t min;
- uint32_t max;
-} wasm_limits_t;
-
-static const uint32_t wasm_limits_max_default = 0xffffffff;
-
-
-// Generic
-
-#define WASM_DECLARE_TYPE(name) \
- WASM_DECLARE_OWN(name) \
- WASM_DECLARE_VEC(name, *) \
- \
- WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_copy(wasm_##name##_t*);
-
-
-// Value Types
-
-WASM_DECLARE_TYPE(valtype)
-
-typedef uint8_t wasm_valkind_t;
-enum wasm_valkind_enum {
- WASM_I32,
- WASM_I64,
- WASM_F32,
- WASM_F64,
- WASM_ANYREF = 128,
- WASM_FUNCREF,
-};
-
-WASM_API_EXTERN own wasm_valtype_t* wasm_valtype_new(wasm_valkind_t);
-
-WASM_API_EXTERN wasm_valkind_t wasm_valtype_kind(const wasm_valtype_t*);
-
-static inline bool wasm_valkind_is_num(wasm_valkind_t k) {
- return k < WASM_ANYREF;
-}
-static inline bool wasm_valkind_is_ref(wasm_valkind_t k) {
- return k >= WASM_ANYREF;
-}
-
-static inline bool wasm_valtype_is_num(const wasm_valtype_t* t) {
- return wasm_valkind_is_num(wasm_valtype_kind(t));
-}
-static inline bool wasm_valtype_is_ref(const wasm_valtype_t* t) {
- return wasm_valkind_is_ref(wasm_valtype_kind(t));
-}
-
-
-// Function Types
-
-WASM_DECLARE_TYPE(functype)
-
-WASM_API_EXTERN own wasm_functype_t* wasm_functype_new(
- own wasm_valtype_vec_t* params, own wasm_valtype_vec_t* results);
-
-WASM_API_EXTERN const wasm_valtype_vec_t* wasm_functype_params(const wasm_functype_t*);
-WASM_API_EXTERN const wasm_valtype_vec_t* wasm_functype_results(const wasm_functype_t*);
-
-
-// Global Types
-
-WASM_DECLARE_TYPE(globaltype)
-
-WASM_API_EXTERN own wasm_globaltype_t* wasm_globaltype_new(
- own wasm_valtype_t*, wasm_mutability_t);
-
-WASM_API_EXTERN const wasm_valtype_t* wasm_globaltype_content(const wasm_globaltype_t*);
-WASM_API_EXTERN wasm_mutability_t wasm_globaltype_mutability(const wasm_globaltype_t*);
-
-
-// Table Types
-
-WASM_DECLARE_TYPE(tabletype)
-
-WASM_API_EXTERN own wasm_tabletype_t* wasm_tabletype_new(
- own wasm_valtype_t*, const wasm_limits_t*);
-
-WASM_API_EXTERN const wasm_valtype_t* wasm_tabletype_element(const wasm_tabletype_t*);
-WASM_API_EXTERN const wasm_limits_t* wasm_tabletype_limits(const wasm_tabletype_t*);
-
-
-// Memory Types
-
-WASM_DECLARE_TYPE(memorytype)
-
-WASM_API_EXTERN own wasm_memorytype_t* wasm_memorytype_new(const wasm_limits_t*);
-
-WASM_API_EXTERN const wasm_limits_t* wasm_memorytype_limits(const wasm_memorytype_t*);
-
-
-// Extern Types
-
-WASM_DECLARE_TYPE(externtype)
-
-typedef uint8_t wasm_externkind_t;
-enum wasm_externkind_enum {
- WASM_EXTERN_FUNC,
- WASM_EXTERN_GLOBAL,
- WASM_EXTERN_TABLE,
- WASM_EXTERN_MEMORY,
-};
-
-WASM_API_EXTERN wasm_externkind_t wasm_externtype_kind(const wasm_externtype_t*);
-
-WASM_API_EXTERN wasm_externtype_t* wasm_functype_as_externtype(wasm_functype_t*);
-WASM_API_EXTERN wasm_externtype_t* wasm_globaltype_as_externtype(wasm_globaltype_t*);
-WASM_API_EXTERN wasm_externtype_t* wasm_tabletype_as_externtype(wasm_tabletype_t*);
-WASM_API_EXTERN wasm_externtype_t* wasm_memorytype_as_externtype(wasm_memorytype_t*);
-
-WASM_API_EXTERN wasm_functype_t* wasm_externtype_as_functype(wasm_externtype_t*);
-WASM_API_EXTERN wasm_globaltype_t* wasm_externtype_as_globaltype(wasm_externtype_t*);
-WASM_API_EXTERN wasm_tabletype_t* wasm_externtype_as_tabletype(wasm_externtype_t*);
-WASM_API_EXTERN wasm_memorytype_t* wasm_externtype_as_memorytype(wasm_externtype_t*);
-
-WASM_API_EXTERN const wasm_externtype_t* wasm_functype_as_externtype_const(const wasm_functype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_globaltype_as_externtype_const(const wasm_globaltype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_tabletype_as_externtype_const(const wasm_tabletype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_memorytype_as_externtype_const(const wasm_memorytype_t*);
-
-WASM_API_EXTERN const wasm_functype_t* wasm_externtype_as_functype_const(const wasm_externtype_t*);
-WASM_API_EXTERN const wasm_globaltype_t* wasm_externtype_as_globaltype_const(const wasm_externtype_t*);
-WASM_API_EXTERN const wasm_tabletype_t* wasm_externtype_as_tabletype_const(const wasm_externtype_t*);
-WASM_API_EXTERN const wasm_memorytype_t* wasm_externtype_as_memorytype_const(const wasm_externtype_t*);
-
-
-// Import Types
-
-WASM_DECLARE_TYPE(importtype)
-
-WASM_API_EXTERN own wasm_importtype_t* wasm_importtype_new(
- own wasm_name_t* module, own wasm_name_t* name, own wasm_externtype_t*);
-
-WASM_API_EXTERN const wasm_name_t* wasm_importtype_module(const wasm_importtype_t*);
-WASM_API_EXTERN const wasm_name_t* wasm_importtype_name(const wasm_importtype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_importtype_type(const wasm_importtype_t*);
-
-
-// Export Types
-
-WASM_DECLARE_TYPE(exporttype)
-
-WASM_API_EXTERN own wasm_exporttype_t* wasm_exporttype_new(
- own wasm_name_t*, own wasm_externtype_t*);
-
-WASM_API_EXTERN const wasm_name_t* wasm_exporttype_name(const wasm_exporttype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_exporttype_type(const wasm_exporttype_t*);
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Runtime Objects
-
-// Values
-
-struct wasm_ref_t;
-
-typedef struct wasm_val_t {
- wasm_valkind_t kind;
- union {
- int32_t i32;
- int64_t i64;
- float32_t f32;
- float64_t f64;
- struct wasm_ref_t* ref;
- } of;
-} wasm_val_t;
-
-WASM_API_EXTERN void wasm_val_delete(own wasm_val_t* v);
-WASM_API_EXTERN void wasm_val_copy(own wasm_val_t* out, const wasm_val_t*);
-
-WASM_DECLARE_VEC(val, )
-
-
-// References
-
-#define WASM_DECLARE_REF_BASE(name) \
- WASM_DECLARE_OWN(name) \
- \
- WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_copy(const wasm_##name##_t*); \
- WASM_API_EXTERN bool wasm_##name##_same(const wasm_##name##_t*, const wasm_##name##_t*); \
- \
- WASM_API_EXTERN void* wasm_##name##_get_host_info(const wasm_##name##_t*); \
- WASM_API_EXTERN void wasm_##name##_set_host_info(wasm_##name##_t*, void*); \
- WASM_API_EXTERN void wasm_##name##_set_host_info_with_finalizer( \
- wasm_##name##_t*, void*, void (*)(void*));
-
-#define WASM_DECLARE_REF(name) \
- WASM_DECLARE_REF_BASE(name) \
- \
- WASM_API_EXTERN wasm_ref_t* wasm_##name##_as_ref(wasm_##name##_t*); \
- WASM_API_EXTERN wasm_##name##_t* wasm_ref_as_##name(wasm_ref_t*); \
- WASM_API_EXTERN const wasm_ref_t* wasm_##name##_as_ref_const(const wasm_##name##_t*); \
- WASM_API_EXTERN const wasm_##name##_t* wasm_ref_as_##name##_const(const wasm_ref_t*);
-
-#define WASM_DECLARE_SHARABLE_REF(name) \
- WASM_DECLARE_REF(name) \
- WASM_DECLARE_OWN(shared_##name) \
- \
- WASM_API_EXTERN own wasm_shared_##name##_t* wasm_##name##_share(const wasm_##name##_t*); \
- WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_obtain(wasm_store_t*, const wasm_shared_##name##_t*);
-
-
-WASM_DECLARE_REF_BASE(ref)
-
-
-// Frames
-
-WASM_DECLARE_OWN(frame)
-WASM_DECLARE_VEC(frame, *)
-WASM_API_EXTERN own wasm_frame_t* wasm_frame_copy(const wasm_frame_t*);
-
-WASM_API_EXTERN struct wasm_instance_t* wasm_frame_instance(const wasm_frame_t*);
-WASM_API_EXTERN uint32_t wasm_frame_func_index(const wasm_frame_t*);
-WASM_API_EXTERN size_t wasm_frame_func_offset(const wasm_frame_t*);
-WASM_API_EXTERN size_t wasm_frame_module_offset(const wasm_frame_t*);
-
-
-// Traps
-
-typedef wasm_name_t wasm_message_t; // null terminated
-
-WASM_DECLARE_REF(trap)
-
-WASM_API_EXTERN own wasm_trap_t* wasm_trap_new(wasm_store_t* store, const wasm_message_t*);
-
-WASM_API_EXTERN void wasm_trap_message(const wasm_trap_t*, own wasm_message_t* out);
-WASM_API_EXTERN own wasm_frame_t* wasm_trap_origin(const wasm_trap_t*);
-WASM_API_EXTERN void wasm_trap_trace(const wasm_trap_t*, own wasm_frame_vec_t* out);
-
-
-// Foreign Objects
-
-WASM_DECLARE_REF(foreign)
-
-WASM_API_EXTERN own wasm_foreign_t* wasm_foreign_new(wasm_store_t*);
-
-
-// Modules
-
-WASM_DECLARE_SHARABLE_REF(module)
-
-WASM_API_EXTERN own wasm_module_t* wasm_module_new(
- wasm_store_t*, const wasm_byte_vec_t* binary);
-
-WASM_API_EXTERN bool wasm_module_validate(wasm_store_t*, const wasm_byte_vec_t* binary);
-
-WASM_API_EXTERN void wasm_module_imports(const wasm_module_t*, own wasm_importtype_vec_t* out);
-WASM_API_EXTERN void wasm_module_exports(const wasm_module_t*, own wasm_exporttype_vec_t* out);
-
-WASM_API_EXTERN void wasm_module_serialize(const wasm_module_t*, own wasm_byte_vec_t* out);
-WASM_API_EXTERN own wasm_module_t* wasm_module_deserialize(wasm_store_t*, const wasm_byte_vec_t*);
-
-
-// Function Instances
-
-WASM_DECLARE_REF(func)
-
-typedef own wasm_trap_t* (*wasm_func_callback_t)(
- const wasm_val_vec_t* args, own wasm_val_vec_t* results);
-typedef own wasm_trap_t* (*wasm_func_callback_with_env_t)(
- void* env, const wasm_val_vec_t* args, wasm_val_vec_t* results);
-
-WASM_API_EXTERN own wasm_func_t* wasm_func_new(
- wasm_store_t*, const wasm_functype_t*, wasm_func_callback_t);
-WASM_API_EXTERN own wasm_func_t* wasm_func_new_with_env(
- wasm_store_t*, const wasm_functype_t* type, wasm_func_callback_with_env_t,
- void* env, void (*finalizer)(void*));
-
-WASM_API_EXTERN own wasm_functype_t* wasm_func_type(const wasm_func_t*);
-WASM_API_EXTERN size_t wasm_func_param_arity(const wasm_func_t*);
-WASM_API_EXTERN size_t wasm_func_result_arity(const wasm_func_t*);
-
-WASM_API_EXTERN own wasm_trap_t* wasm_func_call(
- const wasm_func_t*, const wasm_val_vec_t* args, wasm_val_vec_t* results);
-
-
-// Global Instances
-
-WASM_DECLARE_REF(global)
-
-WASM_API_EXTERN own wasm_global_t* wasm_global_new(
- wasm_store_t*, const wasm_globaltype_t*, const wasm_val_t*);
-
-WASM_API_EXTERN own wasm_globaltype_t* wasm_global_type(const wasm_global_t*);
-
-WASM_API_EXTERN void wasm_global_get(const wasm_global_t*, own wasm_val_t* out);
-WASM_API_EXTERN void wasm_global_set(wasm_global_t*, const wasm_val_t*);
-
-
-// Table Instances
-
-WASM_DECLARE_REF(table)
-
-typedef uint32_t wasm_table_size_t;
-
-WASM_API_EXTERN own wasm_table_t* wasm_table_new(
- wasm_store_t*, const wasm_tabletype_t*, wasm_ref_t* init);
-
-WASM_API_EXTERN own wasm_tabletype_t* wasm_table_type(const wasm_table_t*);
-
-WASM_API_EXTERN own wasm_ref_t* wasm_table_get(const wasm_table_t*, wasm_table_size_t index);
-WASM_API_EXTERN bool wasm_table_set(wasm_table_t*, wasm_table_size_t index, wasm_ref_t*);
-
-WASM_API_EXTERN wasm_table_size_t wasm_table_size(const wasm_table_t*);
-WASM_API_EXTERN bool wasm_table_grow(wasm_table_t*, wasm_table_size_t delta, wasm_ref_t* init);
-
-
-// Memory Instances
-
-WASM_DECLARE_REF(memory)
-
-typedef uint32_t wasm_memory_pages_t;
-
-static const size_t MEMORY_PAGE_SIZE = 0x10000;
-
-WASM_API_EXTERN own wasm_memory_t* wasm_memory_new(wasm_store_t*, const wasm_memorytype_t*);
-
-WASM_API_EXTERN own wasm_memorytype_t* wasm_memory_type(const wasm_memory_t*);
-
-WASM_API_EXTERN byte_t* wasm_memory_data(wasm_memory_t*);
-WASM_API_EXTERN size_t wasm_memory_data_size(const wasm_memory_t*);
-
-WASM_API_EXTERN wasm_memory_pages_t wasm_memory_size(const wasm_memory_t*);
-WASM_API_EXTERN bool wasm_memory_grow(wasm_memory_t*, wasm_memory_pages_t delta);
-
-
-// Externals
-
-WASM_DECLARE_REF(extern)
-WASM_DECLARE_VEC(extern, *)
-
-WASM_API_EXTERN wasm_externkind_t wasm_extern_kind(const wasm_extern_t*);
-WASM_API_EXTERN own wasm_externtype_t* wasm_extern_type(const wasm_extern_t*);
-
-WASM_API_EXTERN wasm_extern_t* wasm_func_as_extern(wasm_func_t*);
-WASM_API_EXTERN wasm_extern_t* wasm_global_as_extern(wasm_global_t*);
-WASM_API_EXTERN wasm_extern_t* wasm_table_as_extern(wasm_table_t*);
-WASM_API_EXTERN wasm_extern_t* wasm_memory_as_extern(wasm_memory_t*);
-
-WASM_API_EXTERN wasm_func_t* wasm_extern_as_func(wasm_extern_t*);
-WASM_API_EXTERN wasm_global_t* wasm_extern_as_global(wasm_extern_t*);
-WASM_API_EXTERN wasm_table_t* wasm_extern_as_table(wasm_extern_t*);
-WASM_API_EXTERN wasm_memory_t* wasm_extern_as_memory(wasm_extern_t*);
-
-WASM_API_EXTERN const wasm_extern_t* wasm_func_as_extern_const(const wasm_func_t*);
-WASM_API_EXTERN const wasm_extern_t* wasm_global_as_extern_const(const wasm_global_t*);
-WASM_API_EXTERN const wasm_extern_t* wasm_table_as_extern_const(const wasm_table_t*);
-WASM_API_EXTERN const wasm_extern_t* wasm_memory_as_extern_const(const wasm_memory_t*);
-
-WASM_API_EXTERN const wasm_func_t* wasm_extern_as_func_const(const wasm_extern_t*);
-WASM_API_EXTERN const wasm_global_t* wasm_extern_as_global_const(const wasm_extern_t*);
-WASM_API_EXTERN const wasm_table_t* wasm_extern_as_table_const(const wasm_extern_t*);
-WASM_API_EXTERN const wasm_memory_t* wasm_extern_as_memory_const(const wasm_extern_t*);
-
-
-// Module Instances
-
-WASM_DECLARE_REF(instance)
-
-WASM_API_EXTERN own wasm_instance_t* wasm_instance_new(
- wasm_store_t*, const wasm_module_t*, const wasm_extern_vec_t* imports,
- own wasm_trap_t**
-);
-
-WASM_API_EXTERN void wasm_instance_exports(const wasm_instance_t*, own wasm_extern_vec_t* out);
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Convenience
-
-// Vectors
-
-#define WASM_EMPTY_VEC {0, NULL}
-#define WASM_ARRAY_VEC(array) {sizeof(array)/sizeof(*(array)), array}
-
-
-// Value Type construction short-hands
-
-static inline own wasm_valtype_t* wasm_valtype_new_i32() {
- return wasm_valtype_new(WASM_I32);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_i64() {
- return wasm_valtype_new(WASM_I64);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_f32() {
- return wasm_valtype_new(WASM_F32);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_f64() {
- return wasm_valtype_new(WASM_F64);
-}
-
-static inline own wasm_valtype_t* wasm_valtype_new_anyref() {
- return wasm_valtype_new(WASM_ANYREF);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_funcref() {
- return wasm_valtype_new(WASM_FUNCREF);
-}
-
-
-// Function Types construction short-hands
-
-static inline own wasm_functype_t* wasm_functype_new_0_0() {
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new_empty(¶ms);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_1_0(
- own wasm_valtype_t* p
-) {
- wasm_valtype_t* ps[1] = {p};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 1, ps);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_2_0(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2
-) {
- wasm_valtype_t* ps[2] = {p1, p2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 2, ps);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_3_0(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3
-) {
- wasm_valtype_t* ps[3] = {p1, p2, p3};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 3, ps);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_0_1(
- own wasm_valtype_t* r
-) {
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new_empty(¶ms);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_1_1(
- own wasm_valtype_t* p, own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[1] = {p};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 1, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_2_1(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[2] = {p1, p2};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 2, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_3_1(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3,
- own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[3] = {p1, p2, p3};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 3, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_4_1(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3, own wasm_valtype_t* p4,
- own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[4] = {p1, p2, p3, p4};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 4, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_0_2(
- own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new_empty(¶ms);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_1_2(
- own wasm_valtype_t* p, own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* ps[1] = {p};
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 1, ps);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_2_2(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2,
- own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* ps[2] = {p1, p2};
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 2, ps);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_3_2(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3,
- own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* ps[3] = {p1, p2, p3};
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 3, ps);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-
-// Value construction short-hands
-
-static inline void wasm_val_init_ptr(own wasm_val_t* out, void* p) {
-#if UINTPTR_MAX == UINT32_MAX
- out->kind = WASM_I32;
- out->of.i32 = (intptr_t)p;
-#elif UINTPTR_MAX == UINT64_MAX
- out->kind = WASM_I64;
- out->of.i64 = (intptr_t)p;
-#endif
-}
-
-static inline void* wasm_val_ptr(const wasm_val_t* val) {
-#if UINTPTR_MAX == UINT32_MAX
- return (void*)(intptr_t)val->of.i32;
-#elif UINTPTR_MAX == UINT64_MAX
- return (void*)(intptr_t)val->of.i64;
-#endif
-}
-
-#define WASM_I32_VAL(i) (wasm_val_t) {.kind = WASM_I32, .of = {.i32 = i}}
-#define WASM_I64_VAL(i) (wasm_val_t) {.kind = WASM_I64, .of = {.i64 = i}}
-#define WASM_F32_VAL(z) (wasm_val_t) {.kind = WASM_F32, .of = {.f32 = z}}
-#define WASM_F64_VAL(z) (wasm_val_t) {.kind = WASM_F64, .of = {.f64 = z}}
-#define WASM_REF_VAL(r) (wasm_val_t) {.kind = WASM_ANYREF, .of = {.ref = r}}
-#define WASM_INIT_VAL (wasm_val_t) {.kind = WASM_ANYREF, .of = {.ref = NULL}}
-
-
-///////////////////////////////////////////////////////////////////////////////
-
-#undef own
-
-#ifdef __cplusplus
-} // extern "C"
-#endif
-
-#endif // #ifdef WASM_H
+++ /dev/null
-// The Wasmer C/C++ header file compatible with the [`wasm-c-api`]
-// standard API, as `wasm.h` (included here).
-//
-// This file is automatically generated by `lib/c-api/build.rs` of the
-// [`wasmer-c-api`] Rust crate.
-//
-// # Stability
-//
-// The [`wasm-c-api`] standard API is a _living_ standard. There is no
-// commitment for stability yet. We (Wasmer) will try our best to keep
-// backward compatibility as much as possible. Nonetheless, some
-// necessary API aren't yet standardized, and as such, we provide a
-// custom API, e.g. `wasi_*` types and functions.
-//
-// The documentation makes it clear whether a function is unstable.
-//
-// When a type or a function will be deprecated, it will be marked as
-// such with the appropriated compiler warning, and will be removed at
-// the next release round.
-//
-// # Documentation
-//
-// At the time of writing, the [`wasm-c-api`] standard has no
-// documentation. This file also does not include inline
-// documentation. However, we have made (and we continue to make) an
-// important effort to document everything. [See the documentation
-// online][documentation]. Please refer to this page for the real
-// canonical documentation. It also contains numerous examples.
-//
-// To generate the documentation locally, run `cargo doc --open` from
-// within the [`wasmer-c-api`] Rust crate.
-//
-// [`wasm-c-api`]: https://github.com/WebAssembly/wasm-c-api
-// [`wasmer-c-api`]: https://github.com/wasmerio/wasmer/tree/master/lib/c-api
-// [documentation]: https://wasmerio.github.io/wasmer/crates/wasmer_c_api/
-
-#if !defined(WASMER_H_PRELUDE)
-
-#define WASMER_H_PRELUDE
-
-// Define the `ARCH_X86_X64` constant.
-#if defined(MSVC) && defined(_M_AMD64)
-# define ARCH_X86_64
-#elif (defined(GCC) || defined(__GNUC__) || defined(__clang__)) && defined(__x86_64__)
-# define ARCH_X86_64
-#endif
-
-// Compatibility with non-Clang compilers.
-#if !defined(__has_attribute)
-# define __has_attribute(x) 0
-#endif
-
-// Compatibility with non-Clang compilers.
-#if !defined(__has_declspec_attribute)
-# define __has_declspec_attribute(x) 0
-#endif
-
-// Define the `DEPRECATED` macro.
-#if defined(GCC) || defined(__GNUC__) || __has_attribute(deprecated)
-# define DEPRECATED(message) __attribute__((deprecated(message)))
-#elif defined(MSVC) || __has_declspec_attribute(deprecated)
-# define DEPRECATED(message) __declspec(deprecated(message))
-#endif
-
-// The `universal` feature has been enabled for this build.
-#define WASMER_UNIVERSAL_ENABLED
-
-// The `compiler` feature has been enabled for this build.
-#define WASMER_COMPILER_ENABLED
-
-// The `wasi` feature has been enabled for this build.
-#define WASMER_WASI_ENABLED
-
-// The `middlewares` feature has been enabled for this build.
-#define WASMER_MIDDLEWARES_ENABLED
-
-// This file corresponds to the following Wasmer version.
-#define WASMER_VERSION "2.0.0"
-#define WASMER_VERSION_MAJOR 2
-#define WASMER_VERSION_MINOR 0
-#define WASMER_VERSION_PATCH 0
-#define WASMER_VERSION_PRE ""
-
-#endif // WASMER_H_PRELUDE
-
-
-//
-// OK, here we go. The code below is automatically generated.
-//
-
-
-#ifndef WASMER_H
-#define WASMER_H
-
-#include <stdarg.h>
-#include <stdbool.h>
-#include <stdint.h>
-#include <stdlib.h>
-#include "wasm.h"
-
-#if defined(WASMER_WASI_ENABLED)
-typedef enum wasi_version_t {
-#if defined(WASMER_WASI_ENABLED)
- INVALID_VERSION = -1,
-#endif
-#if defined(WASMER_WASI_ENABLED)
- LATEST = 0,
-#endif
-#if defined(WASMER_WASI_ENABLED)
- SNAPSHOT0 = 1,
-#endif
-#if defined(WASMER_WASI_ENABLED)
- SNAPSHOT1 = 2,
-#endif
-} wasi_version_t;
-#endif
-
-#if defined(WASMER_COMPILER_ENABLED)
-typedef enum wasmer_compiler_t {
- CRANELIFT = 0,
- LLVM = 1,
- SINGLEPASS = 2,
-} wasmer_compiler_t;
-#endif
-
-typedef enum wasmer_engine_t {
- UNIVERSAL = 0,
- DYLIB = 1,
- STATICLIB = 2,
-} wasmer_engine_t;
-
-typedef enum wasmer_parser_operator_t {
- Unreachable,
- Nop,
- Block,
- Loop,
- If,
- Else,
- Try,
- Catch,
- CatchAll,
- Delegate,
- Throw,
- Rethrow,
- Unwind,
- End,
- Br,
- BrIf,
- BrTable,
- Return,
- Call,
- CallIndirect,
- ReturnCall,
- ReturnCallIndirect,
- Drop,
- Select,
- TypedSelect,
- LocalGet,
- LocalSet,
- LocalTee,
- GlobalGet,
- GlobalSet,
- I32Load,
- I64Load,
- F32Load,
- F64Load,
- I32Load8S,
- I32Load8U,
- I32Load16S,
- I32Load16U,
- I64Load8S,
- I64Load8U,
- I64Load16S,
- I64Load16U,
- I64Load32S,
- I64Load32U,
- I32Store,
- I64Store,
- F32Store,
- F64Store,
- I32Store8,
- I32Store16,
- I64Store8,
- I64Store16,
- I64Store32,
- MemorySize,
- MemoryGrow,
- I32Const,
- I64Const,
- F32Const,
- F64Const,
- RefNull,
- RefIsNull,
- RefFunc,
- I32Eqz,
- I32Eq,
- I32Ne,
- I32LtS,
- I32LtU,
- I32GtS,
- I32GtU,
- I32LeS,
- I32LeU,
- I32GeS,
- I32GeU,
- I64Eqz,
- I64Eq,
- I64Ne,
- I64LtS,
- I64LtU,
- I64GtS,
- I64GtU,
- I64LeS,
- I64LeU,
- I64GeS,
- I64GeU,
- F32Eq,
- F32Ne,
- F32Lt,
- F32Gt,
- F32Le,
- F32Ge,
- F64Eq,
- F64Ne,
- F64Lt,
- F64Gt,
- F64Le,
- F64Ge,
- I32Clz,
- I32Ctz,
- I32Popcnt,
- I32Add,
- I32Sub,
- I32Mul,
- I32DivS,
- I32DivU,
- I32RemS,
- I32RemU,
- I32And,
- I32Or,
- I32Xor,
- I32Shl,
- I32ShrS,
- I32ShrU,
- I32Rotl,
- I32Rotr,
- I64Clz,
- I64Ctz,
- I64Popcnt,
- I64Add,
- I64Sub,
- I64Mul,
- I64DivS,
- I64DivU,
- I64RemS,
- I64RemU,
- I64And,
- I64Or,
- I64Xor,
- I64Shl,
- I64ShrS,
- I64ShrU,
- I64Rotl,
- I64Rotr,
- F32Abs,
- F32Neg,
- F32Ceil,
- F32Floor,
- F32Trunc,
- F32Nearest,
- F32Sqrt,
- F32Add,
- F32Sub,
- F32Mul,
- F32Div,
- F32Min,
- F32Max,
- F32Copysign,
- F64Abs,
- F64Neg,
- F64Ceil,
- F64Floor,
- F64Trunc,
- F64Nearest,
- F64Sqrt,
- F64Add,
- F64Sub,
- F64Mul,
- F64Div,
- F64Min,
- F64Max,
- F64Copysign,
- I32WrapI64,
- I32TruncF32S,
- I32TruncF32U,
- I32TruncF64S,
- I32TruncF64U,
- I64ExtendI32S,
- I64ExtendI32U,
- I64TruncF32S,
- I64TruncF32U,
- I64TruncF64S,
- I64TruncF64U,
- F32ConvertI32S,
- F32ConvertI32U,
- F32ConvertI64S,
- F32ConvertI64U,
- F32DemoteF64,
- F64ConvertI32S,
- F64ConvertI32U,
- F64ConvertI64S,
- F64ConvertI64U,
- F64PromoteF32,
- I32ReinterpretF32,
- I64ReinterpretF64,
- F32ReinterpretI32,
- F64ReinterpretI64,
- I32Extend8S,
- I32Extend16S,
- I64Extend8S,
- I64Extend16S,
- I64Extend32S,
- I32TruncSatF32S,
- I32TruncSatF32U,
- I32TruncSatF64S,
- I32TruncSatF64U,
- I64TruncSatF32S,
- I64TruncSatF32U,
- I64TruncSatF64S,
- I64TruncSatF64U,
- MemoryInit,
- DataDrop,
- MemoryCopy,
- MemoryFill,
- TableInit,
- ElemDrop,
- TableCopy,
- TableFill,
- TableGet,
- TableSet,
- TableGrow,
- TableSize,
- MemoryAtomicNotify,
- MemoryAtomicWait32,
- MemoryAtomicWait64,
- AtomicFence,
- I32AtomicLoad,
- I64AtomicLoad,
- I32AtomicLoad8U,
- I32AtomicLoad16U,
- I64AtomicLoad8U,
- I64AtomicLoad16U,
- I64AtomicLoad32U,
- I32AtomicStore,
- I64AtomicStore,
- I32AtomicStore8,
- I32AtomicStore16,
- I64AtomicStore8,
- I64AtomicStore16,
- I64AtomicStore32,
- I32AtomicRmwAdd,
- I64AtomicRmwAdd,
- I32AtomicRmw8AddU,
- I32AtomicRmw16AddU,
- I64AtomicRmw8AddU,
- I64AtomicRmw16AddU,
- I64AtomicRmw32AddU,
- I32AtomicRmwSub,
- I64AtomicRmwSub,
- I32AtomicRmw8SubU,
- I32AtomicRmw16SubU,
- I64AtomicRmw8SubU,
- I64AtomicRmw16SubU,
- I64AtomicRmw32SubU,
- I32AtomicRmwAnd,
- I64AtomicRmwAnd,
- I32AtomicRmw8AndU,
- I32AtomicRmw16AndU,
- I64AtomicRmw8AndU,
- I64AtomicRmw16AndU,
- I64AtomicRmw32AndU,
- I32AtomicRmwOr,
- I64AtomicRmwOr,
- I32AtomicRmw8OrU,
- I32AtomicRmw16OrU,
- I64AtomicRmw8OrU,
- I64AtomicRmw16OrU,
- I64AtomicRmw32OrU,
- I32AtomicRmwXor,
- I64AtomicRmwXor,
- I32AtomicRmw8XorU,
- I32AtomicRmw16XorU,
- I64AtomicRmw8XorU,
- I64AtomicRmw16XorU,
- I64AtomicRmw32XorU,
- I32AtomicRmwXchg,
- I64AtomicRmwXchg,
- I32AtomicRmw8XchgU,
- I32AtomicRmw16XchgU,
- I64AtomicRmw8XchgU,
- I64AtomicRmw16XchgU,
- I64AtomicRmw32XchgU,
- I32AtomicRmwCmpxchg,
- I64AtomicRmwCmpxchg,
- I32AtomicRmw8CmpxchgU,
- I32AtomicRmw16CmpxchgU,
- I64AtomicRmw8CmpxchgU,
- I64AtomicRmw16CmpxchgU,
- I64AtomicRmw32CmpxchgU,
- V128Load,
- V128Store,
- V128Const,
- I8x16Splat,
- I8x16ExtractLaneS,
- I8x16ExtractLaneU,
- I8x16ReplaceLane,
- I16x8Splat,
- I16x8ExtractLaneS,
- I16x8ExtractLaneU,
- I16x8ReplaceLane,
- I32x4Splat,
- I32x4ExtractLane,
- I32x4ReplaceLane,
- I64x2Splat,
- I64x2ExtractLane,
- I64x2ReplaceLane,
- F32x4Splat,
- F32x4ExtractLane,
- F32x4ReplaceLane,
- F64x2Splat,
- F64x2ExtractLane,
- F64x2ReplaceLane,
- I8x16Eq,
- I8x16Ne,
- I8x16LtS,
- I8x16LtU,
- I8x16GtS,
- I8x16GtU,
- I8x16LeS,
- I8x16LeU,
- I8x16GeS,
- I8x16GeU,
- I16x8Eq,
- I16x8Ne,
- I16x8LtS,
- I16x8LtU,
- I16x8GtS,
- I16x8GtU,
- I16x8LeS,
- I16x8LeU,
- I16x8GeS,
- I16x8GeU,
- I32x4Eq,
- I32x4Ne,
- I32x4LtS,
- I32x4LtU,
- I32x4GtS,
- I32x4GtU,
- I32x4LeS,
- I32x4LeU,
- I32x4GeS,
- I32x4GeU,
- I64x2Eq,
- I64x2Ne,
- I64x2LtS,
- I64x2GtS,
- I64x2LeS,
- I64x2GeS,
- F32x4Eq,
- F32x4Ne,
- F32x4Lt,
- F32x4Gt,
- F32x4Le,
- F32x4Ge,
- F64x2Eq,
- F64x2Ne,
- F64x2Lt,
- F64x2Gt,
- F64x2Le,
- F64x2Ge,
- V128Not,
- V128And,
- V128AndNot,
- V128Or,
- V128Xor,
- V128Bitselect,
- V128AnyTrue,
- I8x16Abs,
- I8x16Neg,
- I8x16AllTrue,
- I8x16Bitmask,
- I8x16Shl,
- I8x16ShrS,
- I8x16ShrU,
- I8x16Add,
- I8x16AddSatS,
- I8x16AddSatU,
- I8x16Sub,
- I8x16SubSatS,
- I8x16SubSatU,
- I8x16MinS,
- I8x16MinU,
- I8x16MaxS,
- I8x16MaxU,
- I8x16Popcnt,
- I16x8Abs,
- I16x8Neg,
- I16x8AllTrue,
- I16x8Bitmask,
- I16x8Shl,
- I16x8ShrS,
- I16x8ShrU,
- I16x8Add,
- I16x8AddSatS,
- I16x8AddSatU,
- I16x8Sub,
- I16x8SubSatS,
- I16x8SubSatU,
- I16x8Mul,
- I16x8MinS,
- I16x8MinU,
- I16x8MaxS,
- I16x8MaxU,
- I16x8ExtAddPairwiseI8x16S,
- I16x8ExtAddPairwiseI8x16U,
- I32x4Abs,
- I32x4Neg,
- I32x4AllTrue,
- I32x4Bitmask,
- I32x4Shl,
- I32x4ShrS,
- I32x4ShrU,
- I32x4Add,
- I32x4Sub,
- I32x4Mul,
- I32x4MinS,
- I32x4MinU,
- I32x4MaxS,
- I32x4MaxU,
- I32x4DotI16x8S,
- I32x4ExtAddPairwiseI16x8S,
- I32x4ExtAddPairwiseI16x8U,
- I64x2Abs,
- I64x2Neg,
- I64x2AllTrue,
- I64x2Bitmask,
- I64x2Shl,
- I64x2ShrS,
- I64x2ShrU,
- I64x2Add,
- I64x2Sub,
- I64x2Mul,
- F32x4Ceil,
- F32x4Floor,
- F32x4Trunc,
- F32x4Nearest,
- F64x2Ceil,
- F64x2Floor,
- F64x2Trunc,
- F64x2Nearest,
- F32x4Abs,
- F32x4Neg,
- F32x4Sqrt,
- F32x4Add,
- F32x4Sub,
- F32x4Mul,
- F32x4Div,
- F32x4Min,
- F32x4Max,
- F32x4PMin,
- F32x4PMax,
- F64x2Abs,
- F64x2Neg,
- F64x2Sqrt,
- F64x2Add,
- F64x2Sub,
- F64x2Mul,
- F64x2Div,
- F64x2Min,
- F64x2Max,
- F64x2PMin,
- F64x2PMax,
- I32x4TruncSatF32x4S,
- I32x4TruncSatF32x4U,
- F32x4ConvertI32x4S,
- F32x4ConvertI32x4U,
- I8x16Swizzle,
- I8x16Shuffle,
- V128Load8Splat,
- V128Load16Splat,
- V128Load32Splat,
- V128Load32Zero,
- V128Load64Splat,
- V128Load64Zero,
- I8x16NarrowI16x8S,
- I8x16NarrowI16x8U,
- I16x8NarrowI32x4S,
- I16x8NarrowI32x4U,
- I16x8ExtendLowI8x16S,
- I16x8ExtendHighI8x16S,
- I16x8ExtendLowI8x16U,
- I16x8ExtendHighI8x16U,
- I32x4ExtendLowI16x8S,
- I32x4ExtendHighI16x8S,
- I32x4ExtendLowI16x8U,
- I32x4ExtendHighI16x8U,
- I64x2ExtendLowI32x4S,
- I64x2ExtendHighI32x4S,
- I64x2ExtendLowI32x4U,
- I64x2ExtendHighI32x4U,
- I16x8ExtMulLowI8x16S,
- I16x8ExtMulHighI8x16S,
- I16x8ExtMulLowI8x16U,
- I16x8ExtMulHighI8x16U,
- I32x4ExtMulLowI16x8S,
- I32x4ExtMulHighI16x8S,
- I32x4ExtMulLowI16x8U,
- I32x4ExtMulHighI16x8U,
- I64x2ExtMulLowI32x4S,
- I64x2ExtMulHighI32x4S,
- I64x2ExtMulLowI32x4U,
- I64x2ExtMulHighI32x4U,
- V128Load8x8S,
- V128Load8x8U,
- V128Load16x4S,
- V128Load16x4U,
- V128Load32x2S,
- V128Load32x2U,
- V128Load8Lane,
- V128Load16Lane,
- V128Load32Lane,
- V128Load64Lane,
- V128Store8Lane,
- V128Store16Lane,
- V128Store32Lane,
- V128Store64Lane,
- I8x16RoundingAverageU,
- I16x8RoundingAverageU,
- I16x8Q15MulrSatS,
- F32x4DemoteF64x2Zero,
- F64x2PromoteLowF32x4,
- F64x2ConvertLowI32x4S,
- F64x2ConvertLowI32x4U,
- I32x4TruncSatF64x2SZero,
- I32x4TruncSatF64x2UZero,
-} wasmer_parser_operator_t;
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasi_config_t wasi_config_t;
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasi_env_t wasi_env_t;
-#endif
-
-typedef struct wasmer_cpu_features_t wasmer_cpu_features_t;
-
-typedef struct wasmer_features_t wasmer_features_t;
-
-typedef struct wasmer_metering_t wasmer_metering_t;
-
-typedef struct wasmer_middleware_t wasmer_middleware_t;
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasmer_named_extern_t wasmer_named_extern_t;
-#endif
-
-typedef struct wasmer_target_t wasmer_target_t;
-
-typedef struct wasmer_triple_t wasmer_triple_t;
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasmer_named_extern_vec_t {
- uintptr_t size;
- struct wasmer_named_extern_t **data;
-} wasmer_named_extern_vec_t;
-#endif
-
-typedef uint64_t (*wasmer_metering_cost_function_t)(enum wasmer_parser_operator_t wasm_operator);
-
-#ifdef __cplusplus
-extern "C" {
-#endif // __cplusplus
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_arg(struct wasi_config_t *config, const char *arg);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_capture_stderr(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_capture_stdout(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_env(struct wasi_config_t *config, const char *key, const char *value);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_inherit_stderr(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_inherit_stdin(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_inherit_stdout(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_config_mapdir(struct wasi_config_t *config, const char *alias, const char *dir);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-struct wasi_config_t *wasi_config_new(const char *program_name);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_config_preopen_dir(struct wasi_config_t *config, const char *dir);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_env_delete(struct wasi_env_t *_state);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-struct wasi_env_t *wasi_env_new(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-intptr_t wasi_env_read_stderr(struct wasi_env_t *env, char *buffer, uintptr_t buffer_len);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-intptr_t wasi_env_read_stdout(struct wasi_env_t *env, char *buffer, uintptr_t buffer_len);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_get_imports(const wasm_store_t *store,
- const wasm_module_t *module,
- const struct wasi_env_t *wasi_env,
- wasm_extern_vec_t *imports);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-wasm_func_t *wasi_get_start_function(wasm_instance_t *instance);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_get_unordered_imports(const wasm_store_t *store,
- const wasm_module_t *module,
- const struct wasi_env_t *wasi_env,
- struct wasmer_named_extern_vec_t *imports);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-enum wasi_version_t wasi_get_wasi_version(const wasm_module_t *module);
-#endif
-
-void wasm_config_canonicalize_nans(wasm_config_t *config, bool enable);
-
-void wasm_config_push_middleware(wasm_config_t *config, struct wasmer_middleware_t *middleware);
-
-#if defined(WASMER_COMPILER_ENABLED)
-void wasm_config_set_compiler(wasm_config_t *config, enum wasmer_compiler_t compiler);
-#endif
-
-void wasm_config_set_engine(wasm_config_t *config, enum wasmer_engine_t engine);
-
-void wasm_config_set_features(wasm_config_t *config, struct wasmer_features_t *features);
-
-void wasm_config_set_target(wasm_config_t *config, struct wasmer_target_t *target);
-
-bool wasmer_cpu_features_add(struct wasmer_cpu_features_t *cpu_features,
- const wasm_name_t *feature);
-
-void wasmer_cpu_features_delete(struct wasmer_cpu_features_t *_cpu_features);
-
-struct wasmer_cpu_features_t *wasmer_cpu_features_new(void);
-
-bool wasmer_features_bulk_memory(struct wasmer_features_t *features, bool enable);
-
-void wasmer_features_delete(struct wasmer_features_t *_features);
-
-bool wasmer_features_memory64(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_module_linking(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_multi_memory(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_multi_value(struct wasmer_features_t *features, bool enable);
-
-struct wasmer_features_t *wasmer_features_new(void);
-
-bool wasmer_features_reference_types(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_simd(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_tail_call(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_threads(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_is_compiler_available(enum wasmer_compiler_t compiler);
-
-bool wasmer_is_engine_available(enum wasmer_engine_t engine);
-
-bool wasmer_is_headless(void);
-
-int wasmer_last_error_length(void);
-
-int wasmer_last_error_message(char *buffer, int length);
-
-struct wasmer_middleware_t *wasmer_metering_as_middleware(struct wasmer_metering_t *metering);
-
-void wasmer_metering_delete(struct wasmer_metering_t *_metering);
-
-uint64_t wasmer_metering_get_remaining_points(const wasm_instance_t *instance);
-
-struct wasmer_metering_t *wasmer_metering_new(uint64_t initial_limit,
- wasmer_metering_cost_function_t cost_function);
-
-bool wasmer_metering_points_are_exhausted(const wasm_instance_t *instance);
-
-void wasmer_metering_set_remaining_points(const wasm_instance_t *instance, uint64_t new_limit);
-
-void wasmer_module_name(const wasm_module_t *module, wasm_name_t *out);
-
-bool wasmer_module_set_name(wasm_module_t *module, const wasm_name_t *name);
-
-#if defined(WASMER_WASI_ENABLED)
-const wasm_name_t *wasmer_named_extern_module(const struct wasmer_named_extern_t *named_extern);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-const wasm_name_t *wasmer_named_extern_name(const struct wasmer_named_extern_t *named_extern);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-const wasm_extern_t *wasmer_named_extern_unwrap(const struct wasmer_named_extern_t *named_extern);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_copy(struct wasmer_named_extern_vec_t *out_ptr,
- const struct wasmer_named_extern_vec_t *in_ptr);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_delete(struct wasmer_named_extern_vec_t *ptr);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_new(struct wasmer_named_extern_vec_t *out,
- uintptr_t length,
- struct wasmer_named_extern_t *const *init);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_new_empty(struct wasmer_named_extern_vec_t *out);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_new_uninitialized(struct wasmer_named_extern_vec_t *out,
- uintptr_t length);
-#endif
-
-void wasmer_target_delete(struct wasmer_target_t *_target);
-
-struct wasmer_target_t *wasmer_target_new(struct wasmer_triple_t *triple,
- struct wasmer_cpu_features_t *cpu_features);
-
-void wasmer_triple_delete(struct wasmer_triple_t *_triple);
-
-struct wasmer_triple_t *wasmer_triple_new(const wasm_name_t *triple);
-
-struct wasmer_triple_t *wasmer_triple_new_from_host(void);
-
-const char *wasmer_version(void);
-
-uint8_t wasmer_version_major(void);
-
-uint8_t wasmer_version_minor(void);
-
-uint8_t wasmer_version_patch(void);
-
-const char *wasmer_version_pre(void);
-
-void wat2wasm(const wasm_byte_vec_t *wat, wasm_byte_vec_t *out);
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-#endif /* WASMER_H */
+++ /dev/null
-// WebAssembly C API
-
-#ifndef WASM_H
-#define WASM_H
-
-#include <stddef.h>
-#include <stdint.h>
-#include <stdbool.h>
-#include <string.h>
-#include <assert.h>
-
-#ifndef WASM_API_EXTERN
-#ifdef _WIN32
-#define WASM_API_EXTERN __declspec(dllimport)
-#else
-#define WASM_API_EXTERN
-#endif
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-///////////////////////////////////////////////////////////////////////////////
-// Auxiliaries
-
-// Machine types
-
-inline void assertions() {
- static_assert(sizeof(float) == sizeof(uint32_t), "incompatible float type");
- static_assert(sizeof(double) == sizeof(uint64_t), "incompatible double type");
- static_assert(sizeof(intptr_t) == sizeof(uint32_t) ||
- sizeof(intptr_t) == sizeof(uint64_t),
- "incompatible pointer type");
-}
-
-typedef char byte_t;
-typedef float float32_t;
-typedef double float64_t;
-
-
-// Ownership
-
-#define own
-
-// The qualifier `own` is used to indicate ownership of data in this API.
-// It is intended to be interpreted similar to a `const` qualifier:
-//
-// - `own wasm_xxx_t*` owns the pointed-to data
-// - `own wasm_xxx_t` distributes to all fields of a struct or union `xxx`
-// - `own wasm_xxx_vec_t` owns the vector as well as its elements(!)
-// - an `own` function parameter passes ownership from caller to callee
-// - an `own` function result passes ownership from callee to caller
-// - an exception are `own` pointer parameters named `out`, which are copy-back
-// output parameters passing back ownership from callee to caller
-//
-// Own data is created by `wasm_xxx_new` functions and some others.
-// It must be released with the corresponding `wasm_xxx_delete` function.
-//
-// Deleting a reference does not necessarily delete the underlying object,
-// it merely indicates that this owner no longer uses it.
-//
-// For vectors, `const wasm_xxx_vec_t` is used informally to indicate that
-// neither the vector nor its elements should be modified.
-// TODO: introduce proper `wasm_xxx_const_vec_t`?
-
-
-#define WASM_DECLARE_OWN(name) \
- typedef struct wasm_##name##_t wasm_##name##_t; \
- \
- WASM_API_EXTERN void wasm_##name##_delete(own wasm_##name##_t*);
-
-
-// Vectors
-
-#define WASM_DECLARE_VEC(name, ptr_or_none) \
- typedef struct wasm_##name##_vec_t { \
- size_t size; \
- wasm_##name##_t ptr_or_none* data; \
- } wasm_##name##_vec_t; \
- \
- WASM_API_EXTERN void wasm_##name##_vec_new_empty(own wasm_##name##_vec_t* out); \
- WASM_API_EXTERN void wasm_##name##_vec_new_uninitialized( \
- own wasm_##name##_vec_t* out, size_t); \
- WASM_API_EXTERN void wasm_##name##_vec_new( \
- own wasm_##name##_vec_t* out, \
- size_t, own wasm_##name##_t ptr_or_none const[]); \
- WASM_API_EXTERN void wasm_##name##_vec_copy( \
- own wasm_##name##_vec_t* out, const wasm_##name##_vec_t*); \
- WASM_API_EXTERN void wasm_##name##_vec_delete(own wasm_##name##_vec_t*);
-
-
-// Byte vectors
-
-typedef byte_t wasm_byte_t;
-WASM_DECLARE_VEC(byte, )
-
-typedef wasm_byte_vec_t wasm_name_t;
-
-#define wasm_name wasm_byte_vec
-#define wasm_name_new wasm_byte_vec_new
-#define wasm_name_new_empty wasm_byte_vec_new_empty
-#define wasm_name_new_new_uninitialized wasm_byte_vec_new_uninitialized
-#define wasm_name_copy wasm_byte_vec_copy
-#define wasm_name_delete wasm_byte_vec_delete
-
-static inline void wasm_name_new_from_string(
- own wasm_name_t* out, own const char* s
-) {
- wasm_name_new(out, strlen(s), s);
-}
-
-static inline void wasm_name_new_from_string_nt(
- own wasm_name_t* out, own const char* s
-) {
- wasm_name_new(out, strlen(s) + 1, s);
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Runtime Environment
-
-// Configuration
-
-WASM_DECLARE_OWN(config)
-
-WASM_API_EXTERN own wasm_config_t* wasm_config_new();
-
-// Embedders may provide custom functions for manipulating configs.
-
-
-// Engine
-
-WASM_DECLARE_OWN(engine)
-
-WASM_API_EXTERN own wasm_engine_t* wasm_engine_new();
-WASM_API_EXTERN own wasm_engine_t* wasm_engine_new_with_config(own wasm_config_t*);
-
-
-// Store
-
-WASM_DECLARE_OWN(store)
-
-WASM_API_EXTERN own wasm_store_t* wasm_store_new(wasm_engine_t*);
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Type Representations
-
-// Type attributes
-
-typedef uint8_t wasm_mutability_t;
-enum wasm_mutability_enum {
- WASM_CONST,
- WASM_VAR,
-};
-
-typedef struct wasm_limits_t {
- uint32_t min;
- uint32_t max;
-} wasm_limits_t;
-
-static const uint32_t wasm_limits_max_default = 0xffffffff;
-
-
-// Generic
-
-#define WASM_DECLARE_TYPE(name) \
- WASM_DECLARE_OWN(name) \
- WASM_DECLARE_VEC(name, *) \
- \
- WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_copy(wasm_##name##_t*);
-
-
-// Value Types
-
-WASM_DECLARE_TYPE(valtype)
-
-typedef uint8_t wasm_valkind_t;
-enum wasm_valkind_enum {
- WASM_I32,
- WASM_I64,
- WASM_F32,
- WASM_F64,
- WASM_ANYREF = 128,
- WASM_FUNCREF,
-};
-
-WASM_API_EXTERN own wasm_valtype_t* wasm_valtype_new(wasm_valkind_t);
-
-WASM_API_EXTERN wasm_valkind_t wasm_valtype_kind(const wasm_valtype_t*);
-
-static inline bool wasm_valkind_is_num(wasm_valkind_t k) {
- return k < WASM_ANYREF;
-}
-static inline bool wasm_valkind_is_ref(wasm_valkind_t k) {
- return k >= WASM_ANYREF;
-}
-
-static inline bool wasm_valtype_is_num(const wasm_valtype_t* t) {
- return wasm_valkind_is_num(wasm_valtype_kind(t));
-}
-static inline bool wasm_valtype_is_ref(const wasm_valtype_t* t) {
- return wasm_valkind_is_ref(wasm_valtype_kind(t));
-}
-
-
-// Function Types
-
-WASM_DECLARE_TYPE(functype)
-
-WASM_API_EXTERN own wasm_functype_t* wasm_functype_new(
- own wasm_valtype_vec_t* params, own wasm_valtype_vec_t* results);
-
-WASM_API_EXTERN const wasm_valtype_vec_t* wasm_functype_params(const wasm_functype_t*);
-WASM_API_EXTERN const wasm_valtype_vec_t* wasm_functype_results(const wasm_functype_t*);
-
-
-// Global Types
-
-WASM_DECLARE_TYPE(globaltype)
-
-WASM_API_EXTERN own wasm_globaltype_t* wasm_globaltype_new(
- own wasm_valtype_t*, wasm_mutability_t);
-
-WASM_API_EXTERN const wasm_valtype_t* wasm_globaltype_content(const wasm_globaltype_t*);
-WASM_API_EXTERN wasm_mutability_t wasm_globaltype_mutability(const wasm_globaltype_t*);
-
-
-// Table Types
-
-WASM_DECLARE_TYPE(tabletype)
-
-WASM_API_EXTERN own wasm_tabletype_t* wasm_tabletype_new(
- own wasm_valtype_t*, const wasm_limits_t*);
-
-WASM_API_EXTERN const wasm_valtype_t* wasm_tabletype_element(const wasm_tabletype_t*);
-WASM_API_EXTERN const wasm_limits_t* wasm_tabletype_limits(const wasm_tabletype_t*);
-
-
-// Memory Types
-
-WASM_DECLARE_TYPE(memorytype)
-
-WASM_API_EXTERN own wasm_memorytype_t* wasm_memorytype_new(const wasm_limits_t*);
-
-WASM_API_EXTERN const wasm_limits_t* wasm_memorytype_limits(const wasm_memorytype_t*);
-
-
-// Extern Types
-
-WASM_DECLARE_TYPE(externtype)
-
-typedef uint8_t wasm_externkind_t;
-enum wasm_externkind_enum {
- WASM_EXTERN_FUNC,
- WASM_EXTERN_GLOBAL,
- WASM_EXTERN_TABLE,
- WASM_EXTERN_MEMORY,
-};
-
-WASM_API_EXTERN wasm_externkind_t wasm_externtype_kind(const wasm_externtype_t*);
-
-WASM_API_EXTERN wasm_externtype_t* wasm_functype_as_externtype(wasm_functype_t*);
-WASM_API_EXTERN wasm_externtype_t* wasm_globaltype_as_externtype(wasm_globaltype_t*);
-WASM_API_EXTERN wasm_externtype_t* wasm_tabletype_as_externtype(wasm_tabletype_t*);
-WASM_API_EXTERN wasm_externtype_t* wasm_memorytype_as_externtype(wasm_memorytype_t*);
-
-WASM_API_EXTERN wasm_functype_t* wasm_externtype_as_functype(wasm_externtype_t*);
-WASM_API_EXTERN wasm_globaltype_t* wasm_externtype_as_globaltype(wasm_externtype_t*);
-WASM_API_EXTERN wasm_tabletype_t* wasm_externtype_as_tabletype(wasm_externtype_t*);
-WASM_API_EXTERN wasm_memorytype_t* wasm_externtype_as_memorytype(wasm_externtype_t*);
-
-WASM_API_EXTERN const wasm_externtype_t* wasm_functype_as_externtype_const(const wasm_functype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_globaltype_as_externtype_const(const wasm_globaltype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_tabletype_as_externtype_const(const wasm_tabletype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_memorytype_as_externtype_const(const wasm_memorytype_t*);
-
-WASM_API_EXTERN const wasm_functype_t* wasm_externtype_as_functype_const(const wasm_externtype_t*);
-WASM_API_EXTERN const wasm_globaltype_t* wasm_externtype_as_globaltype_const(const wasm_externtype_t*);
-WASM_API_EXTERN const wasm_tabletype_t* wasm_externtype_as_tabletype_const(const wasm_externtype_t*);
-WASM_API_EXTERN const wasm_memorytype_t* wasm_externtype_as_memorytype_const(const wasm_externtype_t*);
-
-
-// Import Types
-
-WASM_DECLARE_TYPE(importtype)
-
-WASM_API_EXTERN own wasm_importtype_t* wasm_importtype_new(
- own wasm_name_t* module, own wasm_name_t* name, own wasm_externtype_t*);
-
-WASM_API_EXTERN const wasm_name_t* wasm_importtype_module(const wasm_importtype_t*);
-WASM_API_EXTERN const wasm_name_t* wasm_importtype_name(const wasm_importtype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_importtype_type(const wasm_importtype_t*);
-
-
-// Export Types
-
-WASM_DECLARE_TYPE(exporttype)
-
-WASM_API_EXTERN own wasm_exporttype_t* wasm_exporttype_new(
- own wasm_name_t*, own wasm_externtype_t*);
-
-WASM_API_EXTERN const wasm_name_t* wasm_exporttype_name(const wasm_exporttype_t*);
-WASM_API_EXTERN const wasm_externtype_t* wasm_exporttype_type(const wasm_exporttype_t*);
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Runtime Objects
-
-// Values
-
-struct wasm_ref_t;
-
-typedef struct wasm_val_t {
- wasm_valkind_t kind;
- union {
- int32_t i32;
- int64_t i64;
- float32_t f32;
- float64_t f64;
- struct wasm_ref_t* ref;
- } of;
-} wasm_val_t;
-
-WASM_API_EXTERN void wasm_val_delete(own wasm_val_t* v);
-WASM_API_EXTERN void wasm_val_copy(own wasm_val_t* out, const wasm_val_t*);
-
-WASM_DECLARE_VEC(val, )
-
-
-// References
-
-#define WASM_DECLARE_REF_BASE(name) \
- WASM_DECLARE_OWN(name) \
- \
- WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_copy(const wasm_##name##_t*); \
- WASM_API_EXTERN bool wasm_##name##_same(const wasm_##name##_t*, const wasm_##name##_t*); \
- \
- WASM_API_EXTERN void* wasm_##name##_get_host_info(const wasm_##name##_t*); \
- WASM_API_EXTERN void wasm_##name##_set_host_info(wasm_##name##_t*, void*); \
- WASM_API_EXTERN void wasm_##name##_set_host_info_with_finalizer( \
- wasm_##name##_t*, void*, void (*)(void*));
-
-#define WASM_DECLARE_REF(name) \
- WASM_DECLARE_REF_BASE(name) \
- \
- WASM_API_EXTERN wasm_ref_t* wasm_##name##_as_ref(wasm_##name##_t*); \
- WASM_API_EXTERN wasm_##name##_t* wasm_ref_as_##name(wasm_ref_t*); \
- WASM_API_EXTERN const wasm_ref_t* wasm_##name##_as_ref_const(const wasm_##name##_t*); \
- WASM_API_EXTERN const wasm_##name##_t* wasm_ref_as_##name##_const(const wasm_ref_t*);
-
-#define WASM_DECLARE_SHARABLE_REF(name) \
- WASM_DECLARE_REF(name) \
- WASM_DECLARE_OWN(shared_##name) \
- \
- WASM_API_EXTERN own wasm_shared_##name##_t* wasm_##name##_share(const wasm_##name##_t*); \
- WASM_API_EXTERN own wasm_##name##_t* wasm_##name##_obtain(wasm_store_t*, const wasm_shared_##name##_t*);
-
-
-WASM_DECLARE_REF_BASE(ref)
-
-
-// Frames
-
-WASM_DECLARE_OWN(frame)
-WASM_DECLARE_VEC(frame, *)
-WASM_API_EXTERN own wasm_frame_t* wasm_frame_copy(const wasm_frame_t*);
-
-WASM_API_EXTERN struct wasm_instance_t* wasm_frame_instance(const wasm_frame_t*);
-WASM_API_EXTERN uint32_t wasm_frame_func_index(const wasm_frame_t*);
-WASM_API_EXTERN size_t wasm_frame_func_offset(const wasm_frame_t*);
-WASM_API_EXTERN size_t wasm_frame_module_offset(const wasm_frame_t*);
-
-
-// Traps
-
-typedef wasm_name_t wasm_message_t; // null terminated
-
-WASM_DECLARE_REF(trap)
-
-WASM_API_EXTERN own wasm_trap_t* wasm_trap_new(wasm_store_t* store, const wasm_message_t*);
-
-WASM_API_EXTERN void wasm_trap_message(const wasm_trap_t*, own wasm_message_t* out);
-WASM_API_EXTERN own wasm_frame_t* wasm_trap_origin(const wasm_trap_t*);
-WASM_API_EXTERN void wasm_trap_trace(const wasm_trap_t*, own wasm_frame_vec_t* out);
-
-
-// Foreign Objects
-
-WASM_DECLARE_REF(foreign)
-
-WASM_API_EXTERN own wasm_foreign_t* wasm_foreign_new(wasm_store_t*);
-
-
-// Modules
-
-WASM_DECLARE_SHARABLE_REF(module)
-
-WASM_API_EXTERN own wasm_module_t* wasm_module_new(
- wasm_store_t*, const wasm_byte_vec_t* binary);
-
-WASM_API_EXTERN bool wasm_module_validate(wasm_store_t*, const wasm_byte_vec_t* binary);
-
-WASM_API_EXTERN void wasm_module_imports(const wasm_module_t*, own wasm_importtype_vec_t* out);
-WASM_API_EXTERN void wasm_module_exports(const wasm_module_t*, own wasm_exporttype_vec_t* out);
-
-WASM_API_EXTERN void wasm_module_serialize(const wasm_module_t*, own wasm_byte_vec_t* out);
-WASM_API_EXTERN own wasm_module_t* wasm_module_deserialize(wasm_store_t*, const wasm_byte_vec_t*);
-
-
-// Function Instances
-
-WASM_DECLARE_REF(func)
-
-typedef own wasm_trap_t* (*wasm_func_callback_t)(
- const wasm_val_vec_t* args, own wasm_val_vec_t* results);
-typedef own wasm_trap_t* (*wasm_func_callback_with_env_t)(
- void* env, const wasm_val_vec_t* args, wasm_val_vec_t* results);
-
-WASM_API_EXTERN own wasm_func_t* wasm_func_new(
- wasm_store_t*, const wasm_functype_t*, wasm_func_callback_t);
-WASM_API_EXTERN own wasm_func_t* wasm_func_new_with_env(
- wasm_store_t*, const wasm_functype_t* type, wasm_func_callback_with_env_t,
- void* env, void (*finalizer)(void*));
-
-WASM_API_EXTERN own wasm_functype_t* wasm_func_type(const wasm_func_t*);
-WASM_API_EXTERN size_t wasm_func_param_arity(const wasm_func_t*);
-WASM_API_EXTERN size_t wasm_func_result_arity(const wasm_func_t*);
-
-WASM_API_EXTERN own wasm_trap_t* wasm_func_call(
- const wasm_func_t*, const wasm_val_vec_t* args, wasm_val_vec_t* results);
-
-
-// Global Instances
-
-WASM_DECLARE_REF(global)
-
-WASM_API_EXTERN own wasm_global_t* wasm_global_new(
- wasm_store_t*, const wasm_globaltype_t*, const wasm_val_t*);
-
-WASM_API_EXTERN own wasm_globaltype_t* wasm_global_type(const wasm_global_t*);
-
-WASM_API_EXTERN void wasm_global_get(const wasm_global_t*, own wasm_val_t* out);
-WASM_API_EXTERN void wasm_global_set(wasm_global_t*, const wasm_val_t*);
-
-
-// Table Instances
-
-WASM_DECLARE_REF(table)
-
-typedef uint32_t wasm_table_size_t;
-
-WASM_API_EXTERN own wasm_table_t* wasm_table_new(
- wasm_store_t*, const wasm_tabletype_t*, wasm_ref_t* init);
-
-WASM_API_EXTERN own wasm_tabletype_t* wasm_table_type(const wasm_table_t*);
-
-WASM_API_EXTERN own wasm_ref_t* wasm_table_get(const wasm_table_t*, wasm_table_size_t index);
-WASM_API_EXTERN bool wasm_table_set(wasm_table_t*, wasm_table_size_t index, wasm_ref_t*);
-
-WASM_API_EXTERN wasm_table_size_t wasm_table_size(const wasm_table_t*);
-WASM_API_EXTERN bool wasm_table_grow(wasm_table_t*, wasm_table_size_t delta, wasm_ref_t* init);
-
-
-// Memory Instances
-
-WASM_DECLARE_REF(memory)
-
-typedef uint32_t wasm_memory_pages_t;
-
-static const size_t MEMORY_PAGE_SIZE = 0x10000;
-
-WASM_API_EXTERN own wasm_memory_t* wasm_memory_new(wasm_store_t*, const wasm_memorytype_t*);
-
-WASM_API_EXTERN own wasm_memorytype_t* wasm_memory_type(const wasm_memory_t*);
-
-WASM_API_EXTERN byte_t* wasm_memory_data(wasm_memory_t*);
-WASM_API_EXTERN size_t wasm_memory_data_size(const wasm_memory_t*);
-
-WASM_API_EXTERN wasm_memory_pages_t wasm_memory_size(const wasm_memory_t*);
-WASM_API_EXTERN bool wasm_memory_grow(wasm_memory_t*, wasm_memory_pages_t delta);
-
-
-// Externals
-
-WASM_DECLARE_REF(extern)
-WASM_DECLARE_VEC(extern, *)
-
-WASM_API_EXTERN wasm_externkind_t wasm_extern_kind(const wasm_extern_t*);
-WASM_API_EXTERN own wasm_externtype_t* wasm_extern_type(const wasm_extern_t*);
-
-WASM_API_EXTERN wasm_extern_t* wasm_func_as_extern(wasm_func_t*);
-WASM_API_EXTERN wasm_extern_t* wasm_global_as_extern(wasm_global_t*);
-WASM_API_EXTERN wasm_extern_t* wasm_table_as_extern(wasm_table_t*);
-WASM_API_EXTERN wasm_extern_t* wasm_memory_as_extern(wasm_memory_t*);
-
-WASM_API_EXTERN wasm_func_t* wasm_extern_as_func(wasm_extern_t*);
-WASM_API_EXTERN wasm_global_t* wasm_extern_as_global(wasm_extern_t*);
-WASM_API_EXTERN wasm_table_t* wasm_extern_as_table(wasm_extern_t*);
-WASM_API_EXTERN wasm_memory_t* wasm_extern_as_memory(wasm_extern_t*);
-
-WASM_API_EXTERN const wasm_extern_t* wasm_func_as_extern_const(const wasm_func_t*);
-WASM_API_EXTERN const wasm_extern_t* wasm_global_as_extern_const(const wasm_global_t*);
-WASM_API_EXTERN const wasm_extern_t* wasm_table_as_extern_const(const wasm_table_t*);
-WASM_API_EXTERN const wasm_extern_t* wasm_memory_as_extern_const(const wasm_memory_t*);
-
-WASM_API_EXTERN const wasm_func_t* wasm_extern_as_func_const(const wasm_extern_t*);
-WASM_API_EXTERN const wasm_global_t* wasm_extern_as_global_const(const wasm_extern_t*);
-WASM_API_EXTERN const wasm_table_t* wasm_extern_as_table_const(const wasm_extern_t*);
-WASM_API_EXTERN const wasm_memory_t* wasm_extern_as_memory_const(const wasm_extern_t*);
-
-
-// Module Instances
-
-WASM_DECLARE_REF(instance)
-
-WASM_API_EXTERN own wasm_instance_t* wasm_instance_new(
- wasm_store_t*, const wasm_module_t*, const wasm_extern_vec_t* imports,
- own wasm_trap_t**
-);
-
-WASM_API_EXTERN void wasm_instance_exports(const wasm_instance_t*, own wasm_extern_vec_t* out);
-
-
-///////////////////////////////////////////////////////////////////////////////
-// Convenience
-
-// Vectors
-
-#define WASM_EMPTY_VEC {0, NULL}
-#define WASM_ARRAY_VEC(array) {sizeof(array)/sizeof(*(array)), array}
-
-
-// Value Type construction short-hands
-
-static inline own wasm_valtype_t* wasm_valtype_new_i32() {
- return wasm_valtype_new(WASM_I32);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_i64() {
- return wasm_valtype_new(WASM_I64);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_f32() {
- return wasm_valtype_new(WASM_F32);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_f64() {
- return wasm_valtype_new(WASM_F64);
-}
-
-static inline own wasm_valtype_t* wasm_valtype_new_anyref() {
- return wasm_valtype_new(WASM_ANYREF);
-}
-static inline own wasm_valtype_t* wasm_valtype_new_funcref() {
- return wasm_valtype_new(WASM_FUNCREF);
-}
-
-
-// Function Types construction short-hands
-
-static inline own wasm_functype_t* wasm_functype_new_0_0() {
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new_empty(¶ms);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_1_0(
- own wasm_valtype_t* p
-) {
- wasm_valtype_t* ps[1] = {p};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 1, ps);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_2_0(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2
-) {
- wasm_valtype_t* ps[2] = {p1, p2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 2, ps);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_3_0(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3
-) {
- wasm_valtype_t* ps[3] = {p1, p2, p3};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 3, ps);
- wasm_valtype_vec_new_empty(&results);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_0_1(
- own wasm_valtype_t* r
-) {
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new_empty(¶ms);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_1_1(
- own wasm_valtype_t* p, own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[1] = {p};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 1, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_2_1(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[2] = {p1, p2};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 2, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_3_1(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3,
- own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[3] = {p1, p2, p3};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 3, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_4_1(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3, own wasm_valtype_t* p4,
- own wasm_valtype_t* r
-) {
- wasm_valtype_t* ps[4] = {p1, p2, p3, p4};
- wasm_valtype_t* rs[1] = {r};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 4, ps);
- wasm_valtype_vec_new(&results, 1, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_0_2(
- own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new_empty(¶ms);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_1_2(
- own wasm_valtype_t* p, own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* ps[1] = {p};
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 1, ps);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_2_2(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2,
- own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* ps[2] = {p1, p2};
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 2, ps);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-static inline own wasm_functype_t* wasm_functype_new_3_2(
- own wasm_valtype_t* p1, own wasm_valtype_t* p2, own wasm_valtype_t* p3,
- own wasm_valtype_t* r1, own wasm_valtype_t* r2
-) {
- wasm_valtype_t* ps[3] = {p1, p2, p3};
- wasm_valtype_t* rs[2] = {r1, r2};
- wasm_valtype_vec_t params, results;
- wasm_valtype_vec_new(¶ms, 3, ps);
- wasm_valtype_vec_new(&results, 2, rs);
- return wasm_functype_new(¶ms, &results);
-}
-
-
-// Value construction short-hands
-
-static inline void wasm_val_init_ptr(own wasm_val_t* out, void* p) {
-#if UINTPTR_MAX == UINT32_MAX
- out->kind = WASM_I32;
- out->of.i32 = (intptr_t)p;
-#elif UINTPTR_MAX == UINT64_MAX
- out->kind = WASM_I64;
- out->of.i64 = (intptr_t)p;
-#endif
-}
-
-static inline void* wasm_val_ptr(const wasm_val_t* val) {
-#if UINTPTR_MAX == UINT32_MAX
- return (void*)(intptr_t)val->of.i32;
-#elif UINTPTR_MAX == UINT64_MAX
- return (void*)(intptr_t)val->of.i64;
-#endif
-}
-
-#define WASM_I32_VAL(i) (wasm_val_t) {.kind = WASM_I32, .of = {.i32 = i}}
-#define WASM_I64_VAL(i) (wasm_val_t) {.kind = WASM_I64, .of = {.i64 = i}}
-#define WASM_F32_VAL(z) (wasm_val_t) {.kind = WASM_F32, .of = {.f32 = z}}
-#define WASM_F64_VAL(z) (wasm_val_t) {.kind = WASM_F64, .of = {.f64 = z}}
-#define WASM_REF_VAL(r) (wasm_val_t) {.kind = WASM_ANYREF, .of = {.ref = r}}
-#define WASM_INIT_VAL (wasm_val_t) {.kind = WASM_ANYREF, .of = {.ref = NULL}}
-
-
-///////////////////////////////////////////////////////////////////////////////
-
-#undef own
-
-#ifdef __cplusplus
-} // extern "C"
-#endif
-
-#endif // #ifdef WASM_H
+++ /dev/null
-// The Wasmer C/C++ header file compatible with the [`wasm-c-api`]
-// standard API, as `wasm.h` (included here).
-//
-// This file is automatically generated by `lib/c-api/build.rs` of the
-// [`wasmer-c-api`] Rust crate.
-//
-// # Stability
-//
-// The [`wasm-c-api`] standard API is a _living_ standard. There is no
-// commitment for stability yet. We (Wasmer) will try our best to keep
-// backward compatibility as much as possible. Nonetheless, some
-// necessary API aren't yet standardized, and as such, we provide a
-// custom API, e.g. `wasi_*` types and functions.
-//
-// The documentation makes it clear whether a function is unstable.
-//
-// When a type or a function will be deprecated, it will be marked as
-// such with the appropriated compiler warning, and will be removed at
-// the next release round.
-//
-// # Documentation
-//
-// At the time of writing, the [`wasm-c-api`] standard has no
-// documentation. This file also does not include inline
-// documentation. However, we have made (and we continue to make) an
-// important effort to document everything. [See the documentation
-// online][documentation]. Please refer to this page for the real
-// canonical documentation. It also contains numerous examples.
-//
-// To generate the documentation locally, run `cargo doc --open` from
-// within the [`wasmer-c-api`] Rust crate.
-//
-// [`wasm-c-api`]: https://github.com/WebAssembly/wasm-c-api
-// [`wasmer-c-api`]: https://github.com/wasmerio/wasmer/tree/master/lib/c-api
-// [documentation]: https://wasmerio.github.io/wasmer/crates/wasmer_c_api/
-
-#if !defined(WASMER_H_PRELUDE)
-
-#define WASMER_H_PRELUDE
-
-// Define the `ARCH_X86_X64` constant.
-#if defined(MSVC) && defined(_M_AMD64)
-# define ARCH_X86_64
-#elif (defined(GCC) || defined(__GNUC__) || defined(__clang__)) && defined(__x86_64__)
-# define ARCH_X86_64
-#endif
-
-// Compatibility with non-Clang compilers.
-#if !defined(__has_attribute)
-# define __has_attribute(x) 0
-#endif
-
-// Compatibility with non-Clang compilers.
-#if !defined(__has_declspec_attribute)
-# define __has_declspec_attribute(x) 0
-#endif
-
-// Define the `DEPRECATED` macro.
-#if defined(GCC) || defined(__GNUC__) || __has_attribute(deprecated)
-# define DEPRECATED(message) __attribute__((deprecated(message)))
-#elif defined(MSVC) || __has_declspec_attribute(deprecated)
-# define DEPRECATED(message) __declspec(deprecated(message))
-#endif
-
-// The `universal` feature has been enabled for this build.
-#define WASMER_UNIVERSAL_ENABLED
-
-// The `compiler` feature has been enabled for this build.
-#define WASMER_COMPILER_ENABLED
-
-// The `wasi` feature has been enabled for this build.
-#define WASMER_WASI_ENABLED
-
-// The `middlewares` feature has been enabled for this build.
-#define WASMER_MIDDLEWARES_ENABLED
-
-// This file corresponds to the following Wasmer version.
-#define WASMER_VERSION "2.0.0"
-#define WASMER_VERSION_MAJOR 2
-#define WASMER_VERSION_MINOR 0
-#define WASMER_VERSION_PATCH 0
-#define WASMER_VERSION_PRE ""
-
-#endif // WASMER_H_PRELUDE
-
-
-//
-// OK, here we go. The code below is automatically generated.
-//
-
-
-#ifndef WASMER_H
-#define WASMER_H
-
-#include <stdarg.h>
-#include <stdbool.h>
-#include <stdint.h>
-#include <stdlib.h>
-#include "wasm.h"
-
-#if defined(WASMER_WASI_ENABLED)
-typedef enum wasi_version_t {
-#if defined(WASMER_WASI_ENABLED)
- INVALID_VERSION = -1,
-#endif
-#if defined(WASMER_WASI_ENABLED)
- LATEST = 0,
-#endif
-#if defined(WASMER_WASI_ENABLED)
- SNAPSHOT0 = 1,
-#endif
-#if defined(WASMER_WASI_ENABLED)
- SNAPSHOT1 = 2,
-#endif
-} wasi_version_t;
-#endif
-
-#if defined(WASMER_COMPILER_ENABLED)
-typedef enum wasmer_compiler_t {
- CRANELIFT = 0,
- LLVM = 1,
- SINGLEPASS = 2,
-} wasmer_compiler_t;
-#endif
-
-typedef enum wasmer_engine_t {
- UNIVERSAL = 0,
- DYLIB = 1,
- STATICLIB = 2,
-} wasmer_engine_t;
-
-typedef enum wasmer_parser_operator_t {
- Unreachable,
- Nop,
- Block,
- Loop,
- If,
- Else,
- Try,
- Catch,
- CatchAll,
- Delegate,
- Throw,
- Rethrow,
- Unwind,
- End,
- Br,
- BrIf,
- BrTable,
- Return,
- Call,
- CallIndirect,
- ReturnCall,
- ReturnCallIndirect,
- Drop,
- Select,
- TypedSelect,
- LocalGet,
- LocalSet,
- LocalTee,
- GlobalGet,
- GlobalSet,
- I32Load,
- I64Load,
- F32Load,
- F64Load,
- I32Load8S,
- I32Load8U,
- I32Load16S,
- I32Load16U,
- I64Load8S,
- I64Load8U,
- I64Load16S,
- I64Load16U,
- I64Load32S,
- I64Load32U,
- I32Store,
- I64Store,
- F32Store,
- F64Store,
- I32Store8,
- I32Store16,
- I64Store8,
- I64Store16,
- I64Store32,
- MemorySize,
- MemoryGrow,
- I32Const,
- I64Const,
- F32Const,
- F64Const,
- RefNull,
- RefIsNull,
- RefFunc,
- I32Eqz,
- I32Eq,
- I32Ne,
- I32LtS,
- I32LtU,
- I32GtS,
- I32GtU,
- I32LeS,
- I32LeU,
- I32GeS,
- I32GeU,
- I64Eqz,
- I64Eq,
- I64Ne,
- I64LtS,
- I64LtU,
- I64GtS,
- I64GtU,
- I64LeS,
- I64LeU,
- I64GeS,
- I64GeU,
- F32Eq,
- F32Ne,
- F32Lt,
- F32Gt,
- F32Le,
- F32Ge,
- F64Eq,
- F64Ne,
- F64Lt,
- F64Gt,
- F64Le,
- F64Ge,
- I32Clz,
- I32Ctz,
- I32Popcnt,
- I32Add,
- I32Sub,
- I32Mul,
- I32DivS,
- I32DivU,
- I32RemS,
- I32RemU,
- I32And,
- I32Or,
- I32Xor,
- I32Shl,
- I32ShrS,
- I32ShrU,
- I32Rotl,
- I32Rotr,
- I64Clz,
- I64Ctz,
- I64Popcnt,
- I64Add,
- I64Sub,
- I64Mul,
- I64DivS,
- I64DivU,
- I64RemS,
- I64RemU,
- I64And,
- I64Or,
- I64Xor,
- I64Shl,
- I64ShrS,
- I64ShrU,
- I64Rotl,
- I64Rotr,
- F32Abs,
- F32Neg,
- F32Ceil,
- F32Floor,
- F32Trunc,
- F32Nearest,
- F32Sqrt,
- F32Add,
- F32Sub,
- F32Mul,
- F32Div,
- F32Min,
- F32Max,
- F32Copysign,
- F64Abs,
- F64Neg,
- F64Ceil,
- F64Floor,
- F64Trunc,
- F64Nearest,
- F64Sqrt,
- F64Add,
- F64Sub,
- F64Mul,
- F64Div,
- F64Min,
- F64Max,
- F64Copysign,
- I32WrapI64,
- I32TruncF32S,
- I32TruncF32U,
- I32TruncF64S,
- I32TruncF64U,
- I64ExtendI32S,
- I64ExtendI32U,
- I64TruncF32S,
- I64TruncF32U,
- I64TruncF64S,
- I64TruncF64U,
- F32ConvertI32S,
- F32ConvertI32U,
- F32ConvertI64S,
- F32ConvertI64U,
- F32DemoteF64,
- F64ConvertI32S,
- F64ConvertI32U,
- F64ConvertI64S,
- F64ConvertI64U,
- F64PromoteF32,
- I32ReinterpretF32,
- I64ReinterpretF64,
- F32ReinterpretI32,
- F64ReinterpretI64,
- I32Extend8S,
- I32Extend16S,
- I64Extend8S,
- I64Extend16S,
- I64Extend32S,
- I32TruncSatF32S,
- I32TruncSatF32U,
- I32TruncSatF64S,
- I32TruncSatF64U,
- I64TruncSatF32S,
- I64TruncSatF32U,
- I64TruncSatF64S,
- I64TruncSatF64U,
- MemoryInit,
- DataDrop,
- MemoryCopy,
- MemoryFill,
- TableInit,
- ElemDrop,
- TableCopy,
- TableFill,
- TableGet,
- TableSet,
- TableGrow,
- TableSize,
- MemoryAtomicNotify,
- MemoryAtomicWait32,
- MemoryAtomicWait64,
- AtomicFence,
- I32AtomicLoad,
- I64AtomicLoad,
- I32AtomicLoad8U,
- I32AtomicLoad16U,
- I64AtomicLoad8U,
- I64AtomicLoad16U,
- I64AtomicLoad32U,
- I32AtomicStore,
- I64AtomicStore,
- I32AtomicStore8,
- I32AtomicStore16,
- I64AtomicStore8,
- I64AtomicStore16,
- I64AtomicStore32,
- I32AtomicRmwAdd,
- I64AtomicRmwAdd,
- I32AtomicRmw8AddU,
- I32AtomicRmw16AddU,
- I64AtomicRmw8AddU,
- I64AtomicRmw16AddU,
- I64AtomicRmw32AddU,
- I32AtomicRmwSub,
- I64AtomicRmwSub,
- I32AtomicRmw8SubU,
- I32AtomicRmw16SubU,
- I64AtomicRmw8SubU,
- I64AtomicRmw16SubU,
- I64AtomicRmw32SubU,
- I32AtomicRmwAnd,
- I64AtomicRmwAnd,
- I32AtomicRmw8AndU,
- I32AtomicRmw16AndU,
- I64AtomicRmw8AndU,
- I64AtomicRmw16AndU,
- I64AtomicRmw32AndU,
- I32AtomicRmwOr,
- I64AtomicRmwOr,
- I32AtomicRmw8OrU,
- I32AtomicRmw16OrU,
- I64AtomicRmw8OrU,
- I64AtomicRmw16OrU,
- I64AtomicRmw32OrU,
- I32AtomicRmwXor,
- I64AtomicRmwXor,
- I32AtomicRmw8XorU,
- I32AtomicRmw16XorU,
- I64AtomicRmw8XorU,
- I64AtomicRmw16XorU,
- I64AtomicRmw32XorU,
- I32AtomicRmwXchg,
- I64AtomicRmwXchg,
- I32AtomicRmw8XchgU,
- I32AtomicRmw16XchgU,
- I64AtomicRmw8XchgU,
- I64AtomicRmw16XchgU,
- I64AtomicRmw32XchgU,
- I32AtomicRmwCmpxchg,
- I64AtomicRmwCmpxchg,
- I32AtomicRmw8CmpxchgU,
- I32AtomicRmw16CmpxchgU,
- I64AtomicRmw8CmpxchgU,
- I64AtomicRmw16CmpxchgU,
- I64AtomicRmw32CmpxchgU,
- V128Load,
- V128Store,
- V128Const,
- I8x16Splat,
- I8x16ExtractLaneS,
- I8x16ExtractLaneU,
- I8x16ReplaceLane,
- I16x8Splat,
- I16x8ExtractLaneS,
- I16x8ExtractLaneU,
- I16x8ReplaceLane,
- I32x4Splat,
- I32x4ExtractLane,
- I32x4ReplaceLane,
- I64x2Splat,
- I64x2ExtractLane,
- I64x2ReplaceLane,
- F32x4Splat,
- F32x4ExtractLane,
- F32x4ReplaceLane,
- F64x2Splat,
- F64x2ExtractLane,
- F64x2ReplaceLane,
- I8x16Eq,
- I8x16Ne,
- I8x16LtS,
- I8x16LtU,
- I8x16GtS,
- I8x16GtU,
- I8x16LeS,
- I8x16LeU,
- I8x16GeS,
- I8x16GeU,
- I16x8Eq,
- I16x8Ne,
- I16x8LtS,
- I16x8LtU,
- I16x8GtS,
- I16x8GtU,
- I16x8LeS,
- I16x8LeU,
- I16x8GeS,
- I16x8GeU,
- I32x4Eq,
- I32x4Ne,
- I32x4LtS,
- I32x4LtU,
- I32x4GtS,
- I32x4GtU,
- I32x4LeS,
- I32x4LeU,
- I32x4GeS,
- I32x4GeU,
- I64x2Eq,
- I64x2Ne,
- I64x2LtS,
- I64x2GtS,
- I64x2LeS,
- I64x2GeS,
- F32x4Eq,
- F32x4Ne,
- F32x4Lt,
- F32x4Gt,
- F32x4Le,
- F32x4Ge,
- F64x2Eq,
- F64x2Ne,
- F64x2Lt,
- F64x2Gt,
- F64x2Le,
- F64x2Ge,
- V128Not,
- V128And,
- V128AndNot,
- V128Or,
- V128Xor,
- V128Bitselect,
- V128AnyTrue,
- I8x16Abs,
- I8x16Neg,
- I8x16AllTrue,
- I8x16Bitmask,
- I8x16Shl,
- I8x16ShrS,
- I8x16ShrU,
- I8x16Add,
- I8x16AddSatS,
- I8x16AddSatU,
- I8x16Sub,
- I8x16SubSatS,
- I8x16SubSatU,
- I8x16MinS,
- I8x16MinU,
- I8x16MaxS,
- I8x16MaxU,
- I8x16Popcnt,
- I16x8Abs,
- I16x8Neg,
- I16x8AllTrue,
- I16x8Bitmask,
- I16x8Shl,
- I16x8ShrS,
- I16x8ShrU,
- I16x8Add,
- I16x8AddSatS,
- I16x8AddSatU,
- I16x8Sub,
- I16x8SubSatS,
- I16x8SubSatU,
- I16x8Mul,
- I16x8MinS,
- I16x8MinU,
- I16x8MaxS,
- I16x8MaxU,
- I16x8ExtAddPairwiseI8x16S,
- I16x8ExtAddPairwiseI8x16U,
- I32x4Abs,
- I32x4Neg,
- I32x4AllTrue,
- I32x4Bitmask,
- I32x4Shl,
- I32x4ShrS,
- I32x4ShrU,
- I32x4Add,
- I32x4Sub,
- I32x4Mul,
- I32x4MinS,
- I32x4MinU,
- I32x4MaxS,
- I32x4MaxU,
- I32x4DotI16x8S,
- I32x4ExtAddPairwiseI16x8S,
- I32x4ExtAddPairwiseI16x8U,
- I64x2Abs,
- I64x2Neg,
- I64x2AllTrue,
- I64x2Bitmask,
- I64x2Shl,
- I64x2ShrS,
- I64x2ShrU,
- I64x2Add,
- I64x2Sub,
- I64x2Mul,
- F32x4Ceil,
- F32x4Floor,
- F32x4Trunc,
- F32x4Nearest,
- F64x2Ceil,
- F64x2Floor,
- F64x2Trunc,
- F64x2Nearest,
- F32x4Abs,
- F32x4Neg,
- F32x4Sqrt,
- F32x4Add,
- F32x4Sub,
- F32x4Mul,
- F32x4Div,
- F32x4Min,
- F32x4Max,
- F32x4PMin,
- F32x4PMax,
- F64x2Abs,
- F64x2Neg,
- F64x2Sqrt,
- F64x2Add,
- F64x2Sub,
- F64x2Mul,
- F64x2Div,
- F64x2Min,
- F64x2Max,
- F64x2PMin,
- F64x2PMax,
- I32x4TruncSatF32x4S,
- I32x4TruncSatF32x4U,
- F32x4ConvertI32x4S,
- F32x4ConvertI32x4U,
- I8x16Swizzle,
- I8x16Shuffle,
- V128Load8Splat,
- V128Load16Splat,
- V128Load32Splat,
- V128Load32Zero,
- V128Load64Splat,
- V128Load64Zero,
- I8x16NarrowI16x8S,
- I8x16NarrowI16x8U,
- I16x8NarrowI32x4S,
- I16x8NarrowI32x4U,
- I16x8ExtendLowI8x16S,
- I16x8ExtendHighI8x16S,
- I16x8ExtendLowI8x16U,
- I16x8ExtendHighI8x16U,
- I32x4ExtendLowI16x8S,
- I32x4ExtendHighI16x8S,
- I32x4ExtendLowI16x8U,
- I32x4ExtendHighI16x8U,
- I64x2ExtendLowI32x4S,
- I64x2ExtendHighI32x4S,
- I64x2ExtendLowI32x4U,
- I64x2ExtendHighI32x4U,
- I16x8ExtMulLowI8x16S,
- I16x8ExtMulHighI8x16S,
- I16x8ExtMulLowI8x16U,
- I16x8ExtMulHighI8x16U,
- I32x4ExtMulLowI16x8S,
- I32x4ExtMulHighI16x8S,
- I32x4ExtMulLowI16x8U,
- I32x4ExtMulHighI16x8U,
- I64x2ExtMulLowI32x4S,
- I64x2ExtMulHighI32x4S,
- I64x2ExtMulLowI32x4U,
- I64x2ExtMulHighI32x4U,
- V128Load8x8S,
- V128Load8x8U,
- V128Load16x4S,
- V128Load16x4U,
- V128Load32x2S,
- V128Load32x2U,
- V128Load8Lane,
- V128Load16Lane,
- V128Load32Lane,
- V128Load64Lane,
- V128Store8Lane,
- V128Store16Lane,
- V128Store32Lane,
- V128Store64Lane,
- I8x16RoundingAverageU,
- I16x8RoundingAverageU,
- I16x8Q15MulrSatS,
- F32x4DemoteF64x2Zero,
- F64x2PromoteLowF32x4,
- F64x2ConvertLowI32x4S,
- F64x2ConvertLowI32x4U,
- I32x4TruncSatF64x2SZero,
- I32x4TruncSatF64x2UZero,
-} wasmer_parser_operator_t;
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasi_config_t wasi_config_t;
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasi_env_t wasi_env_t;
-#endif
-
-typedef struct wasmer_cpu_features_t wasmer_cpu_features_t;
-
-typedef struct wasmer_features_t wasmer_features_t;
-
-typedef struct wasmer_metering_t wasmer_metering_t;
-
-typedef struct wasmer_middleware_t wasmer_middleware_t;
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasmer_named_extern_t wasmer_named_extern_t;
-#endif
-
-typedef struct wasmer_target_t wasmer_target_t;
-
-typedef struct wasmer_triple_t wasmer_triple_t;
-
-#if defined(WASMER_WASI_ENABLED)
-typedef struct wasmer_named_extern_vec_t {
- uintptr_t size;
- struct wasmer_named_extern_t **data;
-} wasmer_named_extern_vec_t;
-#endif
-
-typedef uint64_t (*wasmer_metering_cost_function_t)(enum wasmer_parser_operator_t wasm_operator);
-
-#ifdef __cplusplus
-extern "C" {
-#endif // __cplusplus
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_arg(struct wasi_config_t *config, const char *arg);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_capture_stderr(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_capture_stdout(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_env(struct wasi_config_t *config, const char *key, const char *value);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_inherit_stderr(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_inherit_stdin(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_config_inherit_stdout(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_config_mapdir(struct wasi_config_t *config, const char *alias, const char *dir);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-struct wasi_config_t *wasi_config_new(const char *program_name);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_config_preopen_dir(struct wasi_config_t *config, const char *dir);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasi_env_delete(struct wasi_env_t *_state);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-struct wasi_env_t *wasi_env_new(struct wasi_config_t *config);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-intptr_t wasi_env_read_stderr(struct wasi_env_t *env, char *buffer, uintptr_t buffer_len);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-intptr_t wasi_env_read_stdout(struct wasi_env_t *env, char *buffer, uintptr_t buffer_len);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_get_imports(const wasm_store_t *store,
- const wasm_module_t *module,
- const struct wasi_env_t *wasi_env,
- wasm_extern_vec_t *imports);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-wasm_func_t *wasi_get_start_function(wasm_instance_t *instance);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-bool wasi_get_unordered_imports(const wasm_store_t *store,
- const wasm_module_t *module,
- const struct wasi_env_t *wasi_env,
- struct wasmer_named_extern_vec_t *imports);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-enum wasi_version_t wasi_get_wasi_version(const wasm_module_t *module);
-#endif
-
-void wasm_config_canonicalize_nans(wasm_config_t *config, bool enable);
-
-void wasm_config_push_middleware(wasm_config_t *config, struct wasmer_middleware_t *middleware);
-
-#if defined(WASMER_COMPILER_ENABLED)
-void wasm_config_set_compiler(wasm_config_t *config, enum wasmer_compiler_t compiler);
-#endif
-
-void wasm_config_set_engine(wasm_config_t *config, enum wasmer_engine_t engine);
-
-void wasm_config_set_features(wasm_config_t *config, struct wasmer_features_t *features);
-
-void wasm_config_set_target(wasm_config_t *config, struct wasmer_target_t *target);
-
-bool wasmer_cpu_features_add(struct wasmer_cpu_features_t *cpu_features,
- const wasm_name_t *feature);
-
-void wasmer_cpu_features_delete(struct wasmer_cpu_features_t *_cpu_features);
-
-struct wasmer_cpu_features_t *wasmer_cpu_features_new(void);
-
-bool wasmer_features_bulk_memory(struct wasmer_features_t *features, bool enable);
-
-void wasmer_features_delete(struct wasmer_features_t *_features);
-
-bool wasmer_features_memory64(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_module_linking(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_multi_memory(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_multi_value(struct wasmer_features_t *features, bool enable);
-
-struct wasmer_features_t *wasmer_features_new(void);
-
-bool wasmer_features_reference_types(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_simd(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_tail_call(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_features_threads(struct wasmer_features_t *features, bool enable);
-
-bool wasmer_is_compiler_available(enum wasmer_compiler_t compiler);
-
-bool wasmer_is_engine_available(enum wasmer_engine_t engine);
-
-bool wasmer_is_headless(void);
-
-int wasmer_last_error_length(void);
-
-int wasmer_last_error_message(char *buffer, int length);
-
-struct wasmer_middleware_t *wasmer_metering_as_middleware(struct wasmer_metering_t *metering);
-
-void wasmer_metering_delete(struct wasmer_metering_t *_metering);
-
-uint64_t wasmer_metering_get_remaining_points(const wasm_instance_t *instance);
-
-struct wasmer_metering_t *wasmer_metering_new(uint64_t initial_limit,
- wasmer_metering_cost_function_t cost_function);
-
-bool wasmer_metering_points_are_exhausted(const wasm_instance_t *instance);
-
-void wasmer_metering_set_remaining_points(const wasm_instance_t *instance, uint64_t new_limit);
-
-void wasmer_module_name(const wasm_module_t *module, wasm_name_t *out);
-
-bool wasmer_module_set_name(wasm_module_t *module, const wasm_name_t *name);
-
-#if defined(WASMER_WASI_ENABLED)
-const wasm_name_t *wasmer_named_extern_module(const struct wasmer_named_extern_t *named_extern);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-const wasm_name_t *wasmer_named_extern_name(const struct wasmer_named_extern_t *named_extern);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-const wasm_extern_t *wasmer_named_extern_unwrap(const struct wasmer_named_extern_t *named_extern);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_copy(struct wasmer_named_extern_vec_t *out_ptr,
- const struct wasmer_named_extern_vec_t *in_ptr);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_delete(struct wasmer_named_extern_vec_t *ptr);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_new(struct wasmer_named_extern_vec_t *out,
- uintptr_t length,
- struct wasmer_named_extern_t *const *init);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_new_empty(struct wasmer_named_extern_vec_t *out);
-#endif
-
-#if defined(WASMER_WASI_ENABLED)
-void wasmer_named_extern_vec_new_uninitialized(struct wasmer_named_extern_vec_t *out,
- uintptr_t length);
-#endif
-
-void wasmer_target_delete(struct wasmer_target_t *_target);
-
-struct wasmer_target_t *wasmer_target_new(struct wasmer_triple_t *triple,
- struct wasmer_cpu_features_t *cpu_features);
-
-void wasmer_triple_delete(struct wasmer_triple_t *_triple);
-
-struct wasmer_triple_t *wasmer_triple_new(const wasm_name_t *triple);
-
-struct wasmer_triple_t *wasmer_triple_new_from_host(void);
-
-const char *wasmer_version(void);
-
-uint8_t wasmer_version_major(void);
-
-uint8_t wasmer_version_minor(void);
-
-uint8_t wasmer_version_patch(void);
-
-const char *wasmer_version_pre(void);
-
-void wat2wasm(const wasm_byte_vec_t *wat, wasm_byte_vec_t *out);
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-#endif /* WASMER_H */
--- /dev/null
+@echo off
+
+call "tools\dev.bat"
+
+cl /MT /std:c17 /TC /I include /I lib/common/include /IC:\tools\glfw-3.3.5.bin.WIN64\include /D_USRDLL /D_WINDLL modules\glfw3\onyx_glfw3.c /link C:\tools\glfw-3.3.5.bin.WIN64\lib-vc2019\glfw3dll.lib opengl32.lib ws2_32.lib Advapi32.lib userenv.lib bcrypt.lib libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib /DLL /OUT:onyx_glfw3.dll
+
+del onyx_glfw3.obj
+del onyx_glfw3.lib
+del onyx_glfw3.exp
\ No newline at end of file
package glfw3
// Temporary path
-#library "./modules/glfw3/onyx_glfw3"
+#library "onyx_glfw3"
// Opaque types that are only used by pointer
GLFWmonitor_p :: #distinct u64
glfwSwapBuffers :: (window: GLFWwindow_p) -> void ---
}
+// This should always be defined right?
+#if #defined(package opengles) {
+ use package opengles { GLGetProcAddress }
+ glfwGetLoadProcAddress :: () -> GLGetProcAddress #foreign "onyx_glfw3" "glfwGetLoadProcAddress" ---
+}
+
GLFW_FOCUSED :: 0x00020001;
GLFW_ICONIFIED :: 0x00020002;
GLFW_RESIZABLE :: 0x00020003;
+#define ONYX_LIBRARY_NAME onyx_glfw3
#include "onyx_library.h"
#include <GLFW/glfw3.h>
-#define ONYX_LIBRARY_NAME onyx_glfw3
-
ONYX_DEF(glfwInit, (), (INT)) {
results->data[0] = WASM_I32_VAL(glfwInit());
return NULL;
ONYX_DEF(glfwExtensionSupported, (PTR), (BOOL)) {
char *ext_name = ONYX_PTR(params->data[0].of.i32);
results->data[0] = WASM_I32_VAL(glfwExtensionSupported(ext_name) == GLFW_TRUE);
+ return NULL;
}
ONYX_DEF(glfwCreateWindow, (INT, INT, PTR, LONG, LONG), (LONG)) {
ONYX_DEF(glfwSetWindowUserPointer, (LONG, INT), ()) {
GLFWwindow *window = (GLFWwindow *) params->data[0].of.i64;
- glfwSetWindowUserPointer(window, (void *) (unsigned long) params->data[1].of.i32);
+ glfwSetWindowUserPointer(window, (void *) (unsigned long long) params->data[1].of.i32);
return NULL;
}
ONYX_DEF(glfwGetWindowUserPointer, (LONG), (INT)) {
GLFWwindow *window = (GLFWwindow *) params->data[0].of.i64;
- results->data[0] = WASM_I32_VAL((unsigned int) (unsigned long) glfwGetWindowUserPointer(window));
+ results->data[0] = WASM_I32_VAL((unsigned int) (unsigned long long) glfwGetWindowUserPointer(window));
return NULL;
}
// // glfwGetJoystickName :: (jid: i32) -> ^u8 ---
// // glfwGetJoystickGUID :: (jid: i32) -> ^u8 ---
ONYX_DEF(glfwSetJoystickUserPointer, (INT, PTR), ()) {
- glfwSetJoystickUserPointer(params->data[0].of.i32, (void *) (unsigned long) params->data[1].of.i32);
+ glfwSetJoystickUserPointer(params->data[0].of.i32, (void *) (unsigned long long) params->data[1].of.i32);
return NULL;
}
ONYX_DEF(glfwGetJoystickUserPointer, (INT), (PTR)) {
- results->data[0] = WASM_I32_VAL((unsigned int) (unsigned long) glfwGetJoystickUserPointer(params->data[0].of.i32));
+ results->data[0] = WASM_I32_VAL((unsigned int) (unsigned long long) glfwGetJoystickUserPointer(params->data[0].of.i32));
return NULL;
}
int count = (actual_count < monitor_count) ? actual_count : monitor_count;
for (int i=0; i<count; i++) {
- *(unsigned long *) ONYX_PTR(monitor_ptr + i * 8) = (unsigned long) monitors[i];
+ *(unsigned long long*) ONYX_PTR(monitor_ptr + i * 8) = (unsigned long long) monitors[i];
}
*(int *) ONYX_PTR(params->data[2].of.i32) = count;
}
ONYX_DEF(glfwGetPrimaryMonitor, (), (LONG)) {
- results->data[0] = WASM_I64_VAL((unsigned long) glfwGetPrimaryMonitor());
+ results->data[0] = WASM_I64_VAL((unsigned long long) glfwGetPrimaryMonitor());
return NULL;
}
ONYX_DEF(glfwSetMonitorUserPointer, (LONG, PTR), ()) {
GLFWmonitor *monitor = (GLFWmonitor *) params->data[0].of.i64;
- glfwSetMonitorUserPointer(monitor, (void *) (unsigned long) params->data[0].of.i32);
+ glfwSetMonitorUserPointer(monitor, (void *) (unsigned long long) params->data[0].of.i32);
return NULL;
}
ONYX_DEF(glfwGetMonitorUserPointer, (LONG), (PTR)) {
GLFWmonitor *monitor = (GLFWmonitor *) params->data[0].of.i64;
- results->data[0] = WASM_I32_VAL((unsigned int) (unsigned long) glfwGetMonitorUserPointer(monitor));
+ results->data[0] = WASM_I32_VAL((unsigned int) (unsigned long long) glfwGetMonitorUserPointer(monitor));
return NULL;
}
#define GLFW_HOOK(callback_name, c_args, wasm_args) \
static wasm_func_t* __glfw_callback_##callback_name ; \
static void __glfw_##callback_name (GLFWwindow *window, _EXPAND c_args) { \
- wasm_val_t args[] = { WASM_I64_VAL((unsigned long) window), _EXPAND wasm_args }; \
+ wasm_val_t args[] = { WASM_I64_VAL((unsigned long long) window), _EXPAND wasm_args }; \
wasm_val_vec_t args_array = WASM_ARRAY_VEC(args); \
wasm_val_vec_t results; \
- wasm_func_call(__glfw_callback_##callback_name , &args_array, &results); \
+ runtime->wasm_func_call(__glfw_callback_##callback_name , &args_array, &results); \
} \
ONYX_DEF(callback_name, (LONG, PTR, INT), ()) { \
GLFWwindow *window = (GLFWwindow *) params->data[0].of.i64; \
char name[512]; \
strncpy(name, ONYX_PTR(params->data[1].of.i32), params->data[2].of.i32); \
name[params->data[2].of.i32] = '\0'; \
- __glfw_callback_##callback_name = wasm_extern_as_func(wasm_extern_lookup_by_name(wasm_module, wasm_instance, name)); \
+ __glfw_callback_##callback_name = runtime->wasm_extern_as_func(runtime->wasm_extern_lookup_by_name(runtime->wasm_module, runtime->wasm_instance, name)); \
callback_name(window, __glfw_##callback_name); \
return NULL; \
}
(WASM_F64_VAL(dx), WASM_F64_VAL(dy)))
// // glfwSetDropCallback
+ONYX_DEF(glfwGetLoadProcAddress, (), (LONG)) {
+ results->data[0].of.i64 = (unsigned long long) &glfwGetProcAddress;
+ return NULL;
+}
ONYX_LIBRARY {
ONYX_FUNC(glfwInit)
ONYX_FUNC(glfwSetCursorEnterCallback)
ONYX_FUNC(glfwSetScrollCallback)
+ ONYX_FUNC(glfwGetLoadProcAddress)
// // glfwGetKeyName :: (key, scancode: i32) -> cstr ---
// // glfwSetDropCallback
--- /dev/null
+@echo off
+
+call "tools\dev.bat"
+
+cl /MT /std:c17 /TC /I include /I lib/common/include /IC:\dev\heartbreak\lib\common\include /D_USRDLL /D_WINDLL modules\opengles\onyx_opengles.c /link opengl32.lib ws2_32.lib Advapi32.lib userenv.lib bcrypt.lib libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib /DLL /OUT:onyx_opengles.dll
+
+del onyx_opengles.obj
+del onyx_opengles.lib
+del onyx_opengles.exp
\ No newline at end of file
--- /dev/null
+// While this header was originally generated using the method below,
+// it has been modified to delete the #define gl... glad_gl... statements
+// from below. They were causing unintended name conversions in onyx_opengles.c,
+// and it was easier to just remove them from this propriatery file than
+// re-write the entire source file.
+
+/**
+ * Loader generated by glad 2.0.0-beta on Thu Nov 18 00:03:21 2021
+ *
+ * Generator: C/C++
+ * Specification: gl
+ * Extensions: 0
+ *
+ * APIs:
+ * - gles2=3.0
+ *
+ * Options:
+ * - ALIAS = False
+ * - DEBUG = False
+ * - HEADER_ONLY = True
+ * - LOADER = False
+ * - MX = False
+ * - MX_GLOBAL = False
+ * - ON_DEMAND = False
+ *
+ * Commandline:
+ * --api='gles2=3.0' --extensions='' c --header-only
+ *
+ * Online:
+ * http://glad.sh/#api=gles2%3D3.0&extensions=&generator=c&options=HEADER_ONLY
+ *
+ */
+
+#ifndef GLAD_GLES2_H_
+#define GLAD_GLES2_H_
+
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wreserved-id-macro"
+#endif
+#ifdef __gl2_h_
+ #error OpenGL ES 2 header already included (API: gles2), remove previous include!
+#endif
+#define __gl2_h_ 1
+#ifdef __gl3_h_
+ #error OpenGL ES 3 header already included (API: gles2), remove previous include!
+#endif
+#define __gl3_h_ 1
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+
+#define GLAD_GLES2
+#define GLAD_OPTION_GLES2_HEADER_ONLY
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef GLAD_PLATFORM_H_
+#define GLAD_PLATFORM_H_
+
+#ifndef GLAD_PLATFORM_WIN32
+ #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
+ #define GLAD_PLATFORM_WIN32 1
+ #else
+ #define GLAD_PLATFORM_WIN32 0
+ #endif
+#endif
+
+#ifndef GLAD_PLATFORM_APPLE
+ #ifdef __APPLE__
+ #define GLAD_PLATFORM_APPLE 1
+ #else
+ #define GLAD_PLATFORM_APPLE 0
+ #endif
+#endif
+
+#ifndef GLAD_PLATFORM_EMSCRIPTEN
+ #ifdef __EMSCRIPTEN__
+ #define GLAD_PLATFORM_EMSCRIPTEN 1
+ #else
+ #define GLAD_PLATFORM_EMSCRIPTEN 0
+ #endif
+#endif
+
+#ifndef GLAD_PLATFORM_UWP
+ #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
+ #ifdef __has_include
+ #if __has_include(<winapifamily.h>)
+ #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
+ #endif
+ #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
+ #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
+ #endif
+ #endif
+
+ #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
+ #include <winapifamily.h>
+ #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+ #define GLAD_PLATFORM_UWP 1
+ #endif
+ #endif
+
+ #ifndef GLAD_PLATFORM_UWP
+ #define GLAD_PLATFORM_UWP 0
+ #endif
+#endif
+
+#ifdef __GNUC__
+ #define GLAD_GNUC_EXTENSION __extension__
+#else
+ #define GLAD_GNUC_EXTENSION
+#endif
+
+#ifndef GLAD_API_CALL
+ #if defined(GLAD_API_CALL_EXPORT)
+ #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
+ #if defined(GLAD_API_CALL_EXPORT_BUILD)
+ #if defined(__GNUC__)
+ #define GLAD_API_CALL __attribute__ ((dllexport)) extern
+ #else
+ #define GLAD_API_CALL __declspec(dllexport) extern
+ #endif
+ #else
+ #if defined(__GNUC__)
+ #define GLAD_API_CALL __attribute__ ((dllimport)) extern
+ #else
+ #define GLAD_API_CALL __declspec(dllimport) extern
+ #endif
+ #endif
+ #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
+ #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
+ #else
+ #define GLAD_API_CALL extern
+ #endif
+ #else
+ #define GLAD_API_CALL extern
+ #endif
+#endif
+
+#ifdef APIENTRY
+ #define GLAD_API_PTR APIENTRY
+#elif GLAD_PLATFORM_WIN32
+ #define GLAD_API_PTR __stdcall
+#else
+ #define GLAD_API_PTR
+#endif
+
+#ifndef GLAPI
+#define GLAPI GLAD_API_CALL
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY GLAD_API_PTR
+#endif
+
+#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
+#define GLAD_VERSION_MAJOR(version) (version / 10000)
+#define GLAD_VERSION_MINOR(version) (version % 10000)
+
+#define GLAD_GENERATOR_VERSION "2.0.0-beta"
+
+typedef void (*GLADapiproc)(void);
+
+typedef GLADapiproc (*GLADloadfunc)(const char *name);
+typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
+
+typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
+typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
+
+#endif /* GLAD_PLATFORM_H_ */
+
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
+#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALPHA 0x1906
+#define GL_ALPHA_BITS 0x0D55
+#define GL_ALREADY_SIGNALED 0x911A
+#define GL_ALWAYS 0x0207
+#define GL_ANY_SAMPLES_PASSED 0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_BACK 0x0405
+#define GL_BLEND 0x0BE2
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLUE 0x1905
+#define GL_BLUE_BITS 0x0D54
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_BUFFER_ACCESS_FLAGS 0x911F
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_LENGTH 0x9120
+#define GL_BUFFER_MAP_OFFSET 0x9121
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_BYTE 0x1400
+#define GL_CCW 0x0901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_COLOR 0x1800
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_COLOR_ATTACHMENT16 0x8CF0
+#define GL_COLOR_ATTACHMENT17 0x8CF1
+#define GL_COLOR_ATTACHMENT18 0x8CF2
+#define GL_COLOR_ATTACHMENT19 0x8CF3
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT20 0x8CF4
+#define GL_COLOR_ATTACHMENT21 0x8CF5
+#define GL_COLOR_ATTACHMENT22 0x8CF6
+#define GL_COLOR_ATTACHMENT23 0x8CF7
+#define GL_COLOR_ATTACHMENT24 0x8CF8
+#define GL_COLOR_ATTACHMENT25 0x8CF9
+#define GL_COLOR_ATTACHMENT26 0x8CFA
+#define GL_COLOR_ATTACHMENT27 0x8CFB
+#define GL_COLOR_ATTACHMENT28 0x8CFC
+#define GL_COLOR_ATTACHMENT29 0x8CFD
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT30 0x8CFE
+#define GL_COLOR_ATTACHMENT31 0x8CFF
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_COMPARE_REF_TO_TEXTURE 0x884E
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_COMPRESSED_R11_EAC 0x9270
+#define GL_COMPRESSED_RG11_EAC 0x9272
+#define GL_COMPRESSED_RGB8_ETC2 0x9274
+#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
+#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
+#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
+#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
+#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
+#define GL_COMPRESSED_SRGB8_ETC2 0x9275
+#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CONDITION_SATISFIED 0x911C
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_COPY_READ_BUFFER 0x8F36
+#define GL_COPY_READ_BUFFER_BINDING 0x8F36
+#define GL_COPY_WRITE_BUFFER 0x8F37
+#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_CURRENT_QUERY 0x8865
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_CW 0x0900
+#define GL_DECR 0x1E03
+#define GL_DECR_WRAP 0x8508
+#define GL_DELETE_STATUS 0x8B80
+#define GL_DEPTH 0x1801
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_DEPTH_BITS 0x0D56
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DITHER 0x0BD0
+#define GL_DONT_CARE 0x1100
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_DST_ALPHA 0x0304
+#define GL_DST_COLOR 0x0306
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_EQUAL 0x0202
+#define GL_EXTENSIONS 0x1F03
+#define GL_FALSE 0
+#define GL_FASTEST 0x1101
+#define GL_FIXED 0x140C
+#define GL_FLOAT 0x1406
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_FRONT 0x0404
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_FRONT_FACE 0x0B46
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_GEQUAL 0x0206
+#define GL_GREATER 0x0204
+#define GL_GREEN 0x1904
+#define GL_GREEN_BITS 0x0D53
+#define GL_HALF_FLOAT 0x140B
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_HIGH_INT 0x8DF5
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_INCR 0x1E02
+#define GL_INCR_WRAP 0x8507
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_INT 0x1404
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_INT_2_10_10_10_REV 0x8D9F
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_INVALID_INDEX 0xFFFFFFFF
+#define GL_INVALID_OPERATION 0x0502
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVERT 0x150A
+#define GL_KEEP 0x1E00
+#define GL_LEQUAL 0x0203
+#define GL_LESS 0x0201
+#define GL_LINEAR 0x2601
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINK_STATUS 0x8B82
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_LOW_INT 0x8DF3
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAX 0x8008
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
+#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENT_INDEX 0x8D6B
+#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
+#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_MAX_SAMPLES 0x8D57
+#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
+#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
+#define GL_MAX_VARYING_COMPONENTS 0x8B4B
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_MIN 0x8007
+#define GL_MINOR_VERSION 0x821C
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_NEAREST 0x2600
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_NEVER 0x0200
+#define GL_NICEST 0x1102
+#define GL_NONE 0
+#define GL_NOTEQUAL 0x0205
+#define GL_NO_ERROR 0
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+#define GL_NUM_SAMPLE_COUNTS 0x9380
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_OBJECT_TYPE 0x9112
+#define GL_ONE 1
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_POINTS 0x0000
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
+#define GL_PROGRAM_BINARY_FORMATS 0x87FF
+#define GL_PROGRAM_BINARY_LENGTH 0x8741
+#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_R16F 0x822D
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32F 0x822E
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_R8 0x8229
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R8_SNORM 0x8F94
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_READ_BUFFER 0x0C02
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RED 0x1903
+#define GL_RED_BITS 0x0D52
+#define GL_RED_INTEGER 0x8D94
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERER 0x1F01
+#define GL_REPEAT 0x2901
+#define GL_REPLACE 0x1E01
+#define GL_RG 0x8227
+#define GL_RG16F 0x822F
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32F 0x8230
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+#define GL_RG8 0x822B
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG8_SNORM 0x8F95
+#define GL_RGB 0x1907
+#define GL_RGB10_A2 0x8059
+#define GL_RGB10_A2UI 0x906F
+#define GL_RGB16F 0x881B
+#define GL_RGB16I 0x8D89
+#define GL_RGB16UI 0x8D77
+#define GL_RGB32F 0x8815
+#define GL_RGB32I 0x8D83
+#define GL_RGB32UI 0x8D71
+#define GL_RGB565 0x8D62
+#define GL_RGB5_A1 0x8057
+#define GL_RGB8 0x8051
+#define GL_RGB8I 0x8D8F
+#define GL_RGB8UI 0x8D7D
+#define GL_RGB8_SNORM 0x8F96
+#define GL_RGB9_E5 0x8C3D
+#define GL_RGBA 0x1908
+#define GL_RGBA16F 0x881A
+#define GL_RGBA16I 0x8D88
+#define GL_RGBA16UI 0x8D76
+#define GL_RGBA32F 0x8814
+#define GL_RGBA32I 0x8D82
+#define GL_RGBA32UI 0x8D70
+#define GL_RGBA4 0x8056
+#define GL_RGBA8 0x8058
+#define GL_RGBA8I 0x8D8E
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGBA8_SNORM 0x8F97
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RG_INTEGER 0x8228
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_BINDING 0x8919
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_SHORT 0x1402
+#define GL_SIGNALED 0x9119
+#define GL_SIGNED_NORMALIZED 0x8F9C
+#define GL_SRC_ALPHA 0x0302
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_SRC_COLOR 0x0300
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_STATIC_COPY 0x88E6
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STENCIL 0x1802
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_STENCIL_BITS 0x0D57
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STREAM_COPY 0x88E2
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_SYNC_CONDITION 0x9113
+#define GL_SYNC_FENCE 0x9116
+#define GL_SYNC_FLAGS 0x9115
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
+#define GL_SYNC_STATUS 0x9114
+#define GL_TEXTURE 0x1702
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_TEXTURE_3D 0x806F
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
+#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_SWIZZLE_A 0x8E45
+#define GL_TEXTURE_SWIZZLE_B 0x8E44
+#define GL_TEXTURE_SWIZZLE_G 0x8E43
+#define GL_TEXTURE_SWIZZLE_R 0x8E42
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_TIMEOUT_EXPIRED 0x911B
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
+#define GL_TRANSFORM_FEEDBACK 0x8E22
+#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRUE 1
+#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
+#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
+#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
+#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
+#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
+#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
+#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
+#define GL_UNIFORM_BUFFER 0x8A11
+#define GL_UNIFORM_BUFFER_BINDING 0x8A28
+#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
+#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
+#define GL_UNIFORM_BUFFER_START 0x8A29
+#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
+#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
+#define GL_UNIFORM_NAME_LENGTH 0x8A39
+#define GL_UNIFORM_OFFSET 0x8A3B
+#define GL_UNIFORM_SIZE 0x8A38
+#define GL_UNIFORM_TYPE 0x8A37
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNSIGNALED 0x9118
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_UNSIGNED_INT 0x1405
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_VENDOR 0x1F00
+#define GL_VERSION 0x1F02
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_VIEWPORT 0x0BA2
+#define GL_WAIT_FAILED 0x911D
+#define GL_ZERO 0
+
+
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2018 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * The master copy of khrplatform.h is maintained in the Khronos EGL
+ * Registry repository at https://github.com/KhronosGroup/EGL-Registry
+ * The last semantic modification to khrplatform.h was at commit ID:
+ * 67a3e0864c2d75ea5287b9f3d2eb74a745936692
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by filing pull requests or issues on
+ * the EGL Registry repository linked above.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_GLAD_API_PTR
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
+# define KHRONOS_STATIC 1
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(KHRONOS_STATIC)
+ /* If the preprocessor constant KHRONOS_STATIC is defined, make the
+ * header compatible with static linking. */
+# define KHRONOS_APICALL
+#elif defined(_WIN32)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#elif defined(__ANDROID__)
+# define KHRONOS_APICALL __attribute__((visibility("default")))
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_GLAD_API_PTR
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_GLAD_API_PTR __stdcall
+#else
+# define KHRONOS_GLAD_API_PTR
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+
+/*
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
+ * to be the only LLP64 architecture in current use.
+ */
+#ifdef _WIN64
+typedef signed long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
+
+typedef unsigned int GLenum;
+
+typedef unsigned char GLboolean;
+
+typedef unsigned int GLbitfield;
+
+typedef void GLvoid;
+
+typedef khronos_int8_t GLbyte;
+
+typedef khronos_uint8_t GLubyte;
+
+typedef khronos_int16_t GLshort;
+
+typedef khronos_uint16_t GLushort;
+
+typedef int GLint;
+
+typedef unsigned int GLuint;
+
+typedef khronos_int32_t GLclampx;
+
+typedef int GLsizei;
+
+typedef khronos_float_t GLfloat;
+
+typedef khronos_float_t GLclampf;
+
+typedef double GLdouble;
+
+typedef double GLclampd;
+
+typedef void *GLeglClientBufferEXT;
+
+typedef void *GLeglImageOES;
+
+typedef char GLchar;
+
+typedef char GLcharARB;
+
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+
+typedef khronos_uint16_t GLhalf;
+
+typedef khronos_uint16_t GLhalfARB;
+
+typedef khronos_int32_t GLfixed;
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_intptr_t GLintptr;
+#else
+typedef khronos_intptr_t GLintptr;
+#endif
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_intptr_t GLintptrARB;
+#else
+typedef khronos_intptr_t GLintptrARB;
+#endif
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_ssize_t GLsizeiptr;
+#else
+typedef khronos_ssize_t GLsizeiptr;
+#endif
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_ssize_t GLsizeiptrARB;
+#else
+typedef khronos_ssize_t GLsizeiptrARB;
+#endif
+
+typedef khronos_int64_t GLint64;
+
+typedef khronos_int64_t GLint64EXT;
+
+typedef khronos_uint64_t GLuint64;
+
+typedef khronos_uint64_t GLuint64EXT;
+
+typedef struct __GLsync *GLsync;
+
+struct _cl_context;
+
+struct _cl_event;
+
+typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+
+typedef unsigned short GLhalfNV;
+
+typedef GLintptr GLvdpauSurfaceNV;
+
+typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void);
+
+
+
+#define GL_ES_VERSION_2_0 1
+GLAD_API_CALL int GLAD_GL_ES_VERSION_2_0;
+#define GL_ES_VERSION_3_0 1
+GLAD_API_CALL int GLAD_GL_ES_VERSION_3_0;
+
+
+typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
+typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
+typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
+typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
+typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+typedef void (GLAD_API_PTR *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id);
+typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
+typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
+typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
+typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d);
+typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
+typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
+typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type);
+typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
+typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
+typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
+typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers);
+typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync);
+typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
+typedef void (GLAD_API_PTR *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays);
+typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
+typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
+typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
+typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
+typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
+typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
+typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
+typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
+typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
+typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
+typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers);
+typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
+typedef void (GLAD_API_PTR *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
+typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
+typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params);
+typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
+typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
+typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
+typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
+typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
+typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+typedef void (GLAD_API_PTR *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
+typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program);
+typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id);
+typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync);
+typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture);
+typedef GLboolean (GLAD_API_PTR *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id);
+typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array);
+typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
+typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program);
+typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GLAD_API_PTR *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
+typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
+typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src);
+typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
+typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length);
+typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
+typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+
+GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
+
+GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader;
+
+GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery;
+
+GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
+
+GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
+
+GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer;
+
+GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
+
+GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
+
+GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
+
+GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
+
+GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler;
+
+GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture;
+
+GLAD_API_CALL PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback;
+
+GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
+
+GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor;
+
+GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
+
+GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
+
+GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc;
+
+GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
+
+GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
+
+GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData;
+
+GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
+
+GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
+
+GLAD_API_CALL PFNGLCLEARPROC glad_glClear;
+
+GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
+
+GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
+
+GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
+
+GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
+
+GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor;
+
+GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
+
+GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil;
+
+GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
+
+GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask;
+
+GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader;
+
+GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
+
+GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
+
+GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
+
+GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
+
+GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
+
+GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
+
+GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
+
+GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
+
+GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
+
+GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader;
+
+GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace;
+
+GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
+
+GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
+
+GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
+
+GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
+
+GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
+
+GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
+
+GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader;
+
+GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync;
+
+GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
+
+GLAD_API_CALL PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks;
+
+GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
+
+GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc;
+
+GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask;
+
+GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
+
+GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader;
+
+GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable;
+
+GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
+
+GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays;
+
+GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
+
+GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
+
+GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements;
+
+GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
+
+GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
+
+GLAD_API_CALL PFNGLENABLEPROC glad_glEnable;
+
+GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
+
+GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery;
+
+GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
+
+GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync;
+
+GLAD_API_CALL PFNGLFINISHPROC glad_glFinish;
+
+GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush;
+
+GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
+
+GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
+
+GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
+
+GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
+
+GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace;
+
+GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers;
+
+GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
+
+GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries;
+
+GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
+
+GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers;
+
+GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures;
+
+GLAD_API_CALL PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks;
+
+GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
+
+GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
+
+GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
+
+GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
+
+GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
+
+GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
+
+GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
+
+GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
+
+GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
+
+GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
+
+GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
+
+GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
+
+GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
+
+GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError;
+
+GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv;
+
+GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
+
+GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
+
+GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
+
+GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
+
+GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
+
+GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv;
+
+GLAD_API_CALL PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ;
+
+GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary;
+
+GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
+
+GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
+
+GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
+
+GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv;
+
+GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
+
+GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
+
+GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
+
+GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
+
+GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
+
+GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
+
+GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv;
+
+GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString;
+
+GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi;
+
+GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv;
+
+GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
+
+GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
+
+GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
+
+GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
+
+GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
+
+GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
+
+GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
+
+GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
+
+GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
+
+GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
+
+GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
+
+GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
+
+GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
+
+GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
+
+GLAD_API_CALL PFNGLHINTPROC glad_glHint;
+
+GLAD_API_CALL PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer;
+
+GLAD_API_CALL PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer;
+
+GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer;
+
+GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled;
+
+GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
+
+GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram;
+
+GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery;
+
+GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
+
+GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler;
+
+GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader;
+
+GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync;
+
+GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture;
+
+GLAD_API_CALL PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback;
+
+GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
+
+GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth;
+
+GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram;
+
+GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
+
+GLAD_API_CALL PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback;
+
+GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei;
+
+GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
+
+GLAD_API_CALL PFNGLPROGRAMBINARYPROC glad_glProgramBinary;
+
+GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri;
+
+GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer;
+
+GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels;
+
+GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
+
+GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
+
+GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
+
+GLAD_API_CALL PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback;
+
+GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
+
+GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
+
+GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
+
+GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
+
+GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
+
+GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor;
+
+GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary;
+
+GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource;
+
+GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc;
+
+GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
+
+GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask;
+
+GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
+
+GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp;
+
+GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
+
+GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
+
+GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
+
+GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
+
+GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
+
+GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
+
+GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
+
+GLAD_API_CALL PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D;
+
+GLAD_API_CALL PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D;
+
+GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
+
+GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
+
+GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
+
+GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f;
+
+GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv;
+
+GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i;
+
+GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv;
+
+GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui;
+
+GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
+
+GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f;
+
+GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv;
+
+GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i;
+
+GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv;
+
+GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui;
+
+GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
+
+GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f;
+
+GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv;
+
+GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i;
+
+GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv;
+
+GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui;
+
+GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
+
+GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f;
+
+GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv;
+
+GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i;
+
+GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv;
+
+GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui;
+
+GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
+
+GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
+
+GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
+
+GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
+
+GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram;
+
+GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
+
+GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
+
+GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
+
+GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport;
+
+GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync;
+
+
+
+
+
+
+GLAD_API_CALL int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr);
+GLAD_API_CALL int gladLoadGLES2( GLADloadfunc load);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+/* Source */
+#ifdef GLAD_GLES2_IMPLEMENTATION
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifndef GLAD_IMPL_UTIL_C_
+#define GLAD_IMPL_UTIL_C_
+
+#ifdef _MSC_VER
+#define GLAD_IMPL_UTIL_SSCANF sscanf_s
+#else
+#define GLAD_IMPL_UTIL_SSCANF sscanf
+#endif
+
+#endif /* GLAD_IMPL_UTIL_C_ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+int GLAD_GL_ES_VERSION_2_0 = 0;
+int GLAD_GL_ES_VERSION_3_0 = 0;
+
+
+
+PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
+PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
+PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
+PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
+PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
+PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
+PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
+PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
+PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
+PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
+PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
+PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
+PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
+PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
+PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
+PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
+PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
+PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
+PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
+PFNGLCLEARPROC glad_glClear = NULL;
+PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
+PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
+PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
+PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
+PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
+PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
+PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
+PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
+PFNGLCOLORMASKPROC glad_glColorMask = NULL;
+PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
+PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
+PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
+PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
+PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
+PFNGLCULLFACEPROC glad_glCullFace = NULL;
+PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
+PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
+PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
+PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
+PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
+PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
+PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
+PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
+PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
+PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
+PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
+PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
+PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
+PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
+PFNGLDISABLEPROC glad_glDisable = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
+PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
+PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
+PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
+PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
+PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
+PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
+PFNGLENABLEPROC glad_glEnable = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
+PFNGLENDQUERYPROC glad_glEndQuery = NULL;
+PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
+PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
+PFNGLFINISHPROC glad_glFinish = NULL;
+PFNGLFLUSHPROC glad_glFlush = NULL;
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
+PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
+PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
+PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
+PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
+PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
+PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
+PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
+PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
+PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
+PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
+PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
+PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
+PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
+PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
+PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
+PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
+PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
+PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
+PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
+PFNGLGETERRORPROC glad_glGetError = NULL;
+PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
+PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
+PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
+PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
+PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
+PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
+PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
+PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
+PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
+PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
+PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
+PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
+PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
+PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
+PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
+PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
+PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
+PFNGLGETSTRINGPROC glad_glGetString = NULL;
+PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
+PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
+PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
+PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
+PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
+PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
+PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
+PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
+PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
+PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
+PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
+PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
+PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
+PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
+PFNGLHINTPROC glad_glHint = NULL;
+PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
+PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
+PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
+PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
+PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
+PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
+PFNGLISQUERYPROC glad_glIsQuery = NULL;
+PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
+PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
+PFNGLISSHADERPROC glad_glIsShader = NULL;
+PFNGLISSYNCPROC glad_glIsSync = NULL;
+PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
+PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
+PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
+PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
+PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
+PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
+PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
+PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
+PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
+PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
+PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
+PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
+PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
+PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
+PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
+PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
+PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
+PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
+PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
+PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
+PFNGLSCISSORPROC glad_glScissor = NULL;
+PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
+PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
+PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
+PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
+PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
+PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
+PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
+PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
+PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
+PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
+PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
+PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
+PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
+PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
+PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
+PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
+PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
+PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
+PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
+PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
+PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
+PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
+PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
+PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
+PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
+PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
+PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
+PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
+PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
+PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
+PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
+PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
+PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
+PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
+PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
+PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
+PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
+PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
+PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
+PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
+PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
+PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
+PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
+PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
+PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
+PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
+PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
+PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
+PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
+PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
+PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
+PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
+PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
+PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
+PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
+PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
+PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
+PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
+PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
+PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
+PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
+PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
+PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
+PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
+PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
+PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
+PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
+PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
+PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
+PFNGLVIEWPORTPROC glad_glViewport = NULL;
+PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
+
+
+static void glad_gl_load_GL_ES_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
+ if(!GLAD_GL_ES_VERSION_2_0) return;
+ glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
+ glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader");
+ glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation");
+ glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer");
+ glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer");
+ glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer");
+ glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
+ glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor");
+ glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation");
+ glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate");
+ glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
+ glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate");
+ glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData");
+ glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData");
+ glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus");
+ glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
+ glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
+ glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf");
+ glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
+ glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
+ glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader");
+ glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
+ glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
+ glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
+ glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
+ glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram");
+ glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader");
+ glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
+ glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers");
+ glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers");
+ glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram");
+ glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers");
+ glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader");
+ glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
+ glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
+ glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
+ glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef");
+ glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader");
+ glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
+ glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray");
+ glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
+ glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
+ glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
+ glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray");
+ glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
+ glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
+ glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer");
+ glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D");
+ glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
+ glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers");
+ glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers");
+ glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers");
+ glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
+ glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap");
+ glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib");
+ glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform");
+ glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders");
+ glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation");
+ glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
+ glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv");
+ glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
+ glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
+ glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv");
+ glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
+ glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog");
+ glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv");
+ glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv");
+ glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog");
+ glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC) load(userptr, "glGetShaderPrecisionFormat");
+ glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource");
+ glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv");
+ glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
+ glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
+ glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
+ glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation");
+ glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv");
+ glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv");
+ glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv");
+ glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv");
+ glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv");
+ glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
+ glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer");
+ glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
+ glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer");
+ glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram");
+ glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer");
+ glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader");
+ glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
+ glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
+ glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram");
+ glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
+ glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
+ glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
+ glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC) load(userptr, "glReleaseShaderCompiler");
+ glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage");
+ glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
+ glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
+ glad_glShaderBinary = (PFNGLSHADERBINARYPROC) load(userptr, "glShaderBinary");
+ glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource");
+ glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
+ glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate");
+ glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
+ glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate");
+ glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
+ glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate");
+ glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
+ glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
+ glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
+ glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
+ glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
+ glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
+ glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f");
+ glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv");
+ glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i");
+ glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv");
+ glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f");
+ glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv");
+ glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i");
+ glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv");
+ glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f");
+ glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv");
+ glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i");
+ glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv");
+ glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f");
+ glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv");
+ glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i");
+ glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv");
+ glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv");
+ glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv");
+ glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv");
+ glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram");
+ glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram");
+ glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f");
+ glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv");
+ glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f");
+ glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv");
+ glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f");
+ glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv");
+ glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f");
+ glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv");
+ glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer");
+ glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
+}
+static void glad_gl_load_GL_ES_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
+ if(!GLAD_GL_ES_VERSION_3_0) return;
+ glad_glBeginQuery = (PFNGLBEGINQUERYPROC) load(userptr, "glBeginQuery");
+ glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load(userptr, "glBeginTransformFeedback");
+ glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
+ glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
+ glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler");
+ glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC) load(userptr, "glBindTransformFeedback");
+ glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load(userptr, "glBindVertexArray");
+ glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer");
+ glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load(userptr, "glClearBufferfi");
+ glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load(userptr, "glClearBufferfv");
+ glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load(userptr, "glClearBufferiv");
+ glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load(userptr, "glClearBufferuiv");
+ glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load(userptr, "glClientWaitSync");
+ glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load(userptr, "glCompressedTexImage3D");
+ glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load(userptr, "glCompressedTexSubImage3D");
+ glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData");
+ glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D");
+ glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC) load(userptr, "glDeleteQueries");
+ glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers");
+ glad_glDeleteSync = (PFNGLDELETESYNCPROC) load(userptr, "glDeleteSync");
+ glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC) load(userptr, "glDeleteTransformFeedbacks");
+ glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load(userptr, "glDeleteVertexArrays");
+ glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load(userptr, "glDrawArraysInstanced");
+ glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load(userptr, "glDrawBuffers");
+ glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load(userptr, "glDrawElementsInstanced");
+ glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load(userptr, "glDrawRangeElements");
+ glad_glEndQuery = (PFNGLENDQUERYPROC) load(userptr, "glEndQuery");
+ glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load(userptr, "glEndTransformFeedback");
+ glad_glFenceSync = (PFNGLFENCESYNCPROC) load(userptr, "glFenceSync");
+ glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load(userptr, "glFlushMappedBufferRange");
+ glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer");
+ glad_glGenQueries = (PFNGLGENQUERIESPROC) load(userptr, "glGenQueries");
+ glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers");
+ glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC) load(userptr, "glGenTransformFeedbacks");
+ glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load(userptr, "glGenVertexArrays");
+ glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load(userptr, "glGetActiveUniformBlockName");
+ glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load(userptr, "glGetActiveUniformBlockiv");
+ glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load(userptr, "glGetActiveUniformsiv");
+ glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load(userptr, "glGetBufferParameteri64v");
+ glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv");
+ glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load(userptr, "glGetFragDataLocation");
+ glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load(userptr, "glGetInteger64i_v");
+ glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC) load(userptr, "glGetInteger64v");
+ glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
+ glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC) load(userptr, "glGetInternalformativ");
+ glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) load(userptr, "glGetProgramBinary");
+ glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load(userptr, "glGetQueryObjectuiv");
+ glad_glGetQueryiv = (PFNGLGETQUERYIVPROC) load(userptr, "glGetQueryiv");
+ glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv");
+ glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv");
+ glad_glGetStringi = (PFNGLGETSTRINGIPROC) load(userptr, "glGetStringi");
+ glad_glGetSynciv = (PFNGLGETSYNCIVPROC) load(userptr, "glGetSynciv");
+ glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load(userptr, "glGetTransformFeedbackVarying");
+ glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load(userptr, "glGetUniformBlockIndex");
+ glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load(userptr, "glGetUniformIndices");
+ glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load(userptr, "glGetUniformuiv");
+ glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load(userptr, "glGetVertexAttribIiv");
+ glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load(userptr, "glGetVertexAttribIuiv");
+ glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC) load(userptr, "glInvalidateFramebuffer");
+ glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC) load(userptr, "glInvalidateSubFramebuffer");
+ glad_glIsQuery = (PFNGLISQUERYPROC) load(userptr, "glIsQuery");
+ glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler");
+ glad_glIsSync = (PFNGLISSYNCPROC) load(userptr, "glIsSync");
+ glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC) load(userptr, "glIsTransformFeedback");
+ glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load(userptr, "glIsVertexArray");
+ glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load(userptr, "glMapBufferRange");
+ glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC) load(userptr, "glPauseTransformFeedback");
+ glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC) load(userptr, "glProgramBinary");
+ glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) load(userptr, "glProgramParameteri");
+ glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer");
+ glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample");
+ glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC) load(userptr, "glResumeTransformFeedback");
+ glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load(userptr, "glSamplerParameterf");
+ glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load(userptr, "glSamplerParameterfv");
+ glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load(userptr, "glSamplerParameteri");
+ glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load(userptr, "glSamplerParameteriv");
+ glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC) load(userptr, "glTexImage3D");
+ glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC) load(userptr, "glTexStorage2D");
+ glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC) load(userptr, "glTexStorage3D");
+ glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load(userptr, "glTexSubImage3D");
+ glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load(userptr, "glTransformFeedbackVaryings");
+ glad_glUniform1ui = (PFNGLUNIFORM1UIPROC) load(userptr, "glUniform1ui");
+ glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load(userptr, "glUniform1uiv");
+ glad_glUniform2ui = (PFNGLUNIFORM2UIPROC) load(userptr, "glUniform2ui");
+ glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load(userptr, "glUniform2uiv");
+ glad_glUniform3ui = (PFNGLUNIFORM3UIPROC) load(userptr, "glUniform3ui");
+ glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load(userptr, "glUniform3uiv");
+ glad_glUniform4ui = (PFNGLUNIFORM4UIPROC) load(userptr, "glUniform4ui");
+ glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load(userptr, "glUniform4uiv");
+ glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load(userptr, "glUniformBlockBinding");
+ glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load(userptr, "glUniformMatrix2x3fv");
+ glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load(userptr, "glUniformMatrix2x4fv");
+ glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load(userptr, "glUniformMatrix3x2fv");
+ glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load(userptr, "glUniformMatrix3x4fv");
+ glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load(userptr, "glUniformMatrix4x2fv");
+ glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load(userptr, "glUniformMatrix4x3fv");
+ glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer");
+ glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load(userptr, "glVertexAttribDivisor");
+ glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load(userptr, "glVertexAttribI4i");
+ glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load(userptr, "glVertexAttribI4iv");
+ glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load(userptr, "glVertexAttribI4ui");
+ glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load(userptr, "glVertexAttribI4uiv");
+ glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load(userptr, "glVertexAttribIPointer");
+ glad_glWaitSync = (PFNGLWAITSYNCPROC) load(userptr, "glWaitSync");
+}
+
+
+
+#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
+#define GLAD_GL_IS_SOME_NEW_VERSION 1
+#else
+#define GLAD_GL_IS_SOME_NEW_VERSION 0
+#endif
+
+static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
+#if GLAD_GL_IS_SOME_NEW_VERSION
+ if(GLAD_VERSION_MAJOR(version) < 3) {
+#else
+ (void) version;
+ (void) out_num_exts_i;
+ (void) out_exts_i;
+#endif
+ if (glad_glGetString == NULL) {
+ return 0;
+ }
+ *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS);
+#if GLAD_GL_IS_SOME_NEW_VERSION
+ } else {
+ unsigned int index = 0;
+ unsigned int num_exts_i = 0;
+ char **exts_i = NULL;
+ if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) {
+ return 0;
+ }
+ glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
+ if (num_exts_i > 0) {
+ exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
+ }
+ if (exts_i == NULL) {
+ return 0;
+ }
+ for(index = 0; index < num_exts_i; index++) {
+ const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index);
+ size_t len = strlen(gl_str_tmp) + 1;
+
+ char *local_str = (char*) malloc(len * sizeof(char));
+ if(local_str != NULL) {
+ memcpy(local_str, gl_str_tmp, len * sizeof(char));
+ }
+
+ exts_i[index] = local_str;
+ }
+
+ *out_num_exts_i = num_exts_i;
+ *out_exts_i = exts_i;
+ }
+#endif
+ return 1;
+}
+static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
+ if (exts_i != NULL) {
+ unsigned int index;
+ for(index = 0; index < num_exts_i; index++) {
+ free((void *) (exts_i[index]));
+ }
+ free((void *)exts_i);
+ exts_i = NULL;
+ }
+}
+static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
+ if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
+ const char *extensions;
+ const char *loc;
+ const char *terminator;
+ extensions = exts;
+ if(extensions == NULL || ext == NULL) {
+ return 0;
+ }
+ while(1) {
+ loc = strstr(extensions, ext);
+ if(loc == NULL) {
+ return 0;
+ }
+ terminator = loc + strlen(ext);
+ if((loc == extensions || *(loc - 1) == ' ') &&
+ (*terminator == ' ' || *terminator == '\0')) {
+ return 1;
+ }
+ extensions = terminator;
+ }
+ } else {
+ unsigned int index;
+ for(index = 0; index < num_exts_i; index++) {
+ const char *e = exts_i[index];
+ if(strcmp(e, ext) == 0) {
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) {
+ return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
+}
+
+static int glad_gl_find_extensions_gles2( int version) {
+ const char *exts = NULL;
+ unsigned int num_exts_i = 0;
+ char **exts_i = NULL;
+ if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
+
+ (void) glad_gl_has_extension;
+
+ glad_gl_free_extensions(exts_i, num_exts_i);
+
+ return 1;
+}
+
+static int glad_gl_find_core_gles2(void) {
+ int i;
+ const char* version;
+ const char* prefixes[] = {
+ "OpenGL ES-CM ",
+ "OpenGL ES-CL ",
+ "OpenGL ES ",
+ "OpenGL SC ",
+ NULL
+ };
+ int major = 0;
+ int minor = 0;
+ version = (const char*) glad_glGetString(GL_VERSION);
+ if (!version) return 0;
+ for (i = 0; prefixes[i]; i++) {
+ const size_t length = strlen(prefixes[i]);
+ if (strncmp(version, prefixes[i], length) == 0) {
+ version += length;
+ break;
+ }
+ }
+
+ GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
+
+ GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
+ GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
+
+ return GLAD_MAKE_VERSION(major, minor);
+}
+
+int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr) {
+ int version;
+
+ glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
+ if(glad_glGetString == NULL) return 0;
+ if(glad_glGetString(GL_VERSION) == NULL) return 0;
+ version = glad_gl_find_core_gles2();
+
+ glad_gl_load_GL_ES_VERSION_2_0(load, userptr);
+ glad_gl_load_GL_ES_VERSION_3_0(load, userptr);
+
+ if (!glad_gl_find_extensions_gles2(version)) return 0;
+
+
+
+ return version;
+}
+
+
+int gladLoadGLES2( GLADloadfunc load) {
+ return gladLoadGLES2UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
+}
+
+
+
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLAD_GLES2_IMPLEMENTATION */
+
package opengles
-#library "./modules/opengles/onyx_opengles"
+#library "onyx_opengles"
-// Reference to an out parameter from OpenGL.
-GLExternRef :: #distinct i64
+GLGetProcAddress :: #distinct i64 // (name: cstr) -> ^void
#foreign "onyx_opengles" {
+ // glInit MUST be called before any other GL calls, as it initializes all GL function pointers
+ // using the load_function provided. Currently, the only supported library that provides this
+ // is glfwGetLoadProcAddress.
+ glInit :: (load_function: GLGetProcAddress) -> void ---
+
glActiveTexture :: (texture: GLenum) -> void ---
glAttachShader :: (program: GLuint, shader: GLuint) -> void ---
glBindAttribLocation :: (program: GLuint, index: GLuint, name: ^GLchar) -> void ---
-#include "onyx_library.h"
-#include <GLES3/gl3.h>
+
+#define GLAD_GLES2_IMPLEMENTATION
+#include "glad.h"
#define ONYX_LIBRARY_NAME onyx_opengles
+#include "onyx_library.h"
+
+#if defined(_WIN32) || defined(_WIN64)
+ // Why is Windows dumb?
+ #define alloca _alloca
+#endif
#define ONYX_GL_0(name) \
ONYX_DEF(name, (), ()) { \
- name (); \
+ glad_##name (); \
return NULL; \
}
#define ONYX_GL_0_RET_INT(name) \
ONYX_DEF(name, (), (INT)) { \
- results->data[0] = WASM_I32_VAL( name () ); \
+ results->data[0] = WASM_I32_VAL( glad_##name () ); \
return NULL; \
}
#define ONYX_GL_INT_1(name) \
ONYX_DEF(name, (INT), ()) { \
- name (params->data[0].of.i32); \
+ glad_##name (params->data[0].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_1_RET_INT(name) \
ONYX_DEF(name, (INT), (INT)) { \
- results->data[0] = WASM_I32_VAL( name (params->data[0].of.i32) ); \
+ results->data[0] = WASM_I32_VAL( glad_##name (params->data[0].of.i32) ); \
return NULL; \
}
#define ONYX_GL_INT_2(name) \
ONYX_DEF(name, (INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_2_RET_INT(name) \
ONYX_DEF(name, (INT, INT), (INT)) { \
- results->data[0] = WASM_I32_VAL( name (params->data[0].of.i32, params->data[1].of.i32) ); \
+ results->data[0] = WASM_I32_VAL( glad_##name (params->data[0].of.i32, params->data[1].of.i32) ); \
return NULL; \
}
#define ONYX_GL_INT_3(name) \
ONYX_DEF(name, (INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_4(name) \
ONYX_DEF(name, (INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_5(name) \
ONYX_DEF(name, (INT, INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_6(name) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_7(name) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_8(name) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_9(name) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_10(name) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT, INT, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32, params->data[9].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32, params->data[9].of.i32); \
return NULL; \
}
#define ONYX_GL_FLOAT_1(name) \
ONYX_DEF(name, (FLOAT), ()) { \
- name (params->data[0].of.f32); \
+ glad_##name (params->data[0].of.f32); \
return NULL; \
}
#define ONYX_GL_FLOAT_INT(name) \
ONYX_DEF(name, (FLOAT, INT), ()) { \
- name (params->data[0].of.f32, params->data[1].of.i32); \
+ glad_##name (params->data[0].of.f32, params->data[1].of.i32); \
return NULL; \
}
#define ONYX_GL_FLOAT_2(name) \
ONYX_DEF(name, (FLOAT, FLOAT), ()) { \
- name (params->data[0].of.f32, params->data[1].of.f32); \
+ glad_##name (params->data[0].of.f32, params->data[1].of.f32); \
return NULL; \
}
#define ONYX_GL_FLOAT_4(name) \
ONYX_DEF(name, (FLOAT, FLOAT, FLOAT, FLOAT), ()) { \
- name (params->data[0].of.f32, params->data[1].of.f32, params->data[2].of.f32, params->data[3].of.f32); \
+ glad_##name (params->data[0].of.f32, params->data[1].of.f32, params->data[2].of.f32, params->data[3].of.f32); \
return NULL; \
}
#define ONYX_GL_INT_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, PTR), ()) { \
- name (params->data[0].of.i32, (ptr_type *) ONYX_PTR(params->data[1].of.i32)); \
+ glad_##name (params->data[0].of.i32, (ptr_type *) ONYX_PTR(params->data[1].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_2_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, (ptr_type *) ONYX_PTR(params->data[2].of.i32)); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, (ptr_type *) ONYX_PTR(params->data[2].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_3_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, (ptr_type *) params->data[3].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, (ptr_type *) ONYX_PTR(params->data[3].of.i32)); \
+ return NULL; \
+ }
+
+#define ONYX_GL_INT_3_FAUX_PTR(name, ptr_type) \
+ ONYX_DEF(name, (INT, INT, INT, PTR), ()) { \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, (ptr_type *) (unsigned long long) params->data[3].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_4_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, (ptr_type *) params->data[4].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, (ptr_type *) ONYX_PTR(params->data[4].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_5_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, (ptr_type *) params->data[5].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, (ptr_type *) ONYX_PTR(params->data[5].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_6_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, (ptr_type *) params->data[6].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, (ptr_type *) ONYX_PTR(params->data[6].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_7_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, (ptr_type *) params->data[7].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, (ptr_type *) ONYX_PTR(params->data[7].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_8_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, (ptr_type *) params->data[8].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, (ptr_type *) ONYX_PTR(params->data[8].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_9_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32, (ptr_type *) params->data[9].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32, (ptr_type *) ONYX_PTR(params->data[9].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_10_PTR(name, ptr_type) \
ONYX_DEF(name, (INT, INT, INT, INT, INT, INT, INT, INT, INT, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32, params->data[9].of.i32, (ptr_type *) params->data[10].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, params->data[3].of.i32, params->data[4].of.i32, params->data[5].of.i32, params->data[6].of.i32, params->data[7].of.i32, params->data[8].of.i32, params->data[9].of.i32, (ptr_type *) ONYX_PTR(params->data[10].of.i32)); \
return NULL; \
}
#define ONYX_GL_INT_FLOAT(name) \
ONYX_DEF(name, (INT, FLOAT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.f32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.f32); \
return NULL; \
}
#define ONYX_GL_INT_FLOAT_2(name) \
ONYX_DEF(name, (INT, FLOAT, FLOAT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.f32, params->data[2].of.f32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.f32, params->data[2].of.f32); \
return NULL; \
}
#define ONYX_GL_INT_FLOAT_3(name) \
ONYX_DEF(name, (INT, FLOAT, FLOAT, FLOAT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.f32, params->data[2].of.f32, params->data[3].of.f32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.f32, params->data[2].of.f32, params->data[3].of.f32); \
return NULL; \
}
#define ONYX_GL_INT_FLOAT_4(name) \
ONYX_DEF(name, (INT, FLOAT, FLOAT, FLOAT, FLOAT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.f32, params->data[2].of.f32, params->data[3].of.f32, params->data[4].of.f32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.f32, params->data[2].of.f32, params->data[3].of.f32, params->data[4].of.f32); \
return NULL; \
}
#define ONYX_GL_INT_2_FLOAT(name) \
ONYX_DEF(name, (INT, INT, FLOAT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_2_PTR_INT(name, ptr_type) \
ONYX_DEF(name, (INT, INT, PTR, INT), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, (ptr_type *) ONYX_PTR(params->data[2].of.i32), params->data[3].of.i32); \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, (ptr_type *) ONYX_PTR(params->data[2].of.i32), params->data[3].of.i32); \
return NULL; \
}
#define ONYX_GL_INT_2_PTR_2(name, p1, p2) \
ONYX_DEF(name, (INT, INT, PTR, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, \
(p1 *) ONYX_PTR(params->data[2].of.i32), \
(p2 *) ONYX_PTR(params->data[3].of.i32)); \
return NULL; \
#define ONYX_GL_INT_2_PTR_3(name, p1, p2, p3) \
ONYX_DEF(name, (INT, INT, PTR, PTR, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, \
(p1 *) ONYX_PTR(params->data[2].of.i32), \
(p2 *) ONYX_PTR(params->data[3].of.i32), \
(p3 *) ONYX_PTR(params->data[4].of.i32)); \
#define ONYX_GL_INT_3_PTR_2(name, p1, p2) \
ONYX_DEF(name, (INT, INT, INT, PTR, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, \
(p1 *) ONYX_PTR(params->data[3].of.i32), \
(p2 *) ONYX_PTR(params->data[4].of.i32)); \
return NULL; \
#define ONYX_GL_INT_3_PTR_4(name, p1, p2, p3, p4) \
ONYX_DEF(name, (INT, INT, INT, PTR, PTR, PTR, PTR), ()) { \
- name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, \
+ glad_##name (params->data[0].of.i32, params->data[1].of.i32, params->data[2].of.i32, \
(p1 *) ONYX_PTR(params->data[3].of.i32), \
(p2 *) ONYX_PTR(params->data[4].of.i32), \
(p3 *) ONYX_PTR(params->data[5].of.i32), \
#define ONYX_GL_INT_PTR_INT_PTR_INT(name, p1, p2) \
ONYX_DEF(name, (INT, PTR, INT, PTR, INT), ()) { \
- name (params->data[0].of.i32, \
+ glad_##name (params->data[0].of.i32, \
(p1 *) ONYX_PTR(params->data[1].of.i32), \
params->data[2].of.i32, \
(p2 *) ONYX_PTR(params->data[3].of.i32), \
return NULL; \
}
+ONYX_DEF(glInit, (LONG), ()) {
+ GLADloadfunc load_sym = (GLADloadfunc) params->data[0].of.i64;
+ gladLoadGLES2(load_sym);
+ return NULL;
+}
+
ONYX_GL_0(glFinish)
ONYX_GL_0(glFlush)
ONYX_GL_0(glReleaseShaderCompiler)
ONYX_GL_INT_PTR(glGenFramebuffers, GLuint)
ONYX_GL_INT_PTR(glGenRenderbuffers, GLuint)
ONYX_GL_INT_PTR(glGenTextures, GLuint)
-ONYX_GL_INT_PTR(glGetAttribLocation, GLchar)
+ONYX_GL_INT_PTR(glGetAttribLocation, char)
ONYX_GL_INT_PTR(glGetBooleanv, GLboolean)
ONYX_GL_INT_PTR(glGetFloatv, GLfloat)
ONYX_GL_INT_PTR(glGetIntegerv, GLint)
-ONYX_GL_INT_PTR(glGetUniformLocation, GLchar)
+ONYX_GL_INT_PTR(glGetUniformLocation, char)
ONYX_GL_INT_PTR(glVertexAttrib1fv, GLfloat)
ONYX_GL_INT_PTR(glVertexAttrib2fv, GLfloat)
ONYX_GL_INT_PTR(glVertexAttrib3fv, GLfloat)
ONYX_GL_INT_PTR(glDeleteSamplers, GLuint)
ONYX_GL_INT_PTR(glDeleteTransformFeedbacks, GLuint)
ONYX_GL_INT_PTR(glGenTransformFeedbacks, GLuint)
-ONYX_GL_INT_PTR(glGetFragDataLocation, GLchar)
+ONYX_GL_INT_PTR(glGetFragDataLocation, char)
ONYX_GL_INT_PTR(glVertexAttribI4iv, GLint)
ONYX_GL_INT_PTR(glVertexAttribI4uiv, GLuint)
-ONYX_GL_INT_PTR(glGetUniformBlockIndex, GLchar)
+ONYX_GL_INT_PTR(glGetUniformBlockIndex, char)
ONYX_GL_INT_3(glDrawArrays)
ONYX_GL_INT_3(glStencilFunc)
ONYX_GL_INT_3(glStencilOp)
ONYX_GL_INT_4(glRenderbufferStorage)
ONYX_GL_INT_4(glStencilOpSeparate)
-ONYX_GL_INT_2_PTR(glBindAttribLocation, GLchar)
+ONYX_GL_INT_2_PTR(glBindAttribLocation, char)
ONYX_GL_INT_2_PTR(glGetBufferParameteriv, GLint)
ONYX_GL_INT_2_PTR(glGetProgramiv, GLint)
ONYX_GL_INT_2_PTR(glGetRenderbufferParameteriv, GLint)
ONYX_GL_INT_2_PTR(glClearBufferfv, GLfloat)
ONYX_GL_INT_2_PTR(glInvalidateFramebuffer, GLenum)
ONYX_GL_INT_3_PTR(glBufferSubData, void)
-ONYX_GL_INT_3_PTR(glDrawElements, void)
+ONYX_GL_INT_3_FAUX_PTR(glDrawElements, void)
ONYX_GL_INT_3_PTR(glGetFramebufferAttachmentParameteriv, GLint)
ONYX_GL_INT_2_FLOAT(glSamplerParameterf)
ONYX_GL_INT_2_FLOAT(glTexParameterf)
ONYX_GL_INT_8(glCopyTexImage2D)
ONYX_GL_INT_8(glCopyTexSubImage2D)
ONYX_GL_INT_5(glFramebufferTexture2D)
-ONYX_GL_INT_3_PTR_4(glGetActiveAttrib, GLsizei, GLint, GLenum, GLchar)
-ONYX_GL_INT_3_PTR_4(glGetActiveUniform, GLsizei, GLint, GLenum, GLchar)
+ONYX_GL_INT_3_PTR_4(glGetActiveAttrib, GLsizei, GLint, GLenum, char)
+ONYX_GL_INT_3_PTR_4(glGetActiveUniform, GLsizei, GLint, GLenum, char)
ONYX_GL_INT_2_PTR_2(glGetAttachedShaders, GLsizei, GLuint)
-ONYX_GL_INT_2_PTR_2(glGetProgramInfoLog, GLsizei, GLchar)
-ONYX_GL_INT_2_PTR_2(glGetShaderInfoLog, GLsizei, GLchar)
+ONYX_GL_INT_2_PTR_2(glGetProgramInfoLog, GLsizei, char)
+ONYX_GL_INT_2_PTR_2(glGetShaderInfoLog, GLsizei, char)
ONYX_GL_INT_2_PTR_2(glGetShaderPrecisionFormat, GLint, GLint)
-ONYX_GL_INT_2_PTR_2(glGetShaderSource, GLsizei, GLchar)
+ONYX_GL_INT_2_PTR_2(glGetShaderSource, GLsizei, char)
ONYX_GL_INT_6_PTR(glReadPixels, void)
ONYX_GL_FLOAT_INT(glSampleCoverage)
ONYX_GL_INT_PTR_INT_PTR_INT(glShaderBinary, GLuint, void)
ONYX_GL_INT_5(glRenderbufferStorageMultisample)
ONYX_GL_INT_5(glFramebufferTextureLayer)
ONYX_GL_INT_5(glBindBufferRange)
-ONYX_GL_INT_3_PTR_4(glGetTransformFeedbackVarying, GLsizei, GLsizei, GLenum, GLchar)
+ONYX_GL_INT_3_PTR_4(glGetTransformFeedbackVarying, GLsizei, GLsizei, GLenum, char)
ONYX_GL_INT_5(glVertexAttribIPointer)
ONYX_GL_INT_5(glVertexAttribI4i)
ONYX_GL_INT_5(glVertexAttribI4ui)
ONYX_GL_INT_5(glCopyBufferSubData)
// ONYX_GL_INT_2_PTR_INT_PTR(glGetActiveUniformsiv, GLuint, GLint)
ONYX_GL_INT_3_PTR(glGetActiveUniformBlockiv, GLint)
-ONYX_GL_INT_3_PTR_2(glGetActiveUniformBlockName, GLsizei, GLchar)
+ONYX_GL_INT_3_PTR_2(glGetActiveUniformBlockName, GLsizei, char)
ONYX_GL_INT_3(glUniformBlockBinding)
ONYX_GL_INT_4(glDrawArraysInstanced)
ONYX_GL_INT_5(glDrawElementsInstanced)
strs[i] = (char *) ONYX_PTR(base_ptr + i * 4);
}
- glShaderSource(params->data[0].of.i32, count, strs, (GLint *) ONYX_PTR(params->data[3].of.i32));
+ glad_glShaderSource(params->data[0].of.i32, count, strs, (GLint *) ONYX_PTR(params->data[3].of.i32));
return NULL;
}
strs[i] = (char *) ONYX_PTR(base_ptr + i * 4);
}
- glGetUniformIndices(params->data[0].of.i32, count, (const char *const*) strs, (int *) ONYX_PTR(params->data[3].of.i32));
+ glad_glGetUniformIndices(params->data[0].of.i32, count, (const char *const*) strs, (int *) ONYX_PTR(params->data[3].of.i32));
return NULL;
}
ONYX_LIBRARY {
+ ONYX_FUNC(glInit)
ONYX_FUNC(glActiveTexture)
ONYX_FUNC(glAttachShader)
ONYX_FUNC(glBindAttribLocation)
-#include "onyx_library.h"
#include <stdio.h>
-#include <unistd.h>
-#include <GLFW/glfw3.h>
+//#include <GLFW/glfw3.h>
+
+#if defined(_WIN32) || defined(_WIN64)
+ #include "small_windows.h"
+#endif
+
+#if defined(__unix__)
+ #include <unistd.h>
+#endif
#define ONYX_LIBRARY_NAME test_library
+#include "onyx_library.h"
ONYX_DEF(foo, (), ()) {
printf("This worked!\n");
- glfwInit();
+ /*glfwInit();
GLFWwindow *window = glfwCreateWindow(800, 600, "WOOT!", NULL, NULL);
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
glfwSwapBuffers(window);
}
- glfwDestroyWindow(window);
+ glfwDestroyWindow(window);*/
return NULL;
}
char *start = ONYX_PTR(params->data[0].of.i32);
int length = params->data[1].of.i32;
+#if defined(_WIN32) || defined(_WIN64)
+ HANDLE h = GetStdHandle(STD_OUTPUT_HANDLE);
+ WriteFile(h, start, length, NULL, NULL);
+#endif
+#if defined(__unix__)
write(1, start, length);
+#endif
return NULL;
}
wasm_module_t* wasm_module;
wasm_memory_t* wasm_memory;
+OnyxRuntime wasm_runtime;
+
b32 wasm_name_equals(const wasm_name_t* name1, const wasm_name_t* name2) {
if (name1->size != name2->size) return 0;
return !strncmp(name1->data, name2->data, name1->size);
byte_t* array_loc = ONYX_PTR(args_ptr);
fori (i, 0, args_len) {
- char *arg_str = data + *(i32 *) (array_loc + i * 2 * POINTER_SIZE);
+ char *arg_str = ONYX_PTR(*(i32 *) (array_loc + i * 2 * POINTER_SIZE));
i32 arg_len = *(i32 *) (array_loc + i * 2 * POINTER_SIZE + 4);
strncat(cmdLine, " ", 2047);
saAttr.lpSecurityDescriptor = NULL;
saAttr.bInheritHandle = 1;
- BOOL success = 1;
+ i32 success = 1;
success = success && CreatePipe(&process->host_to_proc_read, &process->host_to_proc_write, &saAttr, 4096);
success = success && CreatePipe(&process->proc_to_host_read, &process->proc_to_host_write, &saAttr, 4096);
if (!success) {
#endif
#ifdef _BH_WINDOWS
- BOOL success = ReadFile(process->proc_to_host_read, buffer, output_len, &bytes_read, NULL);
+ i32 success = ReadFile(process->proc_to_host_read, buffer, output_len, &bytes_read, NULL);
if (!success) bytes_read = 0;
#endif
#endif
#ifdef _BH_WINDOWS
- BOOL success = WriteFile(process->host_to_proc_write, buffer, input_len, &bytes_written, NULL);
+ i32 success = WriteFile(process->host_to_proc_write, buffer, input_len, &bytes_written, NULL);
if (!success) bytes_written = 0;
#endif
#endif
#ifdef _BH_WINDOWS
- BOOL success = TerminateProcess(process->proc_info.hProcess, 1);
+ i32 success = TerminateProcess(process->proc_info.hProcess, 1);
results->data[0] = WASM_I32_VAL(success ? 1 : 0);
#endif
return NULL;
}
-typedef void *(*LibraryLinker)();
+typedef void *(*LibraryLinker)(OnyxRuntime *runtime);
static bh_arr(WasmFuncDefinition **) linkable_functions = NULL;
static void onyx_load_library(char *name) {
}
#endif
- WasmFuncDefinition** funcs = library_load();
+ #ifdef _BH_WINDOWS
+ char *library_name = bh_aprintf(global_scratch_allocator, "%s.dll", name);
+ HMODULE handle = LoadLibraryA(library_name);
+ if (handle == NULL) {
+ printf("ERROR LOADING LIBRARY %s: %d\n", name, GetLastError());
+ return;
+ }
+
+ library_load = (LibraryLinker) GetProcAddress(handle, library_load_name);
+ if (library_load == NULL) {
+ printf("ERROR RESOLVING '%s': %d\n", library_load_name, GetLastError());
+ return;
+ }
+ #endif
+
+ WasmFuncDefinition** funcs = library_load(runtime);
bh_arr_push(linkable_functions, funcs);
}
// Returns 1 if successful
b32 onyx_run_wasm(bh_buffer wasm_bytes) {
- bh_arr_new(global_heap_allocator, linkable_functions, 4);
+ runtime = &wasm_runtime;
+ bh_arr_new(global_heap_allocator, linkable_functions, 4);
onyx_lookup_and_load_custom_libraries(wasm_bytes);
wasmer_features_t* features = NULL;
wasm_instance = wasm_instance_new(wasm_store, wasm_module, &wasm_imports, &traps);
if (!wasm_instance) goto error_handling;
+ wasm_runtime.wasm_instance = wasm_instance;
+ wasm_runtime.wasm_module = wasm_module;
+ wasm_runtime.wasm_memory = wasm_memory;
+
+ // See comment in onyx_library.h about us being the linker.
+ wasm_runtime.wasm_memory_data = &wasm_memory_data;
+ wasm_runtime.wasm_extern_lookup_by_name = &wasm_extern_lookup_by_name;
+ wasm_runtime.wasm_extern_as_func = &wasm_extern_as_func;
+ wasm_runtime.wasm_func_call = &wasm_func_call;
+
wasm_extern_t* start_extern = wasm_extern_lookup_by_name(wasm_module, wasm_instance, "_start");
wasm_func_t* start_func = wasm_extern_as_func(start_extern);