color.b = 1.0000
color.a = 1.0000
-[Tap]
-id = 18
-flags = 3
-pos.x = 208.0000
-pos.y = 32.0000
-size.x = 32.0000
-size.y = 32.0000
-:RenderComponent
-layer = 0
-color.r = 1.0000
-color.g = 1.0000
-color.b = 1.0000
-color.a = 1.0000
-:DispenserComponent
-item = "beer"
-max_timeout = 2.0000
-
-[Tap]
-id = 19
-flags = 3
-pos.x = 176.0000
-pos.y = 32.0000
-size.x = 32.0000
-size.y = 32.0000
-:RenderComponent
-layer = 0
-color.r = 1.0000
-color.g = 1.0000
-color.b = 1.0000
-color.a = 1.0000
-:DispenserComponent
-item = "beer"
-max_timeout = 2.0000
-
-[Tap]
-id = 20
-flags = 3
-pos.x = 144.0000
-pos.y = 32.0000
-size.x = 32.0000
-size.y = 32.0000
-:RenderComponent
-layer = 0
-color.r = 1.0000
-color.g = 1.0000
-color.b = 1.0000
-color.a = 1.0000
-:DispenserComponent
-item = "beer"
-max_timeout = 2.0000
-
[Wall]
id = 25
flags = 2
color.a = 1.0000
:FurnitureComponent
furniture_type = 0
-taken = true
+taken = false
sprite.sheet = "./assets/images/spritesheet.png"
sprite.pos.x = 32.0000
sprite.pos.y = 32.0000
color.a = 1.0000
:FurnitureComponent
furniture_type = 0
-taken = true
+taken = false
sprite.sheet = "./assets/images/spritesheet.png"
sprite.pos.x = 32.0000
sprite.pos.y = 32.0000
sprite.color.b = 1.0000
sprite.color.a = 1.0000
+[Furniture]
+id = 55
+flags = 2
+pos.x = 536.0000
+pos.y = 256.0000
+size.x = 16.0000
+size.y = 32.0000
+:RenderComponent
+layer = 0
+color.r = 1.0000
+color.g = 1.0000
+color.b = 1.0000
+color.a = 1.0000
+:FurnitureComponent
+furniture_type = 0
+taken = false
+sprite.sheet = "./assets/images/spritesheet.png"
+sprite.pos.x = 32.0000
+sprite.pos.y = 32.0000
+sprite.size.x = 16.0000
+sprite.size.y = 32.0000
+sprite.color.r = 1.0000
+sprite.color.g = 1.0000
+sprite.color.b = 1.0000
+sprite.color.a = 1.0000
+
+[Furniture]
+id = 54
+flags = 2
+pos.x = 584.0000
+pos.y = 256.0000
+size.x = 16.0000
+size.y = 32.0000
+:RenderComponent
+layer = 0
+color.r = 1.0000
+color.g = 1.0000
+color.b = 1.0000
+color.a = 1.0000
+:FurnitureComponent
+furniture_type = 0
+taken = false
+sprite.sheet = "./assets/images/spritesheet.png"
+sprite.pos.x = 48.0000
+sprite.pos.y = 32.0000
+sprite.size.x = -16.0000
+sprite.size.y = 32.0000
+sprite.color.r = 1.0000
+sprite.color.g = 1.0000
+sprite.color.b = 1.0000
+sprite.color.a = 1.0000
+
+[Furniture]
+id = 53
+flags = 2
+pos.x = 560.0000
+pos.y = 256.0000
+size.x = 32.0000
+size.y = 32.0000
+:RenderComponent
+layer = 0
+color.r = 1.0000
+color.g = 1.0000
+color.b = 1.0000
+color.a = 1.0000
+:FurnitureComponent
+furniture_type = 1
+taken = false
+sprite.sheet = "./assets/images/spritesheet.png"
+sprite.pos.x = 48.0000
+sprite.pos.y = 32.0000
+sprite.size.x = 32.0000
+sprite.size.y = 32.0000
+sprite.color.r = 1.0000
+sprite.color.g = 1.0000
+sprite.color.b = 1.0000
+sprite.color.a = 1.0000
+
+[Furniture]
+id = 52
+flags = 2
+pos.x = 536.0000
+pos.y = 336.0000
+size.x = 16.0000
+size.y = 32.0000
+:RenderComponent
+layer = 0
+color.r = 1.0000
+color.g = 1.0000
+color.b = 1.0000
+color.a = 1.0000
+:FurnitureComponent
+furniture_type = 0
+taken = false
+sprite.sheet = "./assets/images/spritesheet.png"
+sprite.pos.x = 32.0000
+sprite.pos.y = 32.0000
+sprite.size.x = 16.0000
+sprite.size.y = 32.0000
+sprite.color.r = 1.0000
+sprite.color.g = 1.0000
+sprite.color.b = 1.0000
+sprite.color.a = 1.0000
+
+[Furniture]
+id = 51
+flags = 2
+pos.x = 584.0000
+pos.y = 336.0000
+size.x = 16.0000
+size.y = 32.0000
+:RenderComponent
+layer = 0
+color.r = 1.0000
+color.g = 1.0000
+color.b = 1.0000
+color.a = 1.0000
+:FurnitureComponent
+furniture_type = 0
+taken = false
+sprite.sheet = "./assets/images/spritesheet.png"
+sprite.pos.x = 48.0000
+sprite.pos.y = 32.0000
+sprite.size.x = -16.0000
+sprite.size.y = 32.0000
+sprite.color.r = 1.0000
+sprite.color.g = 1.0000
+sprite.color.b = 1.0000
+sprite.color.a = 1.0000
+
+[Furniture]
+id = 50
+flags = 2
+pos.x = 560.0000
+pos.y = 336.0000
+size.x = 32.0000
+size.y = 32.0000
+:RenderComponent
+layer = 0
+color.r = 1.0000
+color.g = 1.0000
+color.b = 1.0000
+color.a = 1.0000
+:FurnitureComponent
+furniture_type = 1
+taken = false
+sprite.sheet = "./assets/images/spritesheet.png"
+sprite.pos.x = 48.0000
+sprite.pos.y = 32.0000
+sprite.size.x = 32.0000
+sprite.size.y = 32.0000
+sprite.color.r = 1.0000
+sprite.color.g = 1.0000
+sprite.color.b = 1.0000
+sprite.color.a = 1.0000
+
[Wall]
id = 35
flags = 2
item = "beer"
max_timeout = 2.0000
-[Patron]
-id = 22
-flags = 3
-pos.x = 319.2968
-pos.y = 422.7386
-size.x = 16.0000
-size.y = 32.0000
-:RenderComponent
-layer = 5
-color.r = 1.0000
-color.g = 0.0000
-color.b = 0.0000
-color.a = 1.0000
-:PatronComponent
-state = 0
-seat = 30
-order_item = "beer"
-order_show_animation = 0.0000
-holding = 0
-consume_timeout = 0.0000
-
Spritesheet: Texture;
+patron_spawn_timeout := 5.0f;
+
game_init :: () {
Audio_Manager.init();
}
scene->update(dt);
+ patron_spawn_timeout -= dt;
+ if patron_spawn_timeout < 0 {
+ patron_spawn_timeout = random.float(5, 10);
+
+ patron := scene->create_from_schematic("Patron");
+ patron.pos = .{ 420, 600 };
+ patron.size = .{ 16, 32 };
+ scene->add(patron);
+ }
}
game_draw :: () {