added basic perlin noise implementation
authorBrendan Hansen <brendan.f.hansen@gmail.com>
Sat, 15 Jan 2022 22:02:55 +0000 (16:02 -0600)
committerBrendan Hansen <brendan.f.hansen@gmail.com>
Sat, 15 Jan 2022 22:02:55 +0000 (16:02 -0600)
core/alloc/heap.onyx
modules/perlin/module.onyx [new file with mode: 0644]
modules/perlin/perlin.onyx [new file with mode: 0644]

index f475e03d2909867f8fed7e89bdc0eb7767bb7cb0..8812a8af56c33ef64c29c122925cc7b8ec85a604 100644 (file)
@@ -3,7 +3,7 @@ package core.alloc.heap
 // Enable this to enable checking for invalid blocks and other corruptions
 // that may happen on the heap, with the added overhead of checking that
 // on every alloc/resize/free.
-Enable_Debug :: false 
+Enable_Debug :: #defined( (package runtime.vars).Enable_Heap_Debug )
 
 // This is the implementation for the general purpose heap allocator.
 // It is a simple bump allocator, with a free list. It is not very good
diff --git a/modules/perlin/module.onyx b/modules/perlin/module.onyx
new file mode 100644 (file)
index 0000000..96378e9
--- /dev/null
@@ -0,0 +1,7 @@
+package perlin
+
+#load "./perlin"
+
+#package {
+    core :: package core
+}
diff --git a/modules/perlin/perlin.onyx b/modules/perlin/perlin.onyx
new file mode 100644 (file)
index 0000000..a91198b
--- /dev/null
@@ -0,0 +1,77 @@
+package perlin
+
+noise :: (x, y, z: f64) -> f64 {
+    X := (cast(i32) core.math.floor(x)) & 255;
+    Y := (cast(i32) core.math.floor(y)) & 255;
+    Z := (cast(i32) core.math.floor(z)) & 255;
+
+    x -= core.math.floor(x);
+    y -= core.math.floor(y);
+    z -= core.math.floor(z);
+
+    u := fade(x);
+    v := fade(y);
+    w := fade(z);
+
+    A  := p(X)   + Y;
+    AA := p(A)   + Z;
+    AB := p(A+1) + Z;
+    B  := p(X+1) + Y;
+    BA := p(B)   + Z;
+    BB := p(B+1) + Z;
+
+    return lerp(w, lerp(v, lerp(u, grad(p(AA  ), x  , y  , z   ),
+                                   grad(p(BA  ), x-1, y  , z   )),
+                           lerp(u, grad(p(AB  ), x  , y-1, z   ),
+                                   grad(p(BB  ), x-1, y-1, z   ))),
+                   lerp(v, lerp(u, grad(p(AA+1), x  , y  , z-1 ),
+                                   grad(p(BA+1), x-1, y  , z-1 )),
+                           lerp(u, grad(p(AB+1), x  , y-1, z-1 ),
+                                   grad(p(BB+1), x-1, y-1, z-1 ))));
+}
+
+
+#local {
+    fade :: macro (t: f64)       => t * t * t * (t * (t * 6 - 15) + 10);
+    lerp :: macro (t, a, b: f64) => a + t * (b - a);
+
+    grad :: (hash: i32, x, y, z: f64) -> f64 {
+        switch hash & 0xF {
+            case 0x0 do return  x + y;
+            case 0x1 do return -x + y;
+            case 0x2 do return  x - y;
+            case 0x3 do return -x - y;
+            case 0x4 do return  x + z;
+            case 0x5 do return -x + z;
+            case 0x6 do return  x - z;
+            case 0x7 do return -x - z;
+            case 0x8 do return  y + z;
+            case 0x9 do return -y + z;
+            case 0xA do return  y - z;
+            case 0xB do return -y - z;
+            case 0xC do return  y + x;
+            case 0xD do return -y + z;
+            case 0xE do return  y - x;
+            case 0xF do return -y - z;
+            case #default do return 0; // never happens
+        }
+    }
+
+    permutations: [256] u8 = u8.[
+        151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,
+        8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,
+        35,11,32,57,177,33,88,237,149,56,87,174,20,125,136,171,168,68,175,74,165,71,
+        134,139,48,27,166,77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,
+        55,46,245,40,244,102,143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,
+        89,18,169,200,196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,
+        226,250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,
+        17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,221,153,101,155,167,43,172,9,
+        129,22,39,253,19,98,108,110,79,113,224,232,178,185,112,104,218,246,97,228,
+        251,34,242,193,238,210,144,12,191,179,162,241,81,51,145,235,249,14,239,107,
+        49,192,214,31,181,199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,
+        138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180
+    ]; 
+
+    p :: macro (x: i32) => cast(i32) permutations[x % 256];
+}
+