new and better way of doing shaders
authorBrendan Hansen <brendan.f.hansen@gmail.com>
Sat, 29 Jan 2022 04:03:23 +0000 (22:03 -0600)
committerBrendan Hansen <brendan.f.hansen@gmail.com>
Sat, 29 Jan 2022 04:03:23 +0000 (22:03 -0600)
commit6b906d89a43888132c9519f9dd33b1346c7d91bb
tree59d8672370c2ade74513bd64f2f86dcb6df36691
parent752181c1f7ef7c97207aec30f2c89267199a9b29
new and better way of doing shaders
14 files changed:
run_tree/assets/shaders/basic.glsl [new file with mode: 0644]
run_tree/assets/shaders/basic_fragment.glsl [deleted file]
run_tree/assets/shaders/basic_vertex.glsl [deleted file]
run_tree/assets/shaders/font.glsl [new file with mode: 0644]
run_tree/assets/shaders/font_fragment.glsl [deleted file]
run_tree/assets/shaders/font_vertex.glsl [deleted file]
run_tree/assets/shaders/imgui.glsl [new file with mode: 0644]
run_tree/assets/shaders/imgui_fragment.glsl [deleted file]
run_tree/assets/shaders/imgui_vertex.glsl [deleted file]
run_tree/lib/onyx_opengles.so
src/gfx/font.onyx
src/gfx/immediate.onyx
src/gfx/shader.onyx
src/main.onyx